It may not be anything ground-breaking but I feel the title should be regarded as one of the Vita’s best games yet. With vastly improved visuals, animations and control schemes over the mobile version, Real Boxing on the Vita is surely the best version of the game to get.
Basic game, like a true story, somewhat the same thing, easy without complications, yet the game remains fun to finish, even though it feels like a demo for me this game worth to be test but cant really be in my mind forever we can't complain.
This game was a great surprise on Vita.
I loved how much depth they managed to squeeze into such a simple premise. Each fight seems like a puzzle that requires good timing, skill and a lot of strategy.
The graphics won't blow you away, but are great for what the game is (a small indie game). I won't give it a 8 because it could be cheaper for what it is, or more polished for how much it cost (maybe with more game modes or trophies).
Anyhow, this game took me off guard and surprised me for the amount of fun it offered. I've completed the career mode twice now. I still have one trophy to collect, so I guess I'll be revisiting it every now and then.
Real Boxing has a lot of the core fundamentals in place. It has customizable fighters, training mini-games, a career mode and competent multiplayer online matches. Unfortunately, the whole thing is marred by simplistic controls, cheesy animation and computer opponents that don't put up much of a fight. The groundwork is done, but Real Boxing comes up short of the KO!
Even with its shortcomings Vivid Games has done an admirable job of bringing a somewhat fairly authentic feel to a boxing game for the PS Vita. Sure, it has a few issues but it has enough going for it that most gamers and fans of the sport will like it.
If you're a huge fan of boxing games and have been itching for something to fill that void, Real Boxing may do it for you -- otherwise, just keep waiting.
Real Boxing’s biggest sin is that it’s just too boring. In fact, it’s not even that real. The game isn’t actually simulationist at all. It’s far more arcade-y than anything else. It’s a lot like a fighting game, except each character has the exact same moveset with slight differences to their strength and HP. This combined with the lack of game modes and customization options, makes the game fall short of other Vita titles.
A disappointing game let down by bad AI and a lack of speed / fluidity.
As you progress in career mode it feels like the computer cheats rather than the difficulty increasing. You can work hard blocking and jabbing only to have your hard earned gain wiped out inexplicably by shots from your opponent that appeared to be blocked.
The game feels sluggish. Even with 100% speed your jabs and combinations are slow apart from once in a blue moon when they inexplicably speed up for a couple of hits. I can throw faster punch combinations than these professional boxers!
so many flaw on the game. first, the motion not consistent how its supposed to be, for example i already upgraded my character way above the auto character on every aspect but the only different i felt from the upgrade is only on power, my speed sometimes going slow for no reason even though my stamina still full. and more make frustrating when my punch don't land at the opponent on close range while it only stay still (not dodging at all).
second, the mini game lucky wheel, it has been setting to default to only get the coins, i already have so much coins from the fight alone lol.
third, there are no button or something to move forward or backward, i hate it when i finally cornering my opponent but i suddenly move backward, so i miss the finishing punch.
so this game still **** after all.
Summary"It’s difficult to argue with a game that looks this good, and plays as well as Real Boxing does. There are so many things to like about this game, beyond how stunning it looks." 5 stars! Apps Magazine Real Boxing™ brings you the most exhilarating, no holds barred fighting action ever seen on the App Store, taking y...