However you decide to play Agent A: A Puzzle in Disguise, do it. The game is clever, it’s funny, it’s well-designed, and it’s involving. It’s a great game to share with others, but it’s fun to play on your own, too. Even at twice the cost of the mobile version, the game is well-worth the price on the Switch. The only bad thing about it is the suspicion that we’ll have to wait another four years for the completion of a sequel.
Definitely one of my favourite puzzle games of all time. There's a good mix of puzzle difficulties here. Some are really easy, while others make you think a bit more. Although I wouldn't say any are particularly challenging. But that's part of what I liked. For me, it's a fun puzzler that I can play through and enjoy the scenery and the story. I don't particularly want super difficult puzzles. In other games, yes, but I don't think they would have worked in this one.
It's designed in such a way that it's not difficult to remember where you saw the thing where this thing I just picked up works.
It's not the longest game. I pretty much played it in one session. Took me around 5 hours without walkthroughs. I'm not sure if it could have used an extra chapter or if that would have made it outstay its welcome.
Even though it's a totally different kind of game. It reminds me of the NOLF {No One Lives Forever).
Overall, a really enjoyable game.
An excellent game with an interesting story-line and setting. Puzzles are not so difficult, but at the same time they are varied. The whole family played the game, they really liked it. The game reminds old school point and click games that I played on PC in my childhood. I would love to see sequel someday
Agent A is cute, clever and an absolute joy of a world to play around in. It’s the sort of game where you can, like I did, invite someone to sit on the couch with you and help out with some puzzle solving, or just keep it on hand to occasionally pick up and play through a chapter. It’s absolutely worth your time and money, but if you’re grabbing it for the Switch just be prepared for a more handheld experience.
If you want anything more than a few nice-looking puzzles, you won’t really find that in Agent A. It’s a fine little puzzle game that you can fly through in five hours or so, but if you expect anything more than that you’ll be disappointed.
The gameplay is similar to other hidden object games, but the stylized look and groovy vibe give it a definite leg up. You’ll do a lot of tapping on things, object manipulation puzzles, and searching each room for hidden codes, safes and other secret things across a variety of locations and missions. Puzzles range from incredibly obvious to frustratingly obscure, but in general, Agent A is a solid little puzzler.
Agent A: A Puzzle in Disguise is a fun little puzzler. It has fairly simple puzzles, but the real challenge is connecting the dots and figuring out what you need to use and where. I may be stuck in chapter 5, yet I can still happily recommend it. The visuals may be a little underwhelming, but it’s more than serviceable for the type of game this is. I would heavily recommend that you play it in handheld mode, too, though using a controller is not inhibiting. However you choose to play it, Agent A will take you on an adventure and make you use your brain along the way.
Agent A has been assigned to catch a dangerous enemy spy known as, Ruby La Rouge, and his investigation soon leads him to her secret lair full of puzzles.
These types of games can be very frustrating at times, but aside from a handful of occasions, the puzzles here are all logical and possible to solve with a bit of thought. Add a layer of sly humour on top and you have a fun little five to six hour adventure-puzzle game that more than justifies it’s price.
It’s a good game but some of the puzzles are not that obvious to find what to do or use the items for. Had to look for a guide a couple of times, which made the experience a little frustrating. You’re also running around too much. I wouldn’t say the best but it’s miles away from the worst. Just a good time.
Two major problems:
1. Too many of the puzzles are simply about remembering strings of numbers. And that's just lazy and boring. The mechanical puzzles are nice, but few, and at a beginner's level.
2. No map with teleportation between rooms. And this game is in dire need of one. I made a mental note of a puzzle with a bird in chapter five: an otherwise easy challenge that becomes infuriating because of the constant back-and-forth. Add to this the "smooth" transitions between areas and you find yourself performing a chore, not a challenge.
The art is fine, though. It may not have the daring of Day of the Tentacle or Sam and Max: Hit the Road, but a similar confidence in how it twists trees, rocks and buildings in a consistent style.
Too bad, then, that Agent A's personality makes little sense. His comments often try to mimic a suave 1960s movie sleuth, but they often spill over into those of an overexcited TikTok influencer, especially so when the sentences lack punctuation marks. ("Boy Havok must pay well" is an example.)
So, a game where most effort (and/or skill) went into the esthetics, while the actual gameplay as a whole is rather disappointing and sometimes frustrating.
SummaryAgent A is a spy themed puzzle game for Smartphones, Tablets and erm, Shoephones?! Your mission (should you choose to accept of course) is to infiltrate enemy spy Ruby La Rouge's secret hideaway and catch her! Uncover a stylish 60s themed world full of hidden contraptions and clever logic based puzzles. Oh and do be careful, Miss La Roug...