This is the best game of all time without a doubt: the characters, gameplay and voice acting are without a doubt unmatched. Get this game or you’re not a true gamer.
Es un juego bastante divertido, que por si fuera poco, también contiene juego en línea, además de modo historia. Terminas muerto de risa después de cada batalla o pelea. Lo recomiendo mucho para relajarte y reír por ratos, ya sea con amigos o la familia en modo local, o agarrarte a madrazos en línea vs japoneses xD
A solid effort from a indie with a potential for bigger things. Goonya Fighter is just stupid fun in a genre that I'm rather surprised hasn't really been explored much before. Ragdoll Physics Fighting Game.
You'll be falling over constantly as you attempt to smack the seven shades outta your opponents... who are also struggling to keep upright. Much like a fight in a bar after many rounds. There's loads of variety here on offer with many different modes to compete in. It's best played with other live opponents but can be enjoyed as a single player challenge.
My only gripes with the game was the music. It got a bit repetitive after a couple of hours play but this could be easily addressed in future updates or possibly a sequel.
Worth picking up if you're a Twitch streamer!
For what this game is, I enjoy it a lot. It's just goofy, ragdoll fighting fun. The story was a decent experience to play through, and having a separate version for 2 players adds some more completion to it.
Online is great and runs smoothly most of the time, unless a player lags. When they do, they can potentially have the advantage over everyone else depending on how badly they're lagging. The near bi-weekly online event modes are definitely a nice addition to keep things varied.
But speaking of variety, I kinda wish there was some extra mechanic in terms of moves. Maybe a quick dodge that you can only use so often. Perhaps taking the form of a parry when you successfully block a regular kick or punch. Something like that would make the game that much better in my opinion.
Now for the bigger complaints: 1 ) once you hit level 7 and beyond, the amount you win vs the amount you lose (mainly to lower levels) can be a killjoy. So rather than fully enjoying the game, you have to be focused on winning every time no matter what, or you could lose half an hour to an hour of progress. I know that's the challenge of getting higher up in ranks, but it'd be a lot nicer if toned down a bit, especially for 2v2s, as you don't have complete control on whether you win or lose.
2 ) As some may have mentioned, the standard price is a bit much. I bought it during its super sale, which then it was beyond a steal. If the price of the game was lowered, the extra cosmetics and modes that players have to pay for could make up for it.
Overall, the game is fun to me, but it definitely isn't to everyone's tastes.
I’m not sure what I expected when I played Goonya Fighter for the first time; going in blind, except for seeing screenshots, I had no idea of the hilarity that awaited me. Goonya Fighter has a Minecraft-esque voxel aesthetic applied to its fighting game shenanigans, but – somewhat unexpectedly, for me at least – also applies deliberately wobbly ragdoll physics to the in-game characters. Control of your fighter is therefore a little unpredictable, but this is entirely intentional – and part of the game’s odd charm.  Upon starting the game, you’re presented with a menu that comes with a decent array of options, including a robust story mode. The story mode is a great place to hone your awkward ragdoll fighter skills; plus, you’ll unlock multiplayer arenas and characters by playing through this mode too. Though there is a story, it's basic (rescue female character, Pudding!) – and this is just an excuse to have you taking on different challenges across some nicely designed arenas. There are environmental hazards - these can be fatal, though you do have a chance to struggle back to land if you do find yourself submerged in a waterlogged or quicksand covered area - to contend with, as well as AI fighters. The AI fighters tend to struggle a bit less to stay upright than a human controlled player will, but they do still flail around hilariously. Knocking them out or sending them flying off the arena, as is often the objective, is incredibly satisfying and always amusing. There’s a lot to like here - even before we talk about the multiplayer modes.  Multiplayer battle modes are where you’ll have the most fun. Hand out the joycons to a few friends, start the battle mode and watch as everyone starts hammering the attack buttons before falling over within seconds. Everyone will be shouting and swearing at the TV and each other – and it’s glorious. Couch co-op/multiplayer is frequently cited as being dead or missing (seriously, the number of people I see on social media who say they miss it - when there are lots of great examples available, even in new games - is incredible), yet here’s another fantastic example of it on Switch. It’s chaotic and can, at times, be a little frustrating – but it’s undoubtedly a fantastic experience. Though very different in terms of mechanics, it has a very Bomberman-esque feel in terms of the 'controlled chaos' you'll experience with four players. The learning curve is gentle – unless you count keeping your fighter stable as something you have to get to grips with – so it’s a game that almost anyone can simply pick up and participate in. Modes such as coin battles and races add different ways to play than simple battles - and even the battles themselves can be played in teams, to even the odds against stronger players and give more inexperienced fighters a chance.  There’s an online multiplayer option too, as well as the option to play through Story Mode with a second player (which is a really fun way to play). The options screen also mentions a ‘Laboratory’ as coming soon, though at this stage I’m not sure what that is. The biggest sticking point I have with Goonya Fighter is, unfortunately, the price – which does seem somewhat high, especially at first glance in the eShop - but having played through quite a bit of the game, it's clear that there's an awful lot of content included. It's also important to consider here that there are very few eShop indies with such a riotously fun multiplayer component. I've been obsessed with multiplayer Bomberman since the early 90s, and Goonya Fighter is one of the few games that comes close to that level of fun and accessibility - coming from me, I can assure you that's high praise indeed.  There’s definitely a lot to like here; from the vividly colourful visuals to the unique, blocky characters (and their wobbly antics) in multiplayer or singleplayer mode, along with its open, hazard filled arenas; imagine playing Power Stone with characters so drunk they're in danger of falling over if they get too animated. If that sounds like your cup of tea, you should certainly give Goonya Fighter a try.
This is one of the games, which makes me cry, when I play it. And its not a cry from happiness. Its really not. The game is so bad, I´m almost afraid to call it a game. Those games came to the PC about 20 years ago. And I enjoyed them on the pc for a short time. Like playing it for about 5 minutes and then another 5 minutes with some friend. But I cant understand how it can be released for the switch and with a price tag of 24.99 usd. This is.. this cant be true.
Most of the times I believe, there will be somebody, who will like the game, even I dont like it.. but this time.... I cant believe, somebody will enjoy it.. If yes.. Let me know under the video... :-)
****/6x3SIcSqfIo
0/10
SummaryWalk too far and you flop over; punch the wrong way and be sent flying. And get back up again just as easily. For beginners and pros alike, welcome to a different kind of fighting game.