User Score
6.7

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 14 out of 24
  2. Negative: 6 out of 24

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  1. Apr 5, 2019
    8
    I am only on the 2nd boss battle (level) but am really enjoying this game, despite how bad i apparently am at it. It is challenging, but its not cheap. you can figure out what you need to do, and how to do it fairly easily. The thing that i feel keeps this from being an excellent game is the controls. It controls fine, and is a throwback to the standard Contra or Metal Slug controls, butI am only on the 2nd boss battle (level) but am really enjoying this game, despite how bad i apparently am at it. It is challenging, but its not cheap. you can figure out what you need to do, and how to do it fairly easily. The thing that i feel keeps this from being an excellent game is the controls. It controls fine, and is a throwback to the standard Contra or Metal Slug controls, but it could have been better if it incorporated a twin stick approach like something like Hive Jump did. It takes a while to get used to moving and aiming with the same stick, and it never really allows you to be deadly accurate. The game is well designed, runs perfect on Switch, and for the money has a ton of value packed in. Pick it up if you have an itch for a good shooter/boss rush game. Expand
  2. Jan 8, 2020
    8
    Super challenging but also super fun game. you will battle against giant robots. controls are good and very few times you die because of the game mistake. is most of the time your own fault. Ive been playing coop only and its great to share the hard levels with someone. I think for single player must be very difficult. Great price for the quality of the game.
  3. Aug 13, 2019
    8
    Boss rush games are always a wild bet. Mechstermination Force wins it big time. It contains a fantastic array of wildly inventive, gigantic bosses, none of which looks similar to any other. The Contra-style gameplay is often though---but the game counterbalances even the most frustrating fights with its perfectly paced progression, its lack of fillers, and plenty of charme.Boss rush games are always a wild bet. Mechstermination Force wins it big time. It contains a fantastic array of wildly inventive, gigantic bosses, none of which looks similar to any other. The Contra-style gameplay is often though---but the game counterbalances even the most frustrating fights with its perfectly paced progression, its lack of fillers, and plenty of charme.

    Mechstermination Force was created by Bertil Hörberg, the author of Gunman Clive. It sports the same absurdist humour of his previous games, and more than a few direct references to them. In fact, the entire game and its storyline seem to have been inspired by the brilliant final boss of the Gunman Clive series. I'll wait patiently for Hörberg's next game. After three hits, he proved to be an author worth following.
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  4. May 16, 2019
    9
    Incredibly fun. The mechs are varied and inventive. Blasting off their armored parts and bashing their "cores" feels good--like you're really damaging these giant things. Being able to climb the mechs Shadow of Colossus-style is what really makes you feel like a boss.

    Good difficulty. Hard, but not rage-inducing. (Well, the snake boss is frustrating near the end.) Minor complaints:
    Incredibly fun. The mechs are varied and inventive. Blasting off their armored parts and bashing their "cores" feels good--like you're really damaging these giant things. Being able to climb the mechs Shadow of Colossus-style is what really makes you feel like a boss.

    Good difficulty. Hard, but not rage-inducing. (Well, the snake boss is frustrating near the end.)

    Minor complaints: repetitive, forgettable music; ugly hub world; difficulty ramp-up was a little uneven (some later bosses were easier than earlier ones).
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  5. Apr 11, 2020
    8
    Поиграл, бомбонул, пошёл расслабляться dark souls 3.
Metascore
79

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 32
  2. Negative: 0 out of 32
  1. Jan 30, 2020
    80
    Mechstermination Force is a terrific boss-rush adventure that grants a few hours of undisputed, frenetic, and fast-paced gunplay against gargantuan robotic titans. Climb up the legs and torsos of these mighty beasts and take back Earth. Up to two heroes can blast away these monsters to the backdrop of fantastic audio tracks, while using a plethora of the biggest and most damaging guns. The visuals look neat, and the action-heavy fights are pretty to look at. If one downside had to be mentioned, it's that this experience can be over pretty quick as there aren't a lot of MegaMechs to battle, and the three-star system used to replay previous battles doesn't feature any further incentive other than bragging rights.
  2. Jul 1, 2019
    83
    Mechstermination Force isn’t the longest game, but that’s no negative, just an observation. There’s nothing wrong with cutting to the chase, and there’s also nothing wrong with a developer focusing on what a game does best as opposed to bolting on extraneous extras. This is a perfect example of all meat on the bone and no fat. It’s fun to imagine Mechstermination Force with actual platforming stages littered with baddies to blast, but ultimately it feels like Hörberg is a master at zeroing on in what best serves the games that he makes. The gauntlet of MegaMechs in Mechstermination Force sucks players in from the outset and never lets go. This is a must for any Switch owner.
  3. May 6, 2019
    74
    Mechstermination Force feels like it comes very close to having a manageable learning curve. Quality-wise, it’s great, and a good homage to its boss-filled predecessors. However, there’s nothing more game-ruining than, you know, not being able to play the game. There’s hard, and then there’s hard hard, and then there’s Mechstermination Force. It can be done. It can be beaten. I just hope you have a spare hour or two for every boss, and some throat lozenges and ice water nearby.