BioShock Infinite Image
Metascore
93

Universal acclaim - based on 33 Critic Reviews What's this?

User Score
8.5

Generally favorable reviews- based on 1900 Ratings

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  • Summary: Thrust into the year 1912, players take on the role of former Pinkerton agent Booker DeWitt, who has traveled to the flying city of Columbia on a rescue mission. His target is Elizabeth, a young lady imprisoned since her childhood years. During their bold escape, Booker and Elizabeth form aThrust into the year 1912, players take on the role of former Pinkerton agent Booker DeWitt, who has traveled to the flying city of Columbia on a rescue mission. His target is Elizabeth, a young lady imprisoned since her childhood years. During their bold escape, Booker and Elizabeth form a powerful bond -- one which lets Booker enhance his own abilities with her world-altering control over the environment. As a team, they fight from high-speed Sky-Lines, in the streets and houses of Columbia, on giant Zeppelins and in the clouds, while simultaneously learning to harness an growing arsenal of weapons and abilities.
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BioShock Infinite: The First Five Minutes
Score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. Mar 25, 2013
    100
    Infinite is more than a new setting, story, and characters; those elements are seamlessly integrated with complex themes, a mysterious plot, and entertaining combat to create an amazing experience from beginning to end. Familiar threads run through it – a lighthouse, a strange city, a charismatic antagonist – but they are homages to the past rather than attempts to recycle it. The core of Infinite is unlike anything else on land, sea, or air.
  2. Apr 1, 2013
    100
    A game you can lose yourself in for hours, only looking away to wonder where the time has gone. It is one of this generations great games, as simple as that.
  3. Apr 8, 2013
    100
    BioShock Infinite is an excellent game and will keep you on the edge of your seat throughout. Once you finish the game it will make you play the original BioShock all over again, which is truly saying something about this release.
  4. Mar 21, 2013
    94
    A brilliant shooter that nudges the entire genre forward with innovations in both storytelling and gameplay. It trips over itself in a couple of spots, but not in any way that should keep you from embracing it with your utmost enthusiasm.
  5. Apr 4, 2013
    91
    It’s a well-crafted experience that’s certainly more than the sum of its parts, even if those parts are by and large pretty damn good. It’s a satisfying and intriguing experience from top to bottom, and something that’s well worth checking out.
  6. Mar 29, 2013
    90
    Elizabeth is easily one of the best characters to come out of gaming this generation, and Irrational Games, and her actress(es) did an excellent job bringing her to the small screen.
  7. Mar 26, 2013
    60
    Bioshock Infinite attempts an Uncharted style relationship between two characters. It doesn’t work as well as it needs to. Booker DeWitt, ably if not unremarkably acted by Troy Baker, would be a fine figure in a novel or a movie. But in a game driven by his relationship with Elizabeth, Bioshock Infinite snags on the issue of a third-person protagonist in a first-person game. What does Booker look like? How does he feel? How is he reacting to what Elizabeth tells him? What does he do when I press X to “comfort Elizabeth”? Is there any subtext when he makes a choice? How do they look at each other? An actor’s face belongs here. There isn’t one.

See all 33 Critic Reviews

Score distribution:
  1. Negative: 34 out of 450
  1. Mar 30, 2013
    10
    I loved the original Bioshock when it came out in 2007. That the pace of the plot evaporated after the twist mattered not one jot, the gameI loved the original Bioshock when it came out in 2007. That the pace of the plot evaporated after the twist mattered not one jot, the game delivered deep in something sadly missing from many games today atmosphere. Bioshock 2 I also enjoyed in 2010, with the way that it opened up more, and gave a spin on events in Rapture of its own accord, but it never stunned like the original. After seeing the first trailers for Bioshock Infinite 2 years ago, I was hoping for something that would deliver in all key areas of a great game i was not disappointed!! Presentation is generally excellent for the 360, the loads being minimal and fairly fast. The graphics are beautiful in the way that they are executed and the imagination behind them, and if there is the occasional pop-in of objects or textures, and an odd moment of frame rate stutter, it never affects the gameplay. Sound design is on another level though, completely the voice actors do a sterling job, the sound effects are eerie in their delivery, and coupled with the amazing soundtrack which at times evokes memories of Stanley Kubrick's The Shining, amongst other things. The soundtrack is a loud, cluttered and often blustering bundle of objects that does what its supposed to it fills in the spaces that the graphics depend on to deliver the whole 'feel' so to speak. And so to the gameplay, which is where I have to state that this latest entry in the Bioshock series truly is the best so far. There are a handful of neat gimmicks put into the game at key points (the skyhooks, the tears in time), which when coupled with some familiar aspects (the vigors you may have seen before, and the weaponry), makes for some compulsive First-Person shooter gameplay however, the final ingredient, the one that makes this game truly great, and probably one of this years' best (and probably the decades I'm going to state right now!!) is the plot thundering through on some riffs from Alan Moore (think sparks of League of Extraordinary Gentlemen and Watchmen), and some very clear influences from Terry Gilliam (Brazil, 12 Monkeys), and many more I could mention, the whole thing moves from scene to scene, and never ever detaches the player from the game I've said this before, but if this were a book (the whole thing certainly feels like a graphic novel) you'd be up until 4 in the morning reading it!! The last time I played a game that truly made me want to get to the end, to see the whole thing, and know what was going on so much, was either Shadow of the Colossus or Half Life 2, so I think you can understand how highly I rate this game. i could write more, but alas, I'm on my second playthrough of the cursed game you see, and I want to get back to it, so I'll finish with this it is the best single-player campaign game I have played in years, it threatens to overflow with the wealth of ideas bursting forth, and even if you don't think you'll enjoy it, you have to give it at least a try. One utterly superb game. Expand
  2. Jul 7, 2013
    10
    Definitely a GOTY contender, so far my favorite game of 2013 (as of 7/7). The city of Columbia is a joy to go through, the combat is fairlyDefinitely a GOTY contender, so far my favorite game of 2013 (as of 7/7). The city of Columbia is a joy to go through, the combat is fairly simple but fun, great graphics and excellent story. Must play, must buy. Expand
  3. Sep 24, 2014
    10
    bueno este juego cuando salio pense que iba a ser un poco mas tetrico por las entregas anteriores y los graficos con los asesinatos se salianbueno este juego cuando salio pense que iba a ser un poco mas tetrico por las entregas anteriores y los graficos con los asesinatos se salian un poco pero la verdad soy muy muy fan de bioshock y le puedo perdonar todo menos dos cosas que en vez de llamarlos plasmidos fueron vigorizadores y
    spoiler alert
    que al final te hicieron un lio mental con que tu eres comstock
    pero el diez se lo merece por la originalidad de los vigorizadores osea los poderes y a historia es perfecta a mi punto de vista el segundo mejor juego de bioshock
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  4. Apr 9, 2013
    9
    This is one of the most ambitious and compelling games I have ever played. The nature and complexity of the plot won't be to everyone's tasteThis is one of the most ambitious and compelling games I have ever played. The nature and complexity of the plot won't be to everyone's taste as the story begins by tackling subjects including on racism, slavery and religious fundamentalism and ends by trying to melt your brain out of your ears, but it really is a joy to play through.

    The floating city of Columbia is beautifully designed and it's busy streets and hidden corners make it both fun to explore and a welcome change to the catastrophic aftermath of Rapture from the original Bioshock. Combat plays similarly to Bioshock 2 with the familiar mix of vigors (formerly plasmids) and firearms of various size. While combat might not be as slick as a hardcore FPS it's still a lot of fun, although you might want to look to the harder difficulties if you want to be really challenged on that front.

    The real star of the show though is your (nearly) constant companion, Elizabeth. Usually, an AI controlled NPC is little more than a running commentary with a knack for being in the wrong place at the wrong time, but the AI behind Elizabeth is pretty much on the money. In combat, she helps by providing ammo and health, but I found the parts outside of combat the real revelation. While exploring Colombia, Elizabeth will mill about interacting and commenting on your surroundings. The conversations she shares with your character add real context to the story and make her character all the more engaging.

    I don't want to go into any more detail than I already have as the little discoveries you make along the way are a big part of what makes this game so great. Suffice to say that aside from a few glitches and a slight loss of pace in the middle third this is a terrific game and I absolutely recommend you go play it now.
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  5. Mar 26, 2013
    9
    This is great stuff. Imaginative. Creative. Textures tend to be muddled, but the art direction is inspired and beautiful. Ditto for the soundThis is great stuff. Imaginative. Creative. Textures tend to be muddled, but the art direction is inspired and beautiful. Ditto for the sound design; the Beach Boy's "God Only Knows" is turned into a haunting, Sinatra-esque mantra. Absolutely fun. Absolutely worth the simoleons, imo. Ken Levine is a blessed genius. This game does not exploit multiplayer, which is a minus in my book. A game this great should have comparably singular multiplayer. Still, worthy, and quite the experience. Expand
  6. Jun 6, 2013
    8
    I'll never forget when I crossed the track that led me to Black Mesa, I did not know what awaited me. After drove the Xen in their size,I'll never forget when I crossed the track that led me to Black Mesa, I did not know what awaited me. After drove the Xen in their size, however I knew that my concezzione shooter (and game in general) was changed forever. I tried again the feeling of crossing the rail when I entered the elevator that took me straight to Columbia. I could sit here for hours telling you about how beautiful Columbia, but I prefer focalizzarmi on the best and worst (because there are) of the game. From the beginning Columbia looks like a city alive and pulsating with a cast of characters (Elizabeth in particular) truly memorable, all set in a plot truly memorable and never banal. Bioshock Infinite said so far seems to work better realizata man, but here is where the problems begin. The graphics on the whole is good, but if we focus on the details, many elements of the scenario are not very defined and very "square". In addition, the gameplay does not invent anything new in a sea of ​​Fps too populated. The much pubblicizata Elizabeth ability to open gates of space and time adds very little to the gameplay, and serves only to create defenses or rifonirvi (all too often) of weapons and supplies. Bioshock Infinite before it came out I was ready to finish the game and try again the feelings that I had tried finishing the first Half-Life, but I had to make me realize that that was not the case. Revenue in Columbia for a great story and a great setting, but do not expect when you exit the title that will change your life. VOTE 8.5 Expand
  7. May 10, 2013
    0
    First off definitely not worth the price of £35. Not a patch on the original games. It is a point and shoot pure and simple. All it is, isFirst off definitely not worth the price of £35. Not a patch on the original games. It is a point and shoot pure and simple. All it is, is deranged police security coming after you in droves and other enemies I have yet to encounter. The game jumps from a few minutes of welcome serenity to complete chaos with bullets and rockets flying from all directions for apparently no reason whatsoever. I have been playing it for several hours but most of that time has been spent shooting at something (and there is no way around this you have to engage the next battle to progress the game, which I cannot wait to end so that I can chuck it back on ebay). I am struggling to find anything that involves even a small amount of thought or skill. What is the sky hook thing all about? It just flings you about all over the place or this the 'skill' element of game that needs to be learned? It may just as well have been a spider man trick or a jet pack it has no relevance to the game.
    The only impressive thing about this game is the graphics and detail, but what is the point of applying all this detail to a building that isn't reachable to explore or to an object you can only admire but not do anything with??
    The creators of this game have missed the point big time. I hate it because you have to play it the way it wants you to and the outcome is always the same shoot, shoot, shoot.... Dull, Dull, Dull.
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See all 450 User Reviews

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