Halo: Reach Image
Metascore
91

Universal acclaim - based on 99 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 2175 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: From the beginning, you know the end. In Halo: Reach, players experience the fateful moments that forged the Halo legend. It's the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on the planet Reach, humanity's last line of defense between the terrifyingFrom the beginning, you know the end. In Halo: Reach, players experience the fateful moments that forged the Halo legend. It's the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on the planet Reach, humanity's last line of defense between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies and environments are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless Covenant. Expand
Buy On

Trailer

Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Halo: Reach The Battle Begins Trailer
Score distribution:
  1. Positive: 93 out of 99
  2. Negative: 0 out of 99
  1. Halo: Reach is without doubt Bungie's finest Halo game, and best of all it has the story and structure to the campaign to finally deliver the Halo experience that some of us have been waiting for since the original Halo: Combat Evolved launched on Xbox back in 2002.
  2. 100
    ODST could have been a clever little shimmy, but it came out a misstep. Reach brings us right back into the dance that hooked us nine years ago, introduces some cool new steps, and leaves us twirling in enchantment as Bungie graciously bows out. Just keep twirling, Spartan.
  3. If you're a fan of the Halo series and were a little disappointed with ODST and a little apprehensive in purchasing this title, don't be. Bungie have redeemed themselves by not only creating an engaging and coercive story but have brought the game back to its roots and tweaked the gameplay, both offline and online to make this the definitive game of the series.
  4. In closing, Halo Reach is a must have title for any fan of the series (which by now, you should know if you are or not) and even if you aren't a fan of the previous titles you may find that the lengths Bungie have gone to refine their formula will now win you over.
  5. It's not the perfect shooter by any stretch, if indeed such a thing could exist, but as a multiplayer effort there's every reason to expect the game to reach far into the coming year and beyond.
  6. It maybe not be the perfect ending for the franchise because of its prequel flair, but in the gameplay and story-telling aspects it easily earns the crown of the series.
  7. Halo is still a superlative multiplayer game, and with a group of friends, there's nothing quite like a well-tuned game mode or a white-knuckle finish to a Firefight. It's a shame that Halo: Reach couldn't add $60 worth of improvements to it.

See all 99 Critic Reviews

Score distribution:
  1. Negative: 58 out of 607
  1. Sep 14, 2010
    10
    This game delivered on every front. From the intense single player campaign stuffed with variety to the excellent voice acting, story andThis game delivered on every front. From the intense single player campaign stuffed with variety to the excellent voice acting, story and sound effects Halo:Reach is an absolute must buy for every Xbox360 owner. It is so rich in content that it can easily race for the top spot among the other heavy weapons in the genre. Although the graphics look quite good they are not on a Gears of War or Bad Company 2 level but they still look very convincing and that improvements are visible. I haven't really had time to dug into the multiplayer part of the game but seeing a lot of official review we can say that Halo: Reach is one of the most rich FPS when it comes to its content. All together if you are an Xbox owner, fond of FPS, have 60 bucks or a fan of the series pick this up! U won't regret it, because Bungie really kept its promise and finished the series with a BANG. Now its only up to Microsoft not to screw it up in the future. Expand
  2. Nov 6, 2013
    10
    Weaker than the other Halo games preceding it, but still a MUST HAVE. Better than Halo 4. I know this game got some in the community to beWeaker than the other Halo games preceding it, but still a MUST HAVE. Better than Halo 4. I know this game got some in the community to be turned off while others had mixed feelings, but were still fairly more negative when it came to reception. Regardless, get this game. At its core, it's still Halo, and will be alongside the others, with the exception of Halo 4. Expand
  3. Feb 22, 2016
    10
    Halo reach is a unexpected surprise. It is entertaining story, multiplayer, and everything else wise. The story is about a group of SpartansHalo reach is a unexpected surprise. It is entertaining story, multiplayer, and everything else wise. The story is about a group of Spartans who are trying to defend the planet reach at its darkest hour. The story is well acted, with characters being able to be liked. You are your own Spartan named noble six, who you can customize, which is cool. The multiplayer is fun, with a games from multiplayer still satisfy, with new game modes with it. Firefight is way better in reach than it was in odst. The graphics are great for a Xbox 360 game, with detail being great as ever. This is one game any halo fan should play. Expand
  4. Jul 3, 2011
    9
    Halo: Reach is a great game, it has an epic campaign, perfect multiplayer, and good graphic. It is a very funny game, you will play this forHalo: Reach is a great game, it has an epic campaign, perfect multiplayer, and good graphic. It is a very funny game, you will play this for months and months. Simply,the king of FPS. Expand
  5. Oct 28, 2010
    9
    First off: Whoever gave this review under a 7 or over a 9.75 is crazy. They're just fanboys and should not live. I would like to start offFirst off: Whoever gave this review under a 7 or over a 9.75 is crazy. They're just fanboys and should not live. I would like to start off saying that I am not basing this review on the originality of the game, I am basing it on how polished it is. However, I will take in account how similar it is to past Halo games.
    And similar, it is not...at least not that much. There are still much of the same weapons, but each redone, and a few newbies. The winning gameplay formula is still present, but with a huge addition: armor abilities. I cannot express how much it improves the gameplay; maybe not so much in the campaign, but a lot in the multiplayer. It adds copious amounts of gameplay variation to come into play, and also improves the addiction factor.

    As far as campaign goes (clocking in at about 10 hours), it is Bungie's best attempt yet; capturing the feeling of being on a team and enveloping you in a story that is at some moments touching, and at others action-packed and just plain fun. In fact, at some moments, I was so sad, that I cried...inside...not outside cause that would be weird. With a beginning that sucks you in, and a perfectly crafted climax, this campaign is, by far, the best of the Halos.

    Unlike past Halo titles, this title does not suffer from the recycling of gameplay sequences; all are different. There is not one place that is identical to another. In fact, in one level, you come across a dance club that has been overrun by 9 or 10 hunters. It was probably the best, if not funniest, gaming atmosphere I have ever been in. Nevertheless, Halo Reach's campaign does have its shortcomings. For instance, there are some frame-rate issues that can diminish some parts of the game. It almost seems that the new graphics (and they are great) and what is happening can't keep up with the game's engine. However, this does not really fade the overall experience.

    Apart from the campaign, there are numerous other game modes and and extras. Some of them include Theater, Forge, Character Customization, Firefight, and On and Offline Multiplayer. Theater is not unlike other Halo's, however it is easier to interact with.

    Forge is almost completely redone, featuring an expansive user-friendly interface, and a massive world made entirely for forge.

    Character customization is, again, completely redone. You can customize any and every part of your spartan through the purchase of parts by credits, which you earn by doing anything at all, be it forge or campaign or multiplayer. Also, your character model is present in both single and multi-player.

    Firefight has finally met its potential in Reach, featuring numerous options and modes. Furthermore, there is a matchmaking option to firefight, which was absent in ODST.

    Finally, there is multiplayer which is the without-a-doubt the best in the series. There is a lot more replayablity and strategy in this game than previous games. The armor abilities really add that extra feature that was seemingly absent from Halo 3. Furthermore, there is also a feature-filled stat tracker system that tracks any stat you could possibly imagine, be it from the campaign or the multiplayer. It even shows your service record from previous games.

    Overall, this feature-rich, almost perfectly polished is a must-buy for Halo and multiplayer fans alike. Besides the minor foul-ups, this game is well deserving of every bit of praise it has received and will be played for years to come.

    Graphics: 9.5 Once again, Bungie is at the apex of the Xbox graphics.
    Gameplay: 10 A winning gameplay formula is furthermore improved by armor abilities, among other things.
    Replayabilty: 9 As with all multiplayer games, it is infinately replayable. However, the campaign is always better the first time.
    Story: 9.5 Involving, fun, well-paced, well-told, and a decent length.
    Presentation: 10 An innovative menu system further improves an otherwise, almost flawless presentation.

    And there it is, a Halo Reach review as told by a 16 year old.
    Expand
  6. Oct 11, 2011
    8
    Halo: Reach is a very well-made game, strong graphics, visual presentation, soundtrack+score and killer Halo Gameplay amount to one beast of aHalo: Reach is a very well-made game, strong graphics, visual presentation, soundtrack+score and killer Halo Gameplay amount to one beast of a game. Nevertheless, it isn't near perfect. For one, the story is a giant flop, and serves as a major anti-climax for anyone who has played through the masterfully-written trilogy that was Halo, and while the gameplay is amazing (just like its non-chronological predecessors), the structure often feels tedious and at times often very dull (the low-point being a mission where you fly through a city in a painfully-slow attack/transport chopper in the pouring rain, going back and forth across a very poorly made playing field providing assistance to random characters you neither know nor care about). Also, the new armour abilities, while some (the jet pack in particular) are definite wins, most of them serve simply to unbalance the gameplay and make it far more tedious, and seem a fairly pointless inclusion. If you can overlook these flawed abilities however, then the multiplayer aspect of Reach will be a fine way to kill time until H:CE:AE is released. Halo: Reach does succeed in many ways and is certainly better than most of the **** shooters we're exposed to, but coming from this right after Halo 3 (a vastly superior game in every aspect) will leave you longing for simpler times. Also, if you're a COD fan (much like myself) you'll find it very difficult to get into this, thanks entirely to the utter lack of customisation options in your load-outs (itself due to the minimalistic amount of weapons on offer)
    Final Verdict: 8
    Expand
  7. Dec 15, 2010
    0
    Well as a fan of halo since halo 1 i have to say it feels like bungie said "Call of Dutyize it NOW" and as much as i **** hate cod halo didWell as a fan of halo since halo 1 i have to say it feels like bungie said "Call of Dutyize it NOW" and as much as i **** hate cod halo did not feel like halo. halo 1 lan was **** awesome halo 2 online was beast. and halo 3 was awesome. and they said well time to change the formula. so it feels like call of halo. not enjoyable. Expand

See all 607 User Reviews

Related Articles

  1. Metacritic Users Pick the Best of 2010

    Metacritic Users Pick the Best of 2010 Image
    Published: January 10, 2011
    Our users have spoken, the votes have been tallied, and we have your picks for the best of 2010 in movies, games, TV, and music. Don't expect another victory for Kanye West or The Social Network; Metacritic users had something else in mind.
  2. Halo: Reach Inside the Reviews

    Halo: Reach: Inside the Reviews Image
    Published: September 13, 2010
    If early reviews hold up, the newest installment in the ongoing "Halo" saga will be one of the year's highest-rated games for the Xbox 360. Take a closer look at exactly why critics are so fired up about "Reach."