- Publisher: Atlus
- Release Date: Jul 26, 2013
- Also On: PC, PlayStation 3

Summary:
Building upon the daring visual design and gratifying first-person fisticuffs of the acclaimed original, Zeno Clash II is bigger, bolder, and better in every way. Zenozoik comes alive like never before, an open world waiting to be explored, one rendered with breathtaking splendor. As Ghat, players can fully and freely explore every natural and architectural wonder his world has to offer. In addition to most of the characters, enemies, and items from the first game all of which return with dramatic visual enhancement--Ghat can also expect to encounter awe-inspiring new sights, jaw-dropping new creature designs, and wildly creative new weapons and items.
Rating: | T |
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Official Site: | http://www.zenoclash2.com/ |
Developer: | ACE Team |
Genre(s): | Action, Role-Playing, Adventure, Action RPG, Beat-'Em-Up, Action RPG, Beat-'Em-Up, First-Person, Fantasy, 3D |
Number of Players: | 1 Player |
ESRB Descriptors: | Blood Mild Language Partial Nudity Use of Alcohol Violence |
Number of Online Players: | 2 Players |
Cast | Credit |
---|---|
Lani Minella | Voice: Howlers / Singers |
Carlos Bordeu | Game Design / Environments / Animation |
Carlos Bordeu | Voice: Chain Owner / Tiamte And Marauders |
Spike Spencer | Voice: Xetse |
Jorge Montero | Character Art (Additional Development) |
Gabriel Garcia | Animation / Cinematics |
Andres Bordeu | Game Design / Environments / Effects |
Edmundo Bordeu | Art Direction / Story / Environments |
Edmundo Bordeu | Voice: North Golem / Father-Mother / Pott |
David Caloguerea | Lead AI Programmer / Gameplay Programmer |
Juan Briones | Level Design / Interface Programmer |
Leo Benaducci | Lead Engine Programmer |
Sebastian Gana | Systems And Interface Programmer |
Enrique Barrios | Gameplay And Boss Programmer |
Sebastian Gonzalez | Internal Producer |
Sebastian Gonzalez | Spanish Localization |
Sebastian Gonzalez | Spanish Localization |
Luis Santander | Character Art / Cinematics |
Rodrigo Alarcon | Character Art |
Walter Berendsen | Concept / Environment Art |
Walter Berendsen | German Localization |
Juan Araya | Animation |
Patricio Meneses | Audio Mastering |
Patricio Meneses | Sound Mixing |
Patricio Meneses | Sound Mixing |
Patricio Meneses | Sound Mixing |
Andres Botero | Environmental Art (Additional Development) |
Eric Gusky | Voice: Ghat / Hermolan |
Elyse Poppers | Voice: Rimat |
DC Goode | Voice: South Golem |
Michelle Sparks | Voice: Deadra |
Lucas Schuneman | Voice: Thiloc (Moth Collector) / Therium |
George Robinson | Voice: Moseude / Male And Animal-Like Characters |
Alan Reinhackel Jr. | Voice: Adrence |
Natalie Van Sistine | Voice: Henae |
James Mccuistion | Voice: Goat Man |
Rodolfo Boenwald | Audio Mastering |
Rodolfo Boenwald | Sound Engineer |
Carlos Lopez | Sound Assistant |
Carlos Santiago | Audio Mastering |
Larisa Korsikova | Russian Localization |
Paolo Rostagno Giaiero | Italian Localization |
Riccardo Rapuano | Italian Localization |
Andrea Franceschi | Italian Localization |
Marco Lebate | Italian Localization |
Amandine Sosinski | French Localization |
Adela Echevarria | French Localization |
Teodor Pcelarov | German Localization |
Spike Spencer | Voice: Xetse |
Jorge Montero | Character Art (Additional Development) |
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