DOOM Image
Metascore
87

Generally favorable reviews - based on 25 Critics What's this?

User Score
8.4

Generally favorable reviews- based on 664 Ratings

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  • Summary: There is no taking cover or stopping to regenerate health in campaign mode as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creativeThere is no taking cover or stopping to regenerate health in campaign mode as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creative and violent ways. In multiplayer, dominate your opponents in DOOM’s signature, fast-paced arena-style combat. In both classic and all-new game modes, annihilate your enemies utilizing your personal blend of skill, powerful weapons, vertical movement, and unique power-ups that allow you to play as a demon. DOOM SnapMap is an easy-to-use game and level editor that allows for limitless gameplay experiences on every platform. Anyone can snap together and customize maps, add pre-defined or custom gameplay, and edit game logic to create new modes. Instantly play your creation or make it available to players around the world. [ID/Bethesda] Expand
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Doom - Demons, Power Weapons and Power-Ups
Score distribution:
  1. Positive: 24 out of 25
  2. Negative: 0 out of 25
  1. May 17, 2016
    100
    Between its action-packed campaign and the interesting SnapMap level editor, there’s more here to keep first-person shooter fans occupied than any other game in recent memory, and to put it bluntly, DOOM’s campaign is the most outlandish fun I’ve had with a game up to now during this console generation.
  2. May 31, 2016
    100
    There's an innocence about DOOM – which might seem like a weird way to describe a game about disemboweling demons – but it beautifully harkens back to an era where games were unashamed to simply be games. I think DOOM might be the most exhilarating experience I've had with a first person shooter on Xbox One, maybe ever.
  3. May 16, 2016
    90
    Whether you’re a longtime Doom fanatic or a newcomer, you will love Doom. The brutality of past entries is still here and it’s turned up to eleven. The combat is fast-paced and exhilarating, and it embraces itself as a video game and doesn’t try to make itself something it’s not.
  4. Jun 2, 2016
    90
    DOOM is back and it’s hellishly good.
  5. May 17, 2016
    88
    Driven largely by its successful single-player campaign, Doom is a welcome return to form for the genre-defining franchise. By sticking to time-worn traditions in all the right places and deftly employing some modern flourishes, id has rediscovered what made this demon slaying series so successful. Multiplayer and SnapMap don’t reach the same heights, but shooters fans shouldn’t miss this bloodthirsty romp through hell.
  6. Jun 6, 2016
    84
    1990s gameplay meets 2010s technology.
  7. Jun 21, 2016
    70
    While we won't go anywhere near as far to say that this online facing side of the game is an afterthought, it doesn't carry with it the same sense of intense playtesting and meticulous detail as the solo campaign.

See all 25 Critic Reviews

Score distribution:
  1. Negative: 7 out of 143
  1. May 13, 2016
    10
    A modern update of Doom with an amazing story campaign that starts off slow but steadily increases the diversity of the enemies as you moveA modern update of Doom with an amazing story campaign that starts off slow but steadily increases the diversity of the enemies as you move on. Gone is the linear style gameplay that modern games like COD have gotten audiences numb to and is instead replaced with huge levels filled with many secrets. A single map could take you at least an hour to complete on harder difficulties

    The MP while serviceable is largely not as strong as the SP campaign. The reason to get the newest Doom is for the single player and player created content in the Snap Map feature.
    Expand
  2. Jul 16, 2016
    10
    This is how a IP should be handled, when you look at the way SWBF was botched and even movies like GB ignoring past movies, DOOM is how itThis is how a IP should be handled, when you look at the way SWBF was botched and even movies like GB ignoring past movies, DOOM is how it should be done.
    It feels like DOOM but updated for modern times, its pretty much perfect.

    Only gripes I had was the jumping in some areas was a chore but still they made it painless by allowing you to grab ledges and giving you a double jump.

    Progression is perfect, doesn't bog the game down but gives you enough to keep you trying all the weapons and not just sticking with the double barrel shotty.
    Enemies look great and add variety, none stick out as a pain in the ass but all come together to make you think while you move forward trying not to die.
    Boss battles are done about as well as Ive seen them done in FPS, not too long and different from the rest of the enemies.
    Gunplay is flawless, movement perfection. level design great.
    Id love them to revisit the original solo quake, not sure if the new quake will be PVP only.
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  3. May 13, 2016
    10
    Very smart move on ID's part by letting actual gamers be the critics rather than all these sellouts on professional sites. Anyway, this is howVery smart move on ID's part by letting actual gamers be the critics rather than all these sellouts on professional sites. Anyway, this is how a FPS game should be done, perfected to every detail. Graphics, music, mechanics are great. They've done fantastic job. One of the best games 2016 and a pleasant surprise. ID knew what it was doing with this game. Expand
  4. May 15, 2016
    9
    An utterly brilliant homage to the old school FPS. This is quintessential Doom, updated for the modern times without forgetting what it is andAn utterly brilliant homage to the old school FPS. This is quintessential Doom, updated for the modern times without forgetting what it is and where it came from. Kinetic, visceral, and impactful, DOOM delivers a delightful punch to the teeth to remind audiences what a shooter is supposed to be.

    In DOOM, game-play comes 1st, 2nd, and 3rd. And by game-play I mean gun-play and by gun-play I mean HOLY HELL these are some fantastic weapons! Shooting is fast-paced and fun. Strafing, circling, closing in for for a melee kill, I found myself constantly staying on the move to avoid enemy fire and the game rewarding me for a clever and aggressive play-style. Nearly all weapons have two different upgrade paths that you can switch up on the fly and not a single one isn't satisfying to use. Ammo is plentiful but not plentiful enough that you won't be swapping out your weapons regularly, and the increasing variety of enemies that require different approaches and tactics means you can't get comfortable with just one or two guns to see you through the day. The games signature "glory kills" are fast and satisfying, requiring you to "stun" your enemies with well placed gun fire first before closing in to finish them off. Each glory kill you pull off rewards you with extra health, a great little risk/reward mechanic that keeps the pace of the fight up and never sees you retreating from an enemy in search of more health. The chainsaw and BFG are perfectly implemented as well, incredibly over-powered one-hit-kill weapons with very limited ammo meaning you'll need to carefully consider when to break them out but always incredibly rewarding when you do.

    Each level in DOOM is expansive and labyrinthine, as any good DOOM level worth it's salt should be. This ain't no corridor shooter, and you are encouraged to explore each environment thoroughly to discover all of the hidden secrets and unlockables this game has to offer. Traversing the environments is fast and fluid. You move at a satisfying clip and incorporate a clamber and, later, a double jump to navigate the large, vertical spaces.

    A point against DOOM could be it's rather weak and generic story. If you're looking for a world deep with lore then you might be satisfied by what is on offer through the collectible journal entries that flesh out the UAC and their Mars research facility, but the pretty intriguing idea of a corporation-turned-cult is barely explored. Arguably, focusing more on the story might have taken away from the game-play, which is DOOM's obvious first priority, but I did sometimes find myself wishing I had a bit more motivation than DEMONS: KILL.

    Another definite negative is DOOM's multiplayer offering, which feels very tacked on and is entirely forgettable. All of the kinetic energy and adrenaline found in the single player game is absent here. This is where the description "mindless shooter" fits perfectly, where not even a respectable variety of game modes can keep it from feeling wholly shallow and lifeless. DOOM's multiplayer is a temporary distraction to be played once and then never picked up again.

    But, despite these faults, in the end the game is just too much fun and I have so much praise for what it does do that it is hard to fault it for what it doesn't. DOOM is an incredibly refreshing return to form and has re-energized my enthusiasm for genre that has been, in my opinion, languishing for years, bereft of any originality and becoming stale and stagnant in the process. DOOM remembers that FPS's don't need to be a dreary slog nor do they need to take themselves seriously or rely on scripted set pieces to be incredible experiences. DOOM is a must buy for any shooter fan.
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  5. Mar 30, 2017
    9
    DOOM is a glorious return to form for the franchise. The game oozes classic design while improving itself with new-gen hardware. ExcitingDOOM is a glorious return to form for the franchise. The game oozes classic design while improving itself with new-gen hardware. Exciting combat, glorious kills and enough heavy metal to give you lead poisoning, demons beware! Doom guy has returned!

    Continue reading more at our website Gaming Tree House.
    Expand
  6. Sep 8, 2018
    8
    It's a good game, but it's better to be played in short bursts whenever you are bored. It simply feels too repetitive very quickly. Which is aIt's a good game, but it's better to be played in short bursts whenever you are bored. It simply feels too repetitive very quickly. Which is a shame, because it's not a bad game. Rating - 82% Expand
  7. Jun 7, 2016
    0
    A utter disapointment to the treat that was 2014's wolfenstein the new order, DOOM sports beautiful visuals and fun weapon designs but dosen'tA utter disapointment to the treat that was 2014's wolfenstein the new order, DOOM sports beautiful visuals and fun weapon designs but dosen't really justify the 100AUD/60USD that the game is worth. Heres a quick rundown of what you will expect. Expand

See all 143 User Reviews

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