Metascore
82

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 27
  2. Negative: 0 out of 27
  1. X-ONE Magazine UK
    Feb 15, 2015
    70
    A respectable attempt at adding variety to a modern classic, but one that fails to meet the lofty standards of its ancestors, though there's still fun to be had. [Issue#119, p.79]
  2. Dec 1, 2014
    70
    Geometry Wars 3: Dimensions is a solid reboot of a series that’s been gone far too long, and even if all of its experiments on the old formula don’t work, enough of them do to make it a game worth chasing as many high scores as you can manage.
User Score
7.7

Generally favorable reviews- based on 40 Ratings

User score distribution:
  1. Positive: 29 out of 40
  2. Negative: 6 out of 40
  1. Nov 30, 2014
    8
    Geomatry Wars classic remains the true stand out home Arcade experience of the past 10 years however the introduction of spherical maps canGeomatry Wars classic remains the true stand out home Arcade experience of the past 10 years however the introduction of spherical maps can lead to some outright frustrating moments in Adventure mode where your deaths never feel like they're entirely your own fault and may seem a bit cheap. Full Review »
  2. Nov 27, 2014
    8
    Geo Wars returns with a new, mind-bending, strategy-robbing twist: three-dimensional playing fields. While all the classic modes return fromGeo Wars returns with a new, mind-bending, strategy-robbing twist: three-dimensional playing fields. While all the classic modes return from the previous entry, the titular "Dimensions" can be found in Adventure Mode. All 50 levels each have their own gimmick, and the novelty quickly wears off as you barely scrape by level after level, only to run up to a brick wall of a star prerequisite for a boss, forcing you to backtrack and grind geoms to upgrade your drone and super abilities, then constantly swap them out as you try and find the right combination for the level you're trying to just barely get two stars on, let alone three. Nine times out of ten, the three dimensional fields take away the strategy of hugging a wall, and turning your ship at the wrong time can lead to a horrendous camera angle that leads to enemies coming out of nowhere, or just plain spawning on top of you with absolutely no time to react, potentially leading you to a string of cheap deaths, undoubtedly within a hairbreadth of the 2-3 star score requirement. More than once I swore I hit the bomb button an instant before an enemy slammed into me; leading me to wonder why at this point, it doesn't automatically detonate upon enemy impact, if it's available, thus avoiding thrown controllers and expletives.

    I'll be throwing this into the same group as the Trials franchise; a game easy to pick up to kill 15-30 minutes, before it becomes frustrating to the point where you wondered why you booted it up in the first place.
    Full Review »
  3. Nov 27, 2014
    9
    Fun, frustrating and a perfect geometry wars experience. Very smooth and runs great treating gamers to an experience that is both glitch freeFun, frustrating and a perfect geometry wars experience. Very smooth and runs great treating gamers to an experience that is both glitch free and thoughtful. Three stars is not easy but I appreciate the challenge that lies ahead. Full Review »