User Score
7.6

Generally favorable reviews- based on 38 Ratings

User score distribution:
  1. Positive: 27 out of 38
  2. Negative: 7 out of 38

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  1. Dec 7, 2018
    4
    I liked the early atmosphere. I didn't really like much else. The gameplay is clunky, full of too many ideas that do not work harmoniously together. Every new location becomes a bore to navigate, with little to grab your attention. Its bloated with dialogue and storytelling, with so many unnecessary narrative sequences that i was desperate to get over with. The overarching narrative turnsI liked the early atmosphere. I didn't really like much else. The gameplay is clunky, full of too many ideas that do not work harmoniously together. Every new location becomes a bore to navigate, with little to grab your attention. Its bloated with dialogue and storytelling, with so many unnecessary narrative sequences that i was desperate to get over with. The overarching narrative turns out to not be worth any of it.

    Its not an awful game. It functions. There is enjoyment to be had. However, its essentially a narrative experience with a mostly uninteresting narrative. Maybe my expectations were too high, but sadly this game was massively underwhelming.
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Metascore
73

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 14
  2. Negative: 0 out of 14
  1. Jul 26, 2017
    80
    Get Even is a winner, and if you like film noir, dark crime stories and/or games that make you think, then you need to check it out.
  2. Official Xbox Magazine UK
    Jul 25, 2017
    50
    Good ideas are drowned out by a confusing story and frustrating controls. [Sept 2017, p.72]
  3. Jul 20, 2017
    80
    For its running time Get Even is certainly not a walking simulator or walk in the park. It takes 16-19 hours to complete the game, depending on the player’s willingness to sweep every nook and cranny for all the clues. But Get Even is not an action game either. It’s a mixed bag really. It’s problematic with its identity, reaching out in different directions and jumping all over the place but in the end, it’s this blurred identity which is the focal point of the game. For those who have the stamina to go for the full length of it all, Get Even is a disjointed, schizophrenic, exhausting but ultimately rewarding experience.