Immortal Redneck Image
Metascore
78

Generally favorable reviews - based on 9 Critic Reviews What's this?

User Score
7.4

Mixed or average reviews- based on 10 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Immortal Redneck mixes old-school first-person shooter action with rogue-lite mechanics. Frantic gameplay, twitch controls and an arcade-style feel meet randomly generated dungeons, a complete skill tree, permanent death and nine classes with different traits.

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Immortal Redneck - Nintendo Switch Reveal Trailer
Score distribution:
  1. Positive: 6 out of 9
  2. Negative: 0 out of 9
  1. Feb 27, 2018
    90
    Immortal Redneck is a game that rarely frustrates, even though it'll kick your ass. Repeatedly. Why? Because it always feels fair. The controls are perfect, the visuals are charming, and no enemies or traps ever feel overpowered.
  2. Feb 26, 2018
    90
    It may not immediately strike as a must-play title, but Immortal Redneck shouldn’t be overlooked. With tons of replayability, tense fast-paced gameplay, fluid controls and enjoyable combat, this is a game that will offer great gameplay for hours on end.
  3. Mar 29, 2018
    82
    We are talking about a very simple game that offers a significant amount of levels and entertainment for many hours. It has a very high replayability factor, but can end up being repetitive after long play sessions.
  4. Feb 26, 2018
    80
    While Immortal Redneck doesn't necessarily bring anything new to the table, it does successfully combine the speed of old-school FPS like Unreal Tournament and Quake with roguelike elements to make a pretty fun little game worth your time if you don't mind a little grind.
  5. Feb 26, 2018
    80
    Immortal Redneck's melting pot of genres is a success. Regardless of whether you came for the shooting or the roguelite aspects, you'll be pleased with the handling of the two genres. If you love both, Immortal Redneck should take its rightful place on your Must Buy list. The game even hits all the right notes when other genres, like first-person platforming, are thrown into the mix. Don't expect anything amazing from the six bosses, but the eight characters, 50+ weapons and more than 100 scrolls are still more than enough to make each procedurally generated playthrough unique and fun. Roguelite newcomers will be at home with permanent upgrades and mechanics that encourage players to succeed, and veterans can still get their hardcore fix with the Cursed and Plague Medallions or the 20 lives achievement.
  6. Mar 11, 2018
    72
    The typical motivational loop of level exploration, dynamic action, death and character improvement works well. That is until it falls into the hole of redundant content that eventually catches up to almost all roguelikes.
  7. Mar 4, 2018
    62
    Immortal Redneck is a good, lengthy game. With its outdated graphics to the side, the game holds its own and deserves a place up there with Serious Sam. Its fast-paced gameplay offers fun, hilarity, and comes with some truly crazy gimmicks. The biggest downside is that it becomes overly repetitive before long.

See all 9 Critic Reviews

Score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. May 5, 2018
    10
    This is the most greatest game of this **** you if you didn't buy this.My GOTY
  2. Feb 27, 2018
    8
    You play as an unnamed redneck that has somehow been mummified and returned to ancient Egypt in a Rouge-lite romp through the pyramids. WhileYou play as an unnamed redneck that has somehow been mummified and returned to ancient Egypt in a Rouge-lite romp through the pyramids. While not directly associated in any way to Serious Sam, the comparisons that will be made show that it was clearly an inspiration. Visually, it looks like a cleaned up version of the classic, down to the freakish enemies and cel-shaded weaponry. You’ll work to accumulate gold to upgrade your character and unlock different gods that you can earn the favor of, which work as classes. Each class will offer some weapons or abilities specific to the starting loadout, while replacements from other classes can be interchanged mid game in the event the weapon is found as a drop or from one of the chests. With this being said, experimentation is key for finding the best class for your playstyle, and the option to max out each skill tree gives the title a lot of replay value. The downfall to this mechanic is that at the start of each new run you will forfeit any gold that is not applied to your upgrades. Sadly, in a number of runs I would be just a few gold pieces short of my goal and ended up losing the progress from the previous run or throwing the upgrades into something that wasn’t really needed. With most options featuring 5 to 25 levels of rewards, this will be a grind for those in it for the long haul.

    As you begin your journey, you will find the game is a bit difficult; while the enemies do not require a lot of damage to be taken down, neither do you. As mentioned previously, choosing the right upgrades is paramount for making your future runs more successful. Choosing the right class will also be important, as each has their own pros and cons and does truly feel like you are playing as a different type of character, which is rare for most of the rouge-lite titles I have played in the past. Having unlocked all of the base versions of the gods in my time with the game, I found the high damage options to be much more entertaining, especially when being overwhelmed. If stealth or a medic option is your cup of tea, you’ll find those options early into the game, but their cons seemed to outweigh their pros for me.

    Each run is filled with randomly generated rooms as well as enemies that will drop rewards that alter gameplay, sometimes in your favor, other times not so much. As you progress through each room, you’ll be searching for secret areas holding chests which feature new weapons and scrolls. Some of these chests will be locked in a challenge room that will task you with reaching the chest under certain parameters, such as within a time limit or without taking damage. The one downfall here is that the rooms can become a bit repetitive after initial runs, making finding the secrets less of a challenge and more of a chore.

    There are a number of boss battles that you may encounter, as they appear to be randomly placed. While these did not feel unfair or overly challenging, I often didn’t make much progress encountering them with only a few bullets handy or a sliver of my health bar left.

    There is a fair bit of platforming involved in this game, as the rooms often feature a number of vertical levels, often hiding secret areas or chests. The controls make this very manageable, as movement is often loose and forgiving, allowing huge jumps to be accomplished with ease. It’s important to stay mobile to evade the number of enemies that are thrown at you at any given time as well. The biggest issue with the level design is that the map is initially really hard to read and after a short time, depending on the run you are given, everything starts to look the same. In addition to this, some of the upgrades or scrolls mentioned previously will unlock the entire map, which would normally be a good thing. In this, I found myself struggling to find the exit when I was graced with this upgrade. While it was nice to see where chests and alternate paths were prior to setting my course, it was difficult to determine where I had already visited, as well as where I needed to go.

    The game’s visuals are not breathtaking, but they aren’t meant to be. I don’t think this title would have gained much by taking on a darker tone, and personally found the brightly colored enemies a fun break from mowing down the Nazi’s, aliens, or zombies found in other shooters. Initially, I thought this was an attempt at being a more kid friendly venture; however, after hearing some of the redneck’s R-rated one-liners, I quickly learned that wasn’t the
    Expand
  3. Mar 1, 2018
    8
    The FPS genre is a genre that I spent a lot of hours playing when I was younger, but as I’ve gotten older it’s a genre that I’ve kind ofThe FPS genre is a genre that I spent a lot of hours playing when I was younger, but as I’ve gotten older it’s a genre that I’ve kind of neglected in recent year’s due to a lack of interest. Immortal Redneck is a game that has in a way revived my interest in FPS’s and despite it having a few problems I enjoyed my time with the game immensely. The gunplay in the game feels awesome and trying out each different gun feels very satisfying, which is great. If you like frantic gameplay then you will absolutely adore this game, and even though I found it to be a little too frantic at times it didn’t really harm the fun factor much. Something that really impressed me with the gameplay is that they’ve got the perfect balance of being fun and challenging at the same time, and this without a doubt kept me coming back for more time and time again. The gameplay is also enhanced even further due to the amount of variety in terms of the environments and this meant I very rarely got bored when playing the game. The controls that are present in the game are very responsive, but I must admit that they felt a little too fiddly at times and that did cause me a few problems every now and then. I didn’t however suffer with any problems when facing the many enemies that are present in the game. The enemies are great and have tons of variety and I think they’ve missed a trick here because they could have made the story so much bigger and better on the base of this, but unfortunately the story that’s on offer is sorely lacking. The presentation side of the game is fantastic in my opinion. Visually the game can look stunning at times and has plenty of little details included, which is awesome. The sound design is also very good and I was especially impressed with the music that was present in the game. At the end of the day I thoroughly enjoyed my time with Immortal Redneck and the FPS action runs flawlessly most of the time which is a big plus, and whilst it has a few niggling problems you don’t notice these as much because everything else works very well. If you’re a fan of shooters then I thoroughly recommend you give Immortal Redneck a go and when it’s all said and done it gets a big thumbs up from me. Expand
  4. Mar 5, 2018
    8
    Immortal Redneck is a fun rogue-like game. For all intents and purposes it is an FPS version of The Binding of Isaac or Rogue Legacy. The gameImmortal Redneck is a fun rogue-like game. For all intents and purposes it is an FPS version of The Binding of Isaac or Rogue Legacy. The game does enough to stand out on it's own. Definitely worth it for anyone who likes rogue-like games. Expand