Starpoint Gemini 2 Image
Metascore
71

Mixed or average reviews - based on 12 Critic Reviews What's this?

User Score
7.1

Mixed or average reviews- based on 20 Ratings

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  • Summary: Starpoint Gemini 2, like its predecessor Starpoint Gemini (2011), is an open-world 3D space simulation that combines powerful RPG mechanics with the frenzy of space combat, creating a particular blend that sets itself apart from all other games in the genre.
Score distribution:
  1. Positive: 5 out of 12
  2. Negative: 0 out of 12
  1. Dec 11, 2015
    90
    If you love space and long to explore the cosmos from the comfort of your living room, Starpoint Gemini 2 is a gaming experience like no other.
  2. Jan 7, 2016
    80
    A significant frame drop issue, flat storyline, and obsolete menus cause vexation, but only because they devalue what is an otherwise splendid adventure.
  3. Dec 30, 2015
    75
    Starpoint Gemini 2 works really well on Xbox One, and proves it's a fun game, well-balanced and engaging. Still, its story isn't particularly appealing and its gameplay doesn't reach its full potential, leaving room for some improvements.
  4. Dec 19, 2015
    70
    A very ambitious space simulator, with lots of contents to discover and unlock. Too bad for its messy menus and poor design choices, hurting its managerial aspects and leaving the very straightforward combat sections as the best part of the game.
  5. 70
    Starpoint Gemini 2 is difficult to get into, and I wish the narrative had been more interesting as well. However, the ability to play the game several different ways while reaching out and exploring a beautiful, expansive space helps to make the investment of time worth it. It is great to see a game like this coming to console, as the genre is far better represented on PC.
  6. Feb 15, 2016
    66
    Starpoint Gemini is not a bad game. It’s not even really an average game, so long as you’re part of the small group that will get the most of it. But it is difficult to enjoy, difficult to learn; in short, it’s a niche title and there are glitches and boredom aplenty. This isn’t a great title by any metric except maybe the most important one: those that love it will be utterly engrossed.
  7. Jan 6, 2016
    50
    It’s simple to just say that Starpoint Gemini 2 isn’t for everyone, but there are fundamental issues that really make this game utterly impenetrable. The presentation is generally of a good standard, and though the performance falters at inconvenient moments, it’s how the game deals with teaching players how things work that’s most disappointing. We’ve seen space simulations that work on consoles, but this particular trade isn’t worth what they’re offering.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 5 out of 7
  2. Negative: 1 out of 7
  1. Dec 31, 2015
    10
    Very stylish and beautiful game. Also, the game is very dynamic and diverse in the game a lot of different tasks and interesting plot, is alsoVery stylish and beautiful game. Also, the game is very dynamic and diverse in the game a lot of different tasks and interesting plot, is also very beautiful game world. Expand
  2. Dec 11, 2015
    10
    This game is amazing with its in-depth economy, many factions, heroes to kill, ships to capture, missions to do, weapons to get, it's justThis game is amazing with its in-depth economy, many factions, heroes to kill, ships to capture, missions to do, weapons to get, it's just complex and some people might find it hard to get into. But for all players that love space games, this could prove to be a real gem. It was for me, at least. Expand
  3. Dec 12, 2015
    9
    Highly recommended game for everyone that loved Freelancer, Starfleet Command, X games. New interface looks fantastic, everything that is notHighly recommended game for everyone that loved Freelancer, Starfleet Command, X games. New interface looks fantastic, everything that is not needed fades out which is a nice touch.

    Only problem some people will have is the lack of localizations. Unlike PC version, this is english only. Not sure if they will introduce more langugages in the future. On PC version there are 4 or 5 languages if I remember correctly.

    Word of advice: If you can, install your game on external storage because XBO HDD is so slow that it hurts.
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  4. Dec 11, 2015
    9
    I picked this one up on PC and I was happy to see how developers actively talk to their players, they still do. Since I own Xbox One, I pickedI picked this one up on PC and I was happy to see how developers actively talk to their players, they still do. Since I own Xbox One, I picked it there too, to show support to the team. Now, as I started playing it, I am amazed how much work they have put into this port. Completely new and more intuitive interface, perfectly tailored to suit the Xbox One controller, I just can't stop playing this game again. From the start.

    For those who don't know what the game is about, please, just google it, it's been out on the market for more than a year and there are many gameplay and review videos that will give you all the info you need to decide whether you want this or not. For me, it's a bargain and my way to show support for a small indie team (10 people I think) who made this fantastic and complex open space game.
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  5. Jan 10, 2016
    8
    The game is very enjoyable but random glitch's were you ship just blows up or the stutter entering a new area can be off putting their areThe game is very enjoyable but random glitch's were you ship just blows up or the stutter entering a new area can be off putting their are also 2 or 3 achievements that do not work how ever over all i would give the game a 8/10 Expand
  6. Apr 11, 2016
    5
    Not a horrible game, but not a good one either. The game was obviously made on a PC budget and it shows in many, many ways. Still, there isNot a horrible game, but not a good one either. The game was obviously made on a PC budget and it shows in many, many ways. Still, there is some good in it for non hardcore scifi fans.

    Pros:
    The galaxy, while sparse and boring is very large relative to the speed you can travel...so better to say it has the illusion of size, so there is a somewhat enjoyable exploration side.

    Combat is fun and allows you the option of fighting, having the crew/AI fight for you while you pilot, board and capture ships to keep or sell. Definitely the main point of this game and the only part done to good affect.

    There is a trading/ economy in place that is dynamic on a very limited scale that is interesting for a few hours.

    There are a lot of ships to peruse/ capture/ buy from your starting gunship all the way up to carriers. If you enjoy trying out a variety of vehicles this would be a plus, although most of the ships offer little difference from one another.

    Cons:
    The campaign itself is horrible. Seriously, the voice acting is hands down the worst I have ever encountered....so, so bad. At the very least it is not lengthy or cumbersome, with the vast majority of the game spent in freeroam to level up. I can't quite express how bad the campaign is actually......travel 15 minutes to point A, here 3 lines of horrible voice acting a fly 5 minutes to point B to fight 2 ships.....freeroam to level up and repeat.

    Freeroam, although better than the campaign as it offers more combat, has the same 4 missions repeated over and over and over....for a game built around freeroam you thin they could have come up with a little more variety.

    Game stutters/ freezes for a few seconds while flying every time you cross into a new zone,,,,which happens every few minutes....more annoying than gamebreaking.

    The world is 2D/ 3D bland.

    Flying controls are bad.....right stick controls 360 view and left 360 movement....in space that means you are constantly disoriented.....thankfully there is a reset mode which you can push after every fight.
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  7. Jan 29, 2020
    2
    ça fait un sacré bout de temps que les jeux de combat spatiaux n'ont plus le vent (solaire ou stellaire) en poupe... alors lorsqu'on ença fait un sacré bout de temps que les jeux de combat spatiaux n'ont plus le vent (solaire ou stellaire) en poupe... alors lorsqu'on en attrape un, on le met sous cloche en espérant qu'il sera un vague héritier ou un lointain descendant prometteur d'une époque révolue...

    Ce "Gemini 2" se présente en tout cas un peu comme un I-War mais en moins balourd et les commandes -bien adaptées à la manette- font preuve d'une bonne ergonomie. Il s'agit ici surtout d'activer les "capacités" et autres bonus temporaires de notre vaisseau en situation de combat, puis de les améliorer éventuellement via l'expérience acquise plus tard...

    Il convient de farmer un brin d'ailleurs avec des à-côtés hélas rapidement répétitifs , si on veut poursuivre la campagne principale (qui fait office... d'histoire mais qui peut se la mettre dans l'orifice pour tout dire, tant cette "campagne" est navrante...!). Le commerce est inexploitable et seul le minage d'astéroïdes ou les missions accessoires simplettes permettent de gagner un peu d'argent... tout est très cher de toute façon dans le jeu et la moindre tourelle coûte un bras...

    Le jeu est graphiquement assez présentable mais encore fort aliasé en plus de se permettre des accès au disque dur aberrants qui entraînent des saccades involontaires... mais le pire dans tout cela, le plus horripilant, ce n'est pas la version anglaise intégrale, ni le côté cheap omniprésent, c'est l'interface de personnalisation du vaisseau, de ses systèmes et équipements, ces **** menus sur fond bleu et toute cette horreur de non-sens en matière de présentation : tout ce qu'il ne faut pas faire en somme... ils l'ont fait, ces cons !

    Fatigué par toutes ces conneries de petit développeur à la manque, toujours autant à la masse, on ne persiste pas davantage : on balance ça dans le sas. Et dans l'espace...
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