Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 28
  2. Negative: 1 out of 28
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  1. Play Magazine
    While the rest of the world pants about the nonsensical "Morrowmind," the pinnacle of action role-playing is right under their noses. Wake up and smell the mace. [Aug 2002, p.58]
  2. This game is indeed all we hoped for and a little bit more.
  3. A pretty average action-adventure game with some amazing visuals and sound effects. If the game had its gameplay toned up a few notches, then this could have been a must buy game.
  4. Game Informer
    If you can take the time to understant the nuances that went into this game, you'll come to the startling revelation that Enclave is a medieval "Max Payne." The control schematic is a perfect match. [Aug 2002, p.84]
  5. The graphics are sound and the audio is decent, but the gameplay is just not enough to make this a great game. There is poor movement, it’s a poor attack engine, and there were just too many holes in the gameplay.
  6. Official Xbox Magazine
    The biggest problem is that (with very, very rare exceptions) you can only save at the end of a level...Imagine "Halo" without a recharging shield or checkpoints, and you'll start to get the idea. [Sept 2002, p.94]
  7. 72
    While the game features stunning graphics, clear and realistic sound, and RPG elements to heighten the games longevity, there are some major set backs with the control, the A.I., the battling, and others areas.
  8. netjak
    Probably the hugest no-no will be the lack of in game saving and will really frustrate 99% of the gaming public. Honestly, the game was so close to becoming a huge hit that it really depressed me.
  9. 72
    Gamers who may be looking for a deep adventure should consider Enclave. While there are a few graphical elements in the game that could've used a little more studio time, there are just as many gameplay elements that enhance the game.
  10. A few more months in development ironing out the control system and the suspect AI would have seen a much better release, whilst mid-level saves would have eliminated some of the frustration.
  11. If "The Elder Scrolls III: Morrowind" were stripped of its depth, its open-ended gameplay, its plethora of quests and overarching story, and its hardcore role-playing game mystique, Enclave would be the result, an often entertaining but equally often frustrating game.
  12. The controls are mediocre, the graphics are amazing, and the gameplay is sub par, yet another occasion where graphics DO NOT make a game great.
  13. 70
    With such awesome visuals, it's hard to comprehend why the clipping problems are so horrendous.
  14. The biggest and what will probably be the final deathblow to this game for a lot of people is the overall difficulty.
  15. Chances are a good number won't be able to forgive the incredibly high level of difficulty--or, rather, be forgiven by it, especially considering the inability to save in the middle of the game's long levels.
  16. Those with the patience and interest in developing the skills required to play it and finish it will love Enclave. Those looking for a casual, short session won't be able to return this one fast enough.
  17. If you like the combat, you'll be satisfied with Enclave. If you're not, you won't find much else to take an interest in.
  18. The trouble with Enclave is the camera system. It seems geared toward exploration, one-on-one combat and not mass combat, therefore allowing even a group of lowly enemies to inflict significant damage from 'cheap' shots.
  19. Electronic Gaming Monthly
    It almost seems the developers spent too much time crafting Enclave's wicked-looking environments, then skimped on the actual game, which needs better puzzles and more compelling character development. [Sept 2002, p.152]
  20. 60
    A well-made, well-presented, potentially thoroughly enjoyable hack-n-slash-a-thon that’s plagued by a Frustrating Cheap Death spell and the lack of any mid-game save or checkpoint feature to combat it.
  21. Enclave has so much promise that it's a shame it's crippled by one key design flaw. While the occassional checkpoint exists just before the battles with big boss characters, they are so rare that you may very well never see one.
  22. 60
    The lack of multiplayer action combined with the rather unrefined combat, annoying save game functionality (or lack thereof), and frustrating jumping problems all take their toll on the overall play value.
  23. One of the more pleasant surprises on the Xbox, but players must be prepared to steel themselves against some trying play mechanics.
  24. Xbox Nation Magazine
    Beneath Enclave's pixel-shaded graphics, we find only a trace of a game worth playing. [Fall 2002, p.117]
  25. 50
    So, when you have great graphics, decent audio, okay gameplay but a horrible 3rd person control scheme with jump on right thumbstick and a horrible camera system what do you get? You get an average game that never fully delivers.
  26. There's a good deal on the surface to enjoy... When you get past the surface, the random mash of melee and the forced repetition of the levels chillingly weaken Enclave from the inside out.
  27. The action is solid enough and there's plenty of challenge to keep you busy for a while, but key features of the game were scrapped entirely, and what's present at all is still buggy and unfinished.
  28. GameNow
    The game doesn't control very well; sluggish fighting mechanics spoil what would otherwise be a worthwhile package. [Sept 2002, p.40]

Awards & Rankings

#45 Most Discussed Xbox Game of 2002
#27 Most Shared Xbox Game of 2002
User Score

Generally favorable reviews- based on 14 Ratings

User score distribution:
  1. Positive: 9 out of 14
  2. Negative: 1 out of 14
  1. Jan 11, 2020
    This game is the definition of hidden gem. As you can see by the player scores they are much better than the review scores. The game isThis game is the definition of hidden gem. As you can see by the player scores they are much better than the review scores. The game is simple to learn and hard to master, the definition of a good game. I found the controls and software above average for the year it was made. Most games from this period seem very dated and clunky but this one runs smooth and is very responsive so imo holds up even today. This game has 25 levels and you can unlock a dark campaign after beating the initial light campaign. Further as you progress you unlock more characters to play and based off how much gold you found in each level you can equip them better - your load outs are your choice based on what you found in previous levels. The further you get in the game the more strategies are available to you. This makes going back and playing a previous level worth your while as exploration will yield more gold and also reward you with new equipment to choose in future levels. You can see by the gamer complaints that the game is punishing and doesn't have enuf save points just didn't really play the game well enuf. It's not like the game is broken it's just at first glance this game might appear to be a brainless hack and slash game but it's not. Essentially it's an arcade version of demons/dark souls without the rpg stat boosting. All in all i find it his a must own original xbox game I can't believe the game was not more highly rated initially. Its baffling. Now that the game is at bargain bin prices I highly recommend this game. For the record I am playing with the original console not using backwards compatibility with a newer system. Full Review »
  2. Apr 6, 2017
    Un jeu étonnament beau, dommage que ce soit un étron de la pire espèce : maniabilité atroce, difficulté artificiellement et inutilement élevéeUn jeu étonnament beau, dommage que ce soit un étron de la pire espèce : maniabilité atroce, difficulté artificiellement et inutilement élevée et sauvegardes très espacées pour rallonger une durée de vie faiblarde. Un découpe-les-tous navrant. Full Review »
  3. Aug 24, 2016
    The graphics, relatively speaking, were excellent upon its release. The combat in this game was fun and the rewards for exploration andThe graphics, relatively speaking, were excellent upon its release. The combat in this game was fun and the rewards for exploration and clearing levels appropriately were well worth the effort. It must be said, however, that this game can be simultaneously punishing and unforgiving...if you die, you start over, and you will die a lot! However, the accomplishment you feel for pushing through yet another level stands a bit taller than most other games, with completing the game (minus cheats, of course) standing high on my list. Definitely worth a look from the bargain bin! Full Review »