- Publisher: Microsoft Game Studios
- Release Date: Oct 12, 2004
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- Critic score
- Publication
- By date
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Edge MagazineThe third person action is surprisingly sturdy, while the clash of metal against bone and the confusion, blood and carnage of close combat has been captured spectacularly. [Nov 2004, p.109]
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It doesn't know whether it's a hack and slash game or a tactical masterclass, and although it attempts to combine these, it doesn't do so convincingly.
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Feels like it should have been designed as a "Dynasty Warriors" clone. It would have done a wonderful job as such. The environments and character designs are beautiful accomplishments, and the sense of scale is an incredible feat. But the RTS aspects hurt the game badly.
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With multiple squadrons to command individually or all at once, a thorough system for upgrading skills and equipment, and personality at every turn, Kingdom Under Fire strikes a great balance between mindless action and careful strategizing.
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A welcome surprise, a combination of strategy and combat in a genre that is typified by hack and slash.
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The shoddy graphics engine is the most apparent deficiency while it's a pity that the fiddly control system, most specifically the errant camera, feels compelled to dampen the gamer's playing experience.
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The combo of RTS, RPG and HnS was just too weird for me.
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The thrill of running towards an army and decimating it is enhanced by the insane amount of characters on screen, the impressive graphics, and the sweet metal soundtrack.
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The learning curve is steep, and the first half-dozen battles serve to show you the ropes. After this initiation, things pick up and Kingdom becomes quite compelling.
Awards & Rankings
36
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18
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#18 Most Discussed Xbox Game of 2004
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User score distribution:
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Positive: 35 out of 43
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Mixed: 2 out of 43
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Negative: 6 out of 43
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KayG.Oct 15, 2004
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LinchungSep 7, 2004
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Mar 15, 2020Amazing game still holds up to this day there is truly no game quite like it for 20 dollars on steam it is well worth it