Destructoid's Scores

  • Games
For 4,036 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Troll and I
Score distribution:
4091 game reviews
    • tbd Metascore
    • 80 Critic Score
    I thought this was a pretty solid Jackbox pack, if not one of my favorites. There were some issues with the Switch edition that I hope will be cleared up soon -- not just with Champ’d Up, but it also took quite a while for some of the other games to connect. Otherwise this was a really solid mix of games, with much more thought put into the “personality” of each game (always love a good theme song).
    • 75 Metascore
    • Critic Score
    Carefully consider your options before you dive in, but for those of you who are up to the challenge, it actually does work far better than you'd expect it to.
    • tbd Metascore
    • 85 Critic Score
    I can't deny it: Darkness in the Capital is fun as hell.
    • 65 Metascore
    • 60 Critic Score
    There isn't much for me to love or hate here. Torchlight III is a slow burn, one that struggles to stand out like its predecessors did back when this genre wasn't nearly as stacked with great competitors. If you're down for a simpler grind, you might find something to latch onto, but don't count on it.
    • 80 Metascore
    • 85 Critic Score
    When all is said and done, Star Wars: Squadrons is a truly awesome (and I use this word with the classic definition of "inspiring awe") experience for anyone looking for an arcade space shooter. For fans of the universe or anyone with a VR headset, it's a must-play. Sure, it has shortcomings in the single-player and it may not be as "hardcore" of a simulator as some were hoping for, but what Motive has delivered here is more than just a strong foundation. I genuinely hope they build off of it moving forward, either with updates or sequels, because it's hard not to love everything they've built.
    • 74 Metascore
    • 70 Critic Score
    Hopefully Nintendo has a change of heart like they did with Jump Rope Challenge and updates the game to address some of its shortcomings: because it has even more potential than a temporary flight of fancy.
    • 80 Metascore
    • 75 Critic Score
    Genshin Impact could be a little more lively than it is when leveling, but the beauty of its world helps suck you in.
    • 71 Metascore
    • 60 Critic Score
    Future updates will hopefully sort out all those connection issues, but what Spellbreak needs more than anything is a glow up. Because the elemental combat here is sensational, but all that goodness is trapped in this garden-variety fantasy setting that's holding back the true potential of what Proletariat could create here.
    • 85 Metascore
    • 90 Critic Score
    I sincerely hope that Activision entrusts Toys for Bob (and Vicarious Visions) with the keys to the Crash kingdom from here on out.
    • 60 Metascore
    • 30 Critic Score
    The reality is: WWE 2K Battlegrounds is a game nobody will remember a year from now. It lacks so much of what made over-the-top arcade wrestling games great in the first place, while also being filled to the brim with microtransactions. The spectacle of its over-the-top moves and abilities are quickly lost in the tedium of its progression, lack of depth, budget presentation, and technical issues. It almost feels like 2K has come crashing down with the WWE license...and it hurts inside.
    • 79 Metascore
    • 90 Critic Score
    All this time, the first Mafia was the best of the trio. It just took a phenomenal effort from Hangar 13 to do it justice with Mafia: Definitive Edition. This feels like the rare necessary remake that elevates and builds upon the original. It's truly an offer you can't refuse.
    • 68 Metascore
    • 75 Critic Score
    There's plenty of room for old school style FPS games like this in an ocean of looter shooters and games-as-a-service titles.
    • 76 Metascore
    • 75 Critic Score
    I have to admit, I found Hotshot Racing to be quite enamoring. I don’t have much nostalgia for the early days of 3D racing games, but I do appreciate a good arcade racer, and that’s exactly what this is. Its cheery sound design and visuals are endlessly charming and the driving feels exactly as it should. If you feel the need to go back to the simpler days of racing games, this certainly fits the bill. This likely won’t be the last time I take it for a lap around the track.
    • 75 Metascore
    • 70 Critic Score
    At $4.99, you really can't go wrong with downloading Super Punch Patrol from the eShop. With a few adjustments this could be a really good, potentially great game, but there's easily five bucks worth of entertainment here, including 12 costumes to unlock across the three characters and an online leaderboard if you want to chase high scores. Just make sure you bring a friend along because this city is not kind to those who walk its streets alone.
    • 92 Metascore
    • 90 Critic Score
    It's hard to imagine anyone other than Supergiant pulling off this Herculean feat with such style.
    • 82 Metascore
    • 85 Critic Score
    Hey, guess what you all? I did it! I made a definitive ruling on Mario Sunshine. I'm sure this won't be debated for another 18 years.
    • 86 Metascore
    • 85 Critic Score
    Had Vanillaware crafted a title where the story and the action wove into one another flawlessly, we'd be looking at the greatest game the developer has ever made, without question. Unfortunately, that's not what this game is, and while what is here is great, it's crushing to see just how close 13 Sentinels: Aegis Rim came to perfection.
    • tbd Metascore
    • 75 Critic Score
    It’s definitely a worthwhile game, especially if you’re a fan of bureaucracy simulators. If you get stimulation from organizing, considering, and processing. Entrepreneurial pirate aside, the game is well written and delivered. The soundtrack is outstanding, the atmosphere is just so, and the replay value is nice. I’m not sure I’ll be exhuming it for another playthrough anytime soon, but it was a decent experience before it was put to rest.
    • 91 Metascore
    • 80 Critic Score
    It innovates ever so slightly in so many ways to help give this sequel its own life.
    • 72 Metascore
    • 80 Critic Score
    One of my favorite RPGs in recent memory just got easier to replay. That's a win.
    • 72 Metascore
    • 75 Critic Score
    Although it can feel slow-going at times, Borderlands 3: Psycho Krieg and the Fantastic Fustercluck benefits from its lore-heavy framework and a clear focus on one major character.
    • 73 Metascore
    • 80 Critic Score
    Peril on Gorgon is a meaningful and natural extension of the base game. It avoids feeling tacked on, which was my main concern coming in, and it's more of the good stuff, not filler. Don't skip it! That said, without knowing exactly when or where the second half of the Season Pass will slot in, I'd potentially wait to knock both DLC stories out at the same time (and save a bit of money) if you can.
    • 82 Metascore
    • 85 Critic Score
    Paradise Killer is a strange experience. Even having completed it, I have difficulty putting into words what it was like to play it. It's sometimes boring, often intriguing, frequently funny, and startlingly deep. I didn’t go into this expecting such an amazing detective experience, but that’s exactly what I got. It’s rare to see a game so adeptly balance style and substance, and even though it’s not a flawless experience, it has it where it counts. We may have just fallen short of Paradise this time around, but the next cycle could be perfect.
    • 78 Metascore
    • 75 Critic Score
    Every time Moon would lose me with its constant waiting around or head-scratching puzzle solutions, it would win me back with its humor, characters, writing, and music. This is a game that exudes joy, and while I wasn't always having fun playing it, I am grateful that I at least got the chance to experience it.
    • 67 Metascore
    • 60 Critic Score
    When Avengers isn't getting in the way of itself with its tacked-on campaign, it's a bit of silly arcade fun. If a lot of these concerns are answered via post-launch patches and the DLC characters are fun to play, there's plenty of room for improvement with Avengers. At launch, it's not going to wow everyone. Maybe Marvel wanted this out as soon as possible, but it could have used another delay.
    • 80 Metascore
    • 75 Critic Score
    While Konami naturally doesn't enter the arena as gracefully as Arika did with Tetris 99, Super Bomberman R Online is a weird, crazy game that I'm going to enjoy diving into occasionally.
    • 89 Metascore
    • 80 Critic Score
    Blemishes aside, Activision is doing so much right this time beyond just putting Vicarious Visions in charge.
    • 60 Metascore
    • 45 Critic Score
    Too much of Final Fantasy Crystal Chronicles Remastered Edition is tied to an experience that is no longer available. The moment in time that made the GameCube original possible has long passed, and trying to capture that nostalgia with so many missing pieces, is a fool's errand.
    • 64 Metascore
    • 60 Critic Score
    From a distance, Windbound is a gorgeous oceanic adventure with a fun sailing system that isn't afraid to push back, but up close, the cracks start to show. The game makes a great first impression that ultimately wears thin by the time you've mastered its repetitive resource-gathering roguelike loop.
    • 55 Metascore
    • 60 Critic Score
    It hit me how superficial a lot of the mechanics in Best Friend Forever are. I had thought that, similar to a typical dating sim, you’d have to train specific stats to score points with your lover, but it’s more segregated and mechanical than that. The dog lends a layer of brightness to the game, so it’s not entirely wasted, but from a gameplay standpoint, it’s pointless. From a purely visual novel standpoint, the game is entertaining and well-written, but it fails to make use of the one thing that makes it unique. It has the love it needs, but it will need more training before it can truly be called a "good boy."

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