FANDOM's Scores

  • Games
For 101 reviews, this publication has graded:
  • 40% higher than the average critic
  • 1% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Battlerite
Lowest review score: 40 Crackdown 3
Score distribution:
  1. Positive: 55 out of 101
  2. Negative: 1 out of 101
103 game reviews
    • 71 Metascore
    • 60 Critic Score
    Ultimately, Days Gone is best described as an infuriating-if-enjoyable mess. It offers both a good central tenant of an idea and a unique take on a saturated genre, but is subsequently let down by dated storytelling, unnecessary bloat (the level-up system is so ineffectual you may question why anyone bothered to include it) and an investment in time and patience that really doesn’t come anywhere near to justifying the eventual pay-off.
    • 79 Metascore
    • 60 Critic Score
    It’s charming, it’s sweet, it’s peddling a message of kinship and harmony… but it does it all so dryly...Sorry, Yoshi – you’re a good boy, but you’ve got to learn some new tricks.
    • 91 Metascore
    • 100 Critic Score
    It is the best SoulsBorne game since the original Dark Souls, a tremendous victory lap for the genre that pushes the series in a fascinating direction, revitalizing its most stale features and introducing bold new ones.
    • 87 Metascore
    • 100 Critic Score
    This is the best Devil May Cry yet. Each character has enough depth to fill a game by themselves, the story does exactly what it needs to, the twists and turns keep you on edge and the combat sets a new benchmark for action games as a whole. Capcom has made a masterclass in stylish combat gaming here, and there’s enough content to keep players happy — even if it takes another 11 years for a sequel.
    • 59 Metascore
    • 50 Critic Score
    What disappoints so much about Anthem is that there are sparks of potential in there. Flying around in your Javelin and queuing up combo attacks with other players can be a blast. But then you discover that you’ll have to back out to Fort Tarsis during Freeplay every so often in order to continue earning experience points. Or you’ll be killed and stuck staring at a red screen waiting until a player feels like reviving you. Or you’ll want to customise your Javelin and find there are no interesting cosmetic options that aren’t behind a paywall.
    • 56 Metascore
    • 50 Critic Score
    As a celebration of Shonen Jump’s illustrious history, we expected more from Jump Force than just pure spectacle. But with its off-putting photorealistic aesthetic, underneath the hi-res razzle-dazzle is ultimately a hollow package and a shallow gaming experience.
    • 60 Metascore
    • 40 Critic Score
    It is a game in which inertia reigns. A sandbox that is desperately lacking a signpost. To the direction of fun would be much appreciated, but in truth, we’d just take one that would lead us to purpose. And yet, there is the dullest of silver linings…
    • 82 Metascore
    • 80 Critic Score
    Fluctuating like a Geiger Counter between nihilism and utopianism, this game’s muddy morality is a thing of beauty in the current climate and could be one of 2019’s most important games as a result.
    • 83 Metascore
    • 80 Critic Score
    Fans who have stuck with this series for a significant part of their lives will find a worthy conclusion that touches on each character equally and offers some satisfying closure.
    • 90 Metascore
    • 100 Critic Score
    It’s not just a loving restoration but a temple built on newly solid foundations, with emotional beats that genuinely resonate. It sets a new bar for what a video game remake can be, masterfully marrying nostalgia with modernity without quite being a slave to one or the other. And so barely a month into 2019, we have our first front-running contender for Game of the Year.
    • 71 Metascore
    • 60 Critic Score
    Switch owners may be more comfortable with playing older games than Nintendo’s less portable cousins, but even this feels a bit too short-lived and dated to satisfy our Capcom cravings, especially when there are more exciting oldies to come to Switch, from Resident Evil 4 to the recently announced Dragon’s Dogma: Dark Arisen.
    • 83 Metascore
    • 100 Critic Score
    Tales of Vesperia Definitive Edition is a worthy purchase for anyone that enjoyed the original or simply anyone that enjoys heartfelt, compelling RPGs. There’s enough new content — weaved in with remastered visuals and remixed locations — to appease even the most stingy of Remaster skeptics out there.
    • 80 Metascore
    • 80 Critic Score
    Despite dashing the dreams of Bowsette fans everywhere, this is a great game made more palatable for gamers of all skill levels, and although sometimes it threatens to be too easy by grafting in characters without really thinking about it, there is a blockbuster amount of content here that is fantastic fun solo, only to be made more exciting by the four-player multiplayer.
    • 76 Metascore
    • 50 Critic Score
    Can you separate a game’s design from its business model? In the case of Artifact, that’s a resounding no. Both are broken. In a market of pay-to-play, Artifact is pay-to-pay. Skill matters, but the strongest card is your credit card.
    • 93 Metascore
    • 100 Critic Score
    There are no two ways about it: this is one of the most impressive games on the Nintendo Switch, and represents some of the best value for money we’ve seen in video games in years, whether you’re into single player or multiplayer. Buy this game, you will not regret it.
    • 70 Metascore
    • 70 Critic Score
    Combat does get harder later, but it stops short of doing anything new or interesting. But it does its job well enough for a parent to steal the controller of their kid for a few battles. That old rivalry with Star Wolf needs to be settled.
    • 89 Metascore
    • 100 Critic Score
    This is truly Tetris like you’ve never played or felt before, and the blissful escape we all need in 2018. Because when the real world is full of chaos, Tetris Effect, much like the psychological phenomenon the game takes its name from, is about finding order in things, and taking back control.
    • 73 Metascore
    • 60 Critic Score
    Taking time out from fighting shadows or stealing hearts, Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight give you a fun way to hang out with your favourite SEES members or Phantom Thieves, while the series' iconic music has lost none of its resonance.
    • 72 Metascore
    • 60 Critic Score
    Taking time out from fighting shadows or stealing hearts, Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight give you a fun way to hang out with your favourite SEES members or Phantom Thieves, while the series' iconic music has lost none of its resonance.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, Darksiders III takes players on a compelling journey that — when it hits its stride– stands shoulder to shoulder with the very best releases this year. Yet, just as the game starts delivering on its lofty potential, unfortunately, Gunfire Games often gives you another reason to grumble. If you can look past its woes, there’s a lot to love here — but be prepared for a frustrating delight.
    • 82 Metascore
    • 80 Critic Score
    Toys for Bob has done an exemplary job of bringing Spyro into 2018.
    • 81 Metascore
    • 90 Critic Score
    Battlefield 5 has nailed the sort of gameplay that drew us into the series in the first place. When you and your crew are clicking, when you’re all playing the objective, taking fights at the right time, popping smokes to cover advances and retreats, resupplying mines for one another in the backfield, and back-capping under the enemy’s noses, Battlefield 5 is unstoppable. Untouchable even.
    • 79 Metascore
    • 80 Critic Score
    While it may not push the franchise in a bold new direction, Let’s Go feels like the perfect stopgap before next year’s brand new Pokémon Switch outing. And with a whole new generation of kids now discovering Pokémon for the first time too, we can’t think of a better way to introduce them to the wonders of Kanto.
    • 80 Metascore
    • 80 Critic Score
    Pokémon Let’s Go is an experience that’s more concerned about capturing the magic of living alongside these captivating creatures than being a hardcore game — and it’s all the better for it.
    • 77 Metascore
    • 80 Critic Score
    For those with patience to invest in the world it presents, 11-11 is a captivating chronicle of the First World War, exploring the essential humanity fought for and lost on either side. Poignant, beautiful, and frequently heart-breaking, this is a game with rare weight and importance.
    • 63 Metascore
    • 60 Critic Score
    Call of Cthulhu really is a game of two halves. The first half is an enjoyable horror mystery with non-linear investigating and well-paced storytelling in an appropriately established setting. The second half is a mess, narratively and mechanically. The choices you deliberate over seemingly come to nothing, characters you’ve met over the course of the game end up with gaping plot holes, and some of the design choices fall completely flat.
    • 97 Metascore
    • 100 Critic Score
    Thanks to both its shocking cruelty and its awe-inspiring potential, this stunningly well-realised recreation of the Wild West is the first game world that truly mirrors our own. Rockstar’s latest playground is a place that’s equal parts brutal and beautiful, and somehow, like in our own reality, the weight of your decisions in this game world have just as much potential to delight you as they do to terrify.
    • 74 Metascore
    • 70 Critic Score
    Combat does get harder later, but it stops short of doing anything new or interesting. But it does its job well enough for a parent to steal the controller of their kid for a few battles. That old rivalry with Star Wolf needs to be settled.
    • 84 Metascore
    • 60 Critic Score
    On paper, it seemed great. A new Soulcalibur game with 20 characters launching on the current generation of consoles! But what we got looks like a copy and paste from something we’ve played before.
    • 85 Metascore
    • Critic Score
    Essentially, Black Ops 4 a Frankenstein Monster of a FPS experience. That’s fine. It’s also a little bit sad. Time will tell if the package peels further back to reveal more of its own soul. [Provisional score = 70]

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