Gamer Escape's Scores

  • Games
For 140 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Persona 5 Royal
Lowest review score: 30 Speaking Simulator
Score distribution:
  1. Positive: 52 out of 140
  2. Negative: 11 out of 140
140 game reviews
    • tbd Metascore
    • 90 Critic Score
    If for whatever reason you really didn’t care for Assassin’s Creed: Valhalla, this is not the expansion that is going to change your mind. However, it’s hard not to rate it highly despite that fact. If you already own and enjoy the game, it’s easily worth the asking price and delivers a nice meaty slab of content with motive and entertainment to be had whether you’re just starting the game, you’ve beaten the whole thing and explored every nook and cranny, or you’re somewhere between those two extremes. In summary, Wrath of the Druids is more Assassin’s Creed: Valhalla. And considering how darn good the base game is, the DLC being more besides is exactly what it should be and a whole lot of fun.
    • 84 Metascore
    • 90 Critic Score
    Resident Evil Village is what you get when you take the first-person horror of Resident Evil 7 and combine it with the more action-focused gameplay of Resident Evil 4. Ultimately, it ends up being a love letter to fans of the series, or even just fans of specific games like RE4 and RE7; a fitting title to celebrate the series’ 25th anniversary this year. Clocking in at around eight hours for my first playthrough, I never felt bored as I explored the village. There was always something new to discover and each new piece of the story had me yearning for more. After the story, The Mercenaries mode and completing challenges to unlock weapons and infinite ammo have more than kept me entertained as I work my way through my third playthrough.
    • 84 Metascore
    • 80 Critic Score
    I loved the original. I love this remake. And if you’ve never played the original or you did, you owe it to yourself to give this one a check. It’s a game that was always good made that much better, and it’s going to stick with you a long time after the credits roll on the final ending.
    • 67 Metascore
    • 70 Critic Score
    I can’t say that what I played is a bad game, but saying that the audience for this isn’t somewhat narrow in scope would be doing it a disservice. Then again, Inhabitants just wanted to make something that’s serviceable, and I feel safe in saying that it succeeded on that front. It’s not very often you find yourself doing stealth in a 2.5D game these days, but it’s here and it’s doing its thing with reckless abandon. If you don’t mind the slow burn pace of the gameplay, you’re going to find yourself helping Abe stick it to the man to be an enjoyable experience.
    • 63 Metascore
    • 50 Critic Score
    Ashwalkers really just isn’t an interesting experience. It takes the post-apocalypse and manages to make it soporific. I can’t really recommend it unless you’re looking for a unique way to cure your insomnia.
    • 61 Metascore
    • 60 Critic Score
    At the end of the day, if you’re a genre fan, Deiland will provide you with enough bang for your buck that you won’t feel your time was wasted. But it’s kind of a lightweight thing, and between the short duration and the lack of long-term hooks it’s more a case of genre fans wanting more than it is of a new game to really sink your teeth into. That doesn’t make it bad or disappointing, just perhaps a bit more slight than you’d hope.
    • 47 Metascore
    • 30 Critic Score
    Demon Skin definitely needed a lot more work. It’s a buggy mess and a number of features mentioned in the help section or announcement trailers are just straight up missing. At its core, it has a plot they seem to be trying to do something original with, and a combat system that makes blocking more engaging. They could have done so much more, but at the end of the day I cannot recommend getting this.
    • tbd Metascore
    • 50 Critic Score
    It’s not terrible, and I can understand why people would gravitate toward it on mobile devices. But on your desktop? There are better uses of your computer.
    • tbd Metascore
    • 80 Critic Score
    What the Dub?! knows what it wants to be, and it does it well, straight-forward and with very little frills. If you have a friend group that already enjoys the Jackbox series and other quick and easy party games, there’s little reason not to add this one to your rotation.
    • 88 Metascore
    • 100 Critic Score
    Monster Hunter Rise thus exceeded every expectation I had. It’s just as, if not more fun than World, and that’s saying a lot. Whether you are a veteran hunter or you’ve never laid eyes on the series before, you owe it to yourself to at least try it. It is absolutely among the best games on the Switch. It’s also a technical achievement for the platform and a system seller. You could wait for the PC version, but why? Play Rise now, and play it again then if you’ve got a gaming PC. A game so nice I’d buy it twice!
    • 78 Metascore
    • 70 Critic Score
    At the end of the day, Undermine is almost exactly what it looks like – a very solid and well-presented roguelike game in which you dive into a mine and try to pilfer the treasures within. That’s exactly what it’s trying to be, and that’s also what it succeeds at being with aplomb. For some people, that’s not going to be enough, just because… well, as mentioned, this is not an underserved genre at this point. It’s not hard to find a variety of roguelikes out there, and I’m sure there are people who will take a look at what the game has on offer and determine that they hardly need another one in their library. But if you like this genre? Well, you’re in for a solid treat, because it does what it’s trying to do well. What more could you ask for from a game?
    • 74 Metascore
    • 80 Critic Score
    If you’re looking for an emotional ride that will likely elicit a tear or two, Lost Words is something that should be on your list. Hiding under the basic gameplay is a story worth experiencing.
    • 78 Metascore
    • 70 Critic Score
    The effort put forth here is readily apparent and absolutely noticed, and that has to count for something. Get-A-Grip Chip is a fun and occasionally frustrating platformer that feels like the first step to greater things down the road. The addictive “let’s play another stage” aspect applies here, so don’t let that short runtime deter you. While it isn’t perfect, it’s worth a playthrough (or two) for the asking price they’re setting here. Here’s hoping for a sequel.
    • 71 Metascore
    • 60 Critic Score
    As a fan of the Story of Seasons franchise and a long-time player of farming/life simulators, I would not recommend this title to fans right now, but maybe in the future with more additions and fixes it’ll be worthwhile.
    • 81 Metascore
    • 70 Critic Score
    Everhood is nothing if not memorable. There’s flaws here and there, but they pale in comparison to the fun and unique time I had. It’s not a very long game, taking around six hours or so for the true ending, but there’s plenty of different choices to make and self-imposed challenges to try.
    • 68 Metascore
    • 80 Critic Score
    All in all, I have to say that, while brutally difficult for me, Monster Supercross 4 was still a lot of fun to play because of the overall quality and completeness of the experience. The game is a thrill, that much is certain. I imagine fans from the previous entries and people who real know their Supercross are past the learning curve and will get into this game instantly. While the experience is epic, even for a total noob at realistic sports games like me, I have to dock points for the rough on-boarding experience in this otherwise excellent title. A persistent beginner will have the game grow on them and potentially make them an even bigger Supercross fan. But if you’re totally new and curious about the sport, the weak tutorial and lack of explanation of terms in the sport is a significant barrier.
    • 56 Metascore
    • 50 Critic Score
    Nearly everything about Neputnia Virtual Stars just feels like half-assed fanservice for the sake of fanservice. The gameplay – while somewhat competent – feels undercooked, the story is flat out boring, and the presentation doesn’t do much to salvage the first two. The inclusion of VTuber content is dim bright spot, but it’s not bright enough to bring this game up to any sort of recommendation. Prospective players should just skip this one, and Neptunia fans deserve better than this disappointment.
    • 82 Metascore
    • 90 Critic Score
    I was a little bit skeptical of this game when I first started it, despite being published by Devolver, whom I know to have put out some excellent games recently. But Loop Hero delivers, both for retro and roguelike/lite gamers alike. It is clearly a lovingly crafted game that compromises on nothing. It offers creative story, game, and progression mechanics, and a wonderful overall aesthetic.
    • 80 Metascore
    • 70 Critic Score
    In some ways, Natsuki Chronicles is a slight thing. It’s certainly not going to be the game that makes people who never play shoot-em-ups reconsider that stance, nor is it the sort of thing that you’re likely to devote months of play to unless you have a burning desire for a new shooter and this is the extent of your options in that regard. However, there’s nothing wrong with it being slight in that regard. What the game seeks to do, it accomplishes well and with aplomb, missing some minor technical issues with its presentation. And it certainly has more than enough content to keep you engaged as you challenge higher difficulties, grinding your stage level up for a little more defense, trying to earn up the credits for a new primary weapon. So it’s a little thing, but it’s a fun little thing. That’s what it wants to be, and it deserves good marks for aiming at a simple target but hitting it with notable skill.
    • 78 Metascore
    • 70 Critic Score
    Mechanically, visually, and immersion-wise, Altdeus: Beyond Chronos is a massive step forward for visual novels in the VR medium. While the genre still has a way to go, this title shows that it can be successful in virtual reality. The writing here, though, leaves a lot to be desired. I’m used to visual novels having slow opening routes, but completely foregoing any real character development for hours made this game incredibly difficult to get into. Once over the hump of the initial route, though, Altdeus managed to provide an entertaining story, one that I didn’t mind strapping my Vive headset on for. It’s not mind-blowing by any means, but it’s still a worthwhile read.
    • tbd Metascore
    • 70 Critic Score
    On the bright side, what Romancing Distance tries to do it does well. Exploring the colorful environment and making decisions was enjoyable, although I wish there had been more of it. Serenity Forge also did a great job in creating characters that are fun to read about. Robin and Stephen’s interactions kept me engaged and I was curious to see how their quarantine romance would develop the entire time. Ultimately, I am glad I gave Half Past Fate: Romancing Distance a try, but I am also thankful that it was short and hope that maybe in the future there is an update where the couple gets their in-person happy ending.
    • 86 Metascore
    • 100 Critic Score
    Nioh 2 is a refinement of an already great game. The biggest flaw in my opinion of the previous title was that it was difficult to hop into. Truly getting to know a moveset required an investment that wasn’t always easy to recover, and trying to put together a build felt foolish for anything you’d replace down the line. Now it feels a lot more open to experimentation. Everything I loved about the original is still here of course. There’s more stylish moves than ever to learn, and the bosses are more than happy to slam me to the mat any time I start getting overconfident.
    • 80 Metascore
    • 70 Critic Score
    Overall, despite all of my complaints, I did have a great time playing through Ys IX. Despite the boring setting and the frustrating continuation of tower defense segments, the core of the game is still Ys. Battles are fun and frantic, and the new exploration mechanics just feel amazing and satisfying to use. The problem is the game feels like a major step back from the previous entry in the series. The stilted storytelling, boring setting, and just decent soundtrack all feed into my feelings of disappointment. Lacrimosa of Dana was one of the best games I played in 2017, and the fact that Ys IX doesn’t reach that high is frustrating. If you’re in the mood for more Ys, Ys IX: Monstrum Nox is still worth a play. This isn’t a bad game in the slightest…just a disappointing one compared to the highs of recent series entries.
    • 71 Metascore
    • 50 Critic Score
    It feels like someone put a lot of heart into Habroxia 2, but heart only goes so far. It’s a decent enough attempt at a side-scrolling shooter, but lacks the polish I’d expect from a game these days. A bit more balance considerations, some more context for why you’re fighting the things you are, and some longer music tracks, and it would be an alright retro throwback. As it is, it’s a bit mediocre.
    • 67 Metascore
    • 70 Critic Score
    Disjunction offers a solid, fun take on the stealth action genre. While it stumbles at times with the feel of its stealth mechanics, it is still satisfying and fun to play, aside from the one time my game progress mysteriously got deleted and I had to start over (though it hasn’t happened again). If you enjoy action stealth experiences like those found in the early Metal Gear games and games like Tom Clancy’s Splinter Cell (except being 2-D) and you like new retro-styled games in the modern era, chances are good you can enjoy this game, even if it doesn’t have the most realistic stealth mechanics.
    • 70 Metascore
    • 70 Critic Score
    This is a pretty solid collection of little games that are in many ways frozen in amber from a specific time in gaming history. This isn’t going to make a huge fan out of anyone, but if you’re in the mood for some classic 16-bit shooter fun, this’ll deliver.
    • 63 Metascore
    • 80 Critic Score
    Gods Will Fall does a lot of things right, so if you’re looking for a game that has high replayability and offers success through personal growth rather than arbitrary difficulty, then look no further. The lead developer at Clever Beans mentioned that their inspiration when creating this game was Demon’s Souls and I’d say they did an excellent job creating an indie version of their muse. It is also just a fun experience. I never felt bored while playing it, at least. In fact, despite completing this review, I am still glued to my TV trying to deal with some of those pesky gods.
    • 77 Metascore
    • 70 Critic Score
    Obviously, that means that I can’t call this a bad game because it isn’t. It’s objectively a good sort of game. But it’s not a game that really lit me on fire in any way. I almost feel like part of me would have preferred a more flawed title in some ways, something that felt like it was reaching a little more in an area other than just raw presentation…But some of this might just be me being cantankerous. I can’t say Olija is all that great, but it’s definitely a solid game that aimed at what it wanted to be and hit it squarely. It’s unlikely to be anyone’s favorite game, but it is – at least – doing its own thing with no small degree of confidence.
    • 84 Metascore
    • 80 Critic Score
    Much like the original, I found myself having a great time with Ryza 2. As I mentioned back then, if this is the direction the Atelier series is moving in, you can count me in as a fan from this point. While the question remains if Gust will stick with this formula when they eventually move away from titles staring Ryza, I personally hope they continue to revise and refine this model. If Ryza 1 caught my interest, then Ryza 2 definitely has my attention.
    • 79 Metascore
    • 80 Critic Score
    If you’re looking for a fun trip to Toronto, this game is as solid now as it was back in 2010. Just be sure to get a few friends together for maximum enjoyment.

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