Gaming Nexus' Scores

  • Games
For 3,374 reviews, this publication has graded:
  • 68% higher than the average critic
  • 4% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 DCS: A-10C Warthog
Lowest review score: 0 Stronghold 3
Score distribution:
3375 game reviews
    • 81 Metascore
    • 85 Critic Score
    Guardians of the Galaxy sets a new high bar for interactive storytelling and jaw-dropping visuals. With an unparalleled attention to detail, Guardians tells a rollicking sci-fi story rooted in true human emotion. But the gameplay sections of this narrative masterpiece sometimes bog down the proceedings with merely "okay" combat and exploration.
    • 61 Metascore
    • 65 Critic Score
    The art and story of Darksiders III is engaging and beautiful to look at, even in this remastered take on the game. Adding a new game option to make the game more like its predecessors was very welcome, but not enough to save the game. Controls that don't respond when you want them to make the game frustrating in times of peril. Expecting players to understand what direction to go, or how to solve a puzzle without teaching them mechanics before hand made my time with Darksiders III unpleasant.
    • 69 Metascore
    • 74 Critic Score
    While House of Ashes takes a minor departure from pure survival horror, it manages to maintain its roots and tells a somewhat compelling narrative with a solid cast of characters. It's ultimately held back by a few technical issues and story loopholes that don't quite make sense.
    • 74 Metascore
    • 70 Critic Score
    The end result is an average overall package by today's standards, but three games plucked from a decade or more ago should be proud to land safely average in the middle of today's pack and standards.
    • 78 Metascore
    • 80 Critic Score
    Back 4 Blood is a worthy successor to the Left 4 Dead franchise. It maintains the fundamentals of what made the original so addictive and satisfying while adding its own little flair with the rogue-like deck building system. What holds Back 4 Blood from getting a better score is its high price tag and lack of solo play progression.
    • 84 Metascore
    • 100 Critic Score
    Go into Inscryption as unspoiled as possible, and trust in the game. You will find a deeply enjoyable card game, wrapped in a series of dark mysteries, wrapped in…well…other stuff. Part CCG game, part escape room puzzle game, and part bonkers gonzo whirlybird lunacy, Inscryption is one of the best games of the year. They should charge more for a game this good.
    • 66 Metascore
    • 70 Critic Score
    Nickelodeon All-Star Brawl offers surprisingly competent Smash-like brawler gameplay, but is severely lacking in the bells-and-whistles department. Brawling fans will likely have a great time with this one, but those looking to ease into the genre should look elsewhere.
    • 79 Metascore
    • 80 Critic Score
    Song in the Smoke excels with fantastic controls and VR mechanics, accomplishing some things that veteran VR developers still struggle with. A full-sized, immersive experience, Song in the Smoke is not easy, but it is engaging and fun.
    • 78 Metascore
    • 74 Critic Score
    Overall, FIFA 22 is the best new entry in recent years. But the nefarious gutting of play-to-win rewards in its most popular mode means that the shadow of pay-to-win microtransactions looms ever more over FIFA's latest entry.
    • 81 Metascore
    • 88 Critic Score
    With its deep progression system, vast array of locations and classes, World War Z Aftermath is an excellent play for anyone looking to shoot up some zombies with their friends.
    • tbd Metascore
    • 74 Critic Score
    While Super Arcade Football puts you into the action instantly, it would have been nice if it would have shown me the ropes before expecting me to win my first match. The retro look and simple controls make picking up and playing with friends who haven't played before easy and welcoming. For a short, fun party game without much on the line, you can't go wrong. But for the single-player experience, while not terrible by any means, it wears out its welcome long before you actually finish it.
    • tbd Metascore
    • 80 Critic Score
    Broken Blades frustrated me in the early goings but did get better as the game went on. However, the biggest barrier for people newer to dungeon crawlers is that the game can be overly difficult, especially since you lose most of your progress upon death, only maintaining major upgrades. Dungeon crawling veterans looking for a challenge might want to give Broken Blades a shot, but even for only two dollars the game can be very difficult and frustrating for newcomers.
    • 76 Metascore
    • 85 Critic Score
    Far Cry 6 excels in a lot of ways, with stellar visuals, performances, exploration, and story. But the character advancement mechanics have been reworked in a way that takes agency away from the player, forcing them to use the skills they can scrounge up instead of building the character they want. There is a mountain of fun to be had here; this pivot away from skill points doesn't ruin the game, but it also doesn't feel like the right direction for the series.
    • tbd Metascore
    • 90 Critic Score
    NEO: The World Ends with You is an absolute blast to play, allowing me to relive a part of my childhood, with its head-bopping soundtrack, flashy and vibrant combat, and an excellent narrative that ties in with remnants of the first game.
    • 77 Metascore
    • 90 Critic Score
    Sable plays like a young person's diary, full of hope and apologies, staying grounded while reaching for stars. It trades in its combat for climbing puzzles instead, and isn't afraid to let you bunny hop across a mustard-yellow desert or stand perfectly still—with the encouraging words of people recounting their own wonder years.
    • 81 Metascore
    • 85 Critic Score
    Diablo II Resurrected offers fans of the original game exactly what they want – the same game they left behind in 2002 with gloriously updated visuals. Everything works well on the controller (despite some inventory issues). New players might take a while to acclimate to the somewhat dated gameplay mechanics, but settling in, they will find a ton of enjoyable adventuring to be had with friends.
    • 76 Metascore
    • 80 Critic Score
    The newest Super Monkey Ball game isn't lacking for much. With a ton of remastered levels, modes, minigames, and unlockable prizes, this enormous package could keep a fan busy for the rest of their life - if they don't mind high blood pressure. The only thing more pervasive than the mountain of content is the franchise's usual blistering difficulty. Fun, frustrating, and rewarding, this is a great collection.
    • 78 Metascore
    • 88 Critic Score
    With a lighthearted, yet impactful narrative, a beautiful soundtrack, deep combat and kingdom building mechanics, and a delightful cast of characters, Ni No Kuni II: Revenant Kingdom - Prince’s Edition should be enjoyed for any JRPG fans.
    • tbd Metascore
    • 65 Critic Score
    Moonshades drops you into its world and expects you to know what's going on, which is fine. Dungeon crawling is fun, combat can be as well. But Moonshades is being held back due to its controls and use of screen space, an unfortunate product of its mobile phone origins. Controls are confusing, and half the screen is taken up by spells and menu buttons. If you can work through the issues there is a fun dungeon crawler to play. Moonshades doesn't shine bright—it's more like a low glow from a campfire left unattended.
    • 70 Metascore
    • 74 Critic Score
    In Sound Mind might lack the scare factor but it is an unsettling experience throughout that will undoubtedly appeal to fans of psychological horrors.
    • 60 Metascore
    • 80 Critic Score
    While ostensibly a first-person RPG, Chernobylite surprises with its fun base-building and personnel management mechanics. Creepy, weird, and unique, Chernobylite offers a great story and interesting combat scenarios—even if the gunplay is a bit glitchy. An unconventionally unique game in a very cool setting, Chernobylite is recommended for those looking for something a bit different.
    • 78 Metascore
    • 95 Critic Score
    Hot Wheels Unleashed is an instant classic, a licensed game with AAA production values that never stops delivering thrills. With enough content and features to satisfy the most demanding audience, Hot Wheels focus on razor sharp arcade racing delivers exactly what fans want – tons of cool cars, wild tracks, and collectable, customizable fun. Our highest recommendation.
    • 69 Metascore
    • 70 Critic Score
    Astria Ascending is a gorgeous JRPG with wonderful world-building that overwhelms the player with characters and progression systems. With somewhat standard-feeling combat that is overly punishing at the default difficulty, I felt at a loss as far as what to concentrate on to improve my party. Astria Ascending tells a beautiful story, but too often that story is buried behind too many mechanics and systems.
    • 69 Metascore
    • 74 Critic Score
    Kitiara Fables is a fun action RPG, with significant time spent farming in between quests. Though there are some issues with couch co-op, the story is still entertaining enough to recommend a look.
    • 83 Metascore
    • 85 Critic Score
    While the combat system of the Bravely Default 2 is unique and offers a high risk, high reward style of gameplay not seen elsewhere, the overall experience plays out in classic JRPG fashion. I had fun grinding out XP for the jobs I wanted, with it never feeling like a chore, the true sign of a well made JRPG. The lack of mouse support for the PC version though is next to unacceptable with all the menus you work in. Classic JRPG style, not necessarily a modern day classic. The lack of true innovations keep it from perfection.
    • tbd Metascore
    • 65 Critic Score
    The Long Gate took the fun parts of my Computer Science degree and mashed it back in with the tedious stuff. The puzzles are good, the world built around them is fantastic, but the marriage of the two is one destined for divorce. This type of first-person puzzler just doesn't work for me. Keep the First Person to the Shooters, and keep the puzzlers top down. I commend the attempt and vision of the game, but for me it was a combination doomed to fail.
    • 88 Metascore
    • 95 Critic Score
    Deathloop is one of the finest, most unique experiences in the video game space in recent memory. Sure, it’s got that familiar Arkane feel, but the amalgamation of all of Deathloop’s various influences, genuinely comedic writing, great voice acting, intricate level design, and an engaging, mysterious story that unfolds as you play make Deathloop an absolute joy to play.
    • 80 Metascore
    • 90 Critic Score
    The Artful Escape tells a heartfelt story of artistic self-discovery through a filter of color, light, sound, and joy. Combining gonzo sci-fi imagery with blaring space-rock guitar chords, The Artful Escape is a playable concept album – or at least a grand trip through that album’s cover art. Never difficult but always fun, The Artful Escape is highly recommended as both a great narrative and a fun exploration into Bowie-style space rock imagery.
    • tbd Metascore
    • 80 Critic Score
    Shadowplay: Metropolis Foe is interesting and challenging, but definitely not recommended for players new to deck building games. The amount of strategy needed to progress through even the early stages can be far greater than more basic deck builders such as Ascension and Star Realms. However, deck building veterans should already have the skills needed to properly build and maintain their deck as they play and can work with equipment that goes along with it. If you want a challenging deck-building game, Shadowplay: Metropolis Foe will give you that challenge.
    • 59 Metascore
    • 74 Critic Score
    Monster Harvest is retro in how it looks, which is great, but also in how it plays, which isn't as great. The gameplay doesn't feel addictive enough for a farming simulator, and the monster battle portion feels tacked on. I had fun with the game, but I never felt drawn into the world.

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