Hardcore Gamer's Scores

  • Games
For 3,307 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Owlboy
Lowest review score: 20 Weeping Doll
Score distribution:
3307 game reviews
    • 74 Metascore
    • 70 Critic Score
    Not the first game to focus so literally on the contrast between light and dark, Morkredd isn’t brimming with aesthetic originality, but its puzzles make up for in plentiful amount. It’s the surprisingly deceptive nature of its puzzle-solving — and the many hidden dangers its rendition of darkness brings — where Morkredd‘s best moments are to be found. Puzzles that somewhat rely on a preconceived assumption of movement so as to trip you over, yet more importantly are designed in such a way to encourage you to think carefully about your next move. Slow and steady is the general order of play here. Its world may seem too insistent on its own implied sense of shock and surprise, not least when it tries to be climactic for climactic’s sake. But despite the lack of any real meaningful exposition with its narrative or its world-building, the true revelation lies with how Morkredd makes each step forward into the dark an anxious yet entertaining one to consider.
    • 87 Metascore
    • 70 Critic Score
    There are grand moments that will leave you enthralled, from the Knives Out-esque murder mystery to skydiving to one of the tallest buildings in Dubai. The environments are also a highlight as they’re not only a visual treat, but contain an incredible amount of detail that encourage creativity from the player. Unfortunately, there are hang ups that drag the experience down. The focus on the rushed story has taken a toll on at least two missions, while the CG cutscenes are awkwardly done. The decrease of Mission Stories down to between zero and three is a huge blow as they used to offer some of most entertaining ways in getting close to your target. The whole point of the Hitman games is replaying missions over and over again, but after completing one a couple of times, I felt like I experienced everything it had to offer, which isn’t something I had a problem with in the past. There are standout moments, but Hitman 3 just doesn’t have the same charm it did in the last two games, and the limitations only contribute to this. It’s more Hitman, but at the same time less of Hitman.
    • 77 Metascore
    • 70 Critic Score
    Scott Pilgrim vs The World: The Game – Complete Edition is an enjoyable throwback to beat ’em up games and having access to the game with all the DLC after its several year hiatus is a welcome return. Its short campaign makes it ideal to whittle away a few hours in a single sitting with friends. It’s patterned after retro beat ’em ups and does a good job of recreating an authentic retro experience. On its own gameplay merits it isn’t as good of a beat ’em up as other recent revivals or the best classics, but the outlandish and colorful game world and characters make the overall experience more enjoyable and memorable. For Scott Pilgrim fans and beat ’em up fans in general, Scott Pilgrim vs The World: The Game – Complete Edition is well worth your time.
    • 60 Metascore
    • 50 Critic Score
    Dontnod are capable of so much more than what this latest outing provides — it’s not terrible, but Twin Mirror is a misfire from a developer whose experience and past achievements would have you presume they should know better.
    • 70 Metascore
    • 70 Critic Score
    The collection provides around forty hours of gameplay to complete and does a good job of scratching the nostalgia itch. This collection is a fine example of how games were enjoyable with limited technology and rather simple gameplay, but the limitations are even more apparent now and makes the player appreciate how far modern games have come with storytelling and clearly laying out objectives. But even with all the limitations of the time aside, which can sometimes make the games frustrating, this is a nice collection to take a trip down memory line or discover the origins of SaGa.
    • 73 Metascore
    • 60 Critic Score
    FIFA 21’s next-gen visuals speak for themselves as the player models are absolutely gorgeous. This is mainly shown off in the cutscenes, but even the visuals on the field seem cleaner and more detailed. The gameplay on VOLTA matches feel faster and you can pick up where you left on the previous generation. Otherwise, everything is a one-to-one copy and paste. To be fair, the developers didn’t name off anything more than visual upgrades, a new entrance and improved crowd chants. If you were expecting a large jump from generation to generation like you might have with Madden NFL 21, there’s even less in FIFA 21. This is still FIFA from EA, which means it’s going to look great and be fun.
    • 69 Metascore
    • 60 Critic Score
    Far from the most complex, in-depth or even immersive game it may be, Chronos: Before the Ashes‘ straightforward, if a little dry, non-VR trip does avoid overstaying its brief, pleasant-enough welcome.
    • 82 Metascore
    • 70 Critic Score
    Call of the Sea could benefit from having more substance, but otherwise it’s a solid adventure game that manages to put a unique spin on the traditional Lovecraftian adventure. Norah’s journey is a memorable one, thinks to some terrific dialogue and a breathtaking, surreal island full of fantastical mystery. It may not be the most challenging graphic adventure game, but it’s still one that players might want to take a look at sometime. After all, after so many sheer descents into madness, why not set out to find a welcome change of pace?
    • 62 Metascore
    • 70 Critic Score
    Although it’s not a title anyone unfamiliar for the series should try for a first go around, Fire Emblem: Shadow Dragon & the Blade of Light is a nice surprise that’s worth picking up for fans interested in the series history.
    • tbd Metascore
    • 70 Critic Score
    Madden NFL 21 on next-gen consoles is undoubtedly an upgraded version of the previous generation, but it doesn’t make leaps and bounds to reinvent the franchise. Even though there are improved visuals and EA Tiburon implemented Next Gen stats, this still feels like Madden. A lot of the legacy issues are still here, but aren’t as apparent. When you have a series that thrives on eSports, it’s difficult to switch the formula. The controller feedback from the DualSense is the bright spot of the experience, but the visuals were already good on last gen and just get a further polish here. You’ll encounter changes you appreciate piece-by-piece, but when you finish a game, you’ll feel that it’s still just Madden.
    • 73 Metascore
    • 60 Critic Score
    There are genuine elements of greatness in Beyond Light, including an intriguing subplot that should have been the main campaign and a great raid, but it’s not enough to replace everything we’ve lost. Destiny 2: Beyond Light is another enjoyable Destiny adventure thanks to the lore and gameplay, but it does little to move Destiny 2 beyond the status quo.
    • 80 Metascore
    • 70 Critic Score
    Puyo Puyo Tetris 2 isn’t the game-changer that the first Puyo Puyo Tetris was. In fact, it’s just more of the same with extra toppings. The new characters, better presented Adventure mode and improved Lesson mode are all great additions, but it would have been better of more had been done to make everything else feel fresh and improved. The Skill Battle mode helps, but that mode is undercut by a poorly-implemented stats system and the existing disparity between Tetris and Puyo Puyo. With that in mind, Puyo Puyo Tetris 2 is better as an entry point for new fans than it is for older fans who already have the first game. It’s all the fun of the original, but there’s not enough new here to justify buying basically the same game all over again.
    • 50 Metascore
    • 60 Critic Score
    I wish I was able to play the original Rune II to see how bad it truly was and get a better sense of how much Rune II: Decapitation Edition improved it. At its core it’s a fun Viking hack and slash looter, like a third-person Borderlands set in the Viking age. It doesn’t achieve true greatness as it stands, with the technical issues not helping matters. But those aside, Rune II: Decapitation Edition is a fun, accessible game that’s better with friends, with potential to improve with future patching. The degree Studio 369 has improved the game isn’t something that can be personally ascertained, but it can faithfully be said that they did turn it into a game that’s not without its issues, but one where a good time can be found.
    • 74 Metascore
    • 70 Critic Score
    Angry Video Game Nerd I & II Deluxe is the perfect game collection for fans of the difficult 8-bit games and the Angry Video Game Nerd. That being said, while it’s a great game collection for people who fit that criteria, if you remove the character and humor it ends up being an average old-fashioned action game with a ridiculous difficulty level. Fans of the Nerd probably have this game already and are enjoying it but it seems like it would be a hard sell for anyone who isn’t into retro gaming and the Nerd. Still, from any objective standpoint this game is much better than having a buffalo take a diarrhea dump in your ear.
    • 61 Metascore
    • 60 Critic Score
    While an undeniably beautiful game to look at, the underlying technical issues hamper the presentation. Godfall stands as a decent first attempt at a new IP with solid ideas and great combat, but doesn’t stick the whole landing.
    • 74 Metascore
    • 70 Critic Score
    Melody of Memory succeeds as a fun, well-made rhythm game that successfully adapts Kingdom Hearts’ combat into the genre. The gameplay is fast, fluid and frantic, giving players a new way to experience the franchise’s excellent music. Though there isn’t much in the form of new worlds or music, it’s a one-stop-shop to listen to Yoko’s extraordinary music.
    • 82 Metascore
    • 70 Critic Score
    Sure, it does falter due to the frequently repetitive side quests that damage the pacing, but it remains an absolute joy. Gears Tactics offers a different pace for Gears fans, but at the same time, the same amount of gratifying combat they’ve come to expect.
    • 79 Metascore
    • 60 Critic Score
    DIRT 5 is a new terrain for Codemasters and it’s hard to say that it follows in the line of the previous series. This is meant for casual players to pick up and play and have fun. In this regard, it mostly works.
    • tbd Metascore
    • 60 Critic Score
    Ray’s the Dead is a mixed bag, but it’s a unique one with a lot of heart. Just be aware going in that it’s going to take effort to like the game as much as you wish you could.
    • 73 Metascore
    • 70 Critic Score
    The Dark Pictures Anthology: Little Hope is a notable improvement over Man of Medan, thanks to its vastly superior plot that manages to keep you hooked and interested in the characters as you try to keep them alive. Still, the over-reliance on quick-time events shows us that Supermassive still has more fine-tuning to do when it comes to The Dark Pictures Anthology if they want it to be a true masterpiece of horror. With any luck, next year’s House of Ashes will be even better and give us an even truer successor to Until Dawn’s crown.
    • 68 Metascore
    • 70 Critic Score
    The game does control well, but it’s an eyesore with low-end textures that would be more at home on a PS2 launch title than a new release in 2020. Thankfully, it does sound great with strong voice work from the newest Transformers series cast and its soundtrack gets the blood pumping when needed.
    • 76 Metascore
    • 60 Critic Score
    Watch Dogs: Legion is a bold move with a few highlights here and there, but still a disappointment that will have you going back to Watch Dogs 2 instead.
    • 79 Metascore
    • 70 Critic Score
    It’s off the beaten path of platformers, but it also has a free demo to check out and once you experience that, you’ll either be sold or you’ll know it’s not for you. If it clicks with you, it sticks with you, though, and Mad Rat Dead is a surprisingly addictive game that makes you think about things differently after you play it.
    • 67 Metascore
    • 50 Critic Score
    It’s oh so close to achieving high marks from a gameplay perspective, but it’s also hurt greatly by a lack of polish that makes it a hard product to recommend at launch. In time, there’s a chance we’ll see some improvements that tighten up some of its loose ends and while that’d be unlikely to fix every issue the game has, it may result in it being a more complete experience. As it stands, it feels like a half-baked product that succeeds in spite of its shortcomings, but still needs more work to be a must-buy pickup for either fans of the show or brawler fanatics alike.
    • 76 Metascore
    • 70 Critic Score
    Though Part One’s story does have quite a few twists and turns that’ll keep players interested, it ends too soon with too many threads left open. Doom Eternal: The Ancient Gods – Part One delivers more Doom Eternal and it can be a devilishly fun ride as long as that’s all you’re looking for out of an expansion.
    • 81 Metascore
    • 70 Critic Score
    Let’s be clear here: a tightly-crafted, bug free game that does exactly what it wants to do, Ghostrunner deserves an audience. The appeal might not be universal, but the art and style behind the game cannot be ignored. It really is good, despite a personal distaste for how it handles certain elements. If a killcam is implemented to help the player learn their mistakes, then this title becomes an easy recommendation. Until then, check out the demo; it’s a good representation of what the game is. Anyone who enjoys that will have a blast with Ghostrunner. In the meantime, I’ll be applying salve to my now-wounded ego.
    • 75 Metascore
    • 70 Critic Score
    The more die-hard fans of the first game may be able to get past the more frustrating elements of GONNER2, but others may be turned off by how cheap it can get at times. Still, the core gameplay is simple yet enjoyable, and like before, GONNER2 looks and sounds stunning. But the end result is like when you watch an older cartoon at a higher FPS: it’s faster, still pretty, and the content at the core is still the same, yet there’s still this awkward quality to it that’s just hard to ignore.
    • tbd Metascore
    • 70 Critic Score
    Pumpkin Jack has rough edges to it, but it still delivers a fun experience in spite of them. It’s very much a game that is greater than the sum of its parts. It has a wide array of gameplay styles to enjoy, with most well implemented. The action-platforming content is great, while the slower-paced tightrope-style sections are iffy due to some collision issues. Thankfully, the exploding puzzle sections help make up for this and the overall tone keeps things light-hearted and fun even with a dark, gothic look to the world and its inhabitants. It looks good and sounds even better and is a perfect pickup for anyone wanting a new 3D platformer who can accept less-than-perfect mechanics.
    • 61 Metascore
    • 70 Critic Score
    Zoids Wild: Blast Unleashed has come to do one thing: fight. Battle techniques built into gameplay have come a long way since the last arcade Zoids title, but Blast Unleashed manages to bring a strong, technical fighting emphasis to a long-running franchise.
    • 51 Metascore
    • 60 Critic Score
    If it weren’t for bad gunplay and aiming mechanics that have to be surmounted, Operation Blackout would be an easy recommend for the interested. As is, it does require a patient and forgiving player. Those that can find their way around this issue, though, will have a better time than the poor kid who got the Radar Rat.

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