Next Generation Magazine's Scores
- Games
For 96 reviews, this publication has graded:
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30% higher than the average critic
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5% same as the average critic
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65% lower than the average critic
On average, this publication grades 6.2 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
Highest review score: | Madden NFL 2002 | |
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Lowest review score: | Shrek |
Score distribution:
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Positive: 49 out of 96
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Mixed: 31 out of 96
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Negative: 16 out of 96
96
game
reviews
- By Date
- By Critic Score
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- Next Generation Magazine
Posted May 5, 2021 -
- Next Generation Magazine
Posted May 5, 2021 -
- Critic Score
It's that eclectic mix of gameplay and personality that makes this a must-play. [Nov 2001, p.105]- Next Generation Magazine
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- Next Generation Magazine
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- Critic Score
You get less than an hour of gameplay in the Maria subgame. Everything else is virtually identical to the PS2 version. [Jan 2002, p.35]- Next Generation Magazine
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- Critic Score
Great graphics, superb animation, and peerless TV-style presentation. [Jan 2002, p.28]- Next Generation Magazine
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- Critic Score
The ease of control and built-in tutorials keep everything surprisingly accessible – a very nice balance. [Jan 2002, p.31]- Next Generation Magazine
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- Critic Score
Few things are more tedious than a "sprawling RPG" without any real wit, style, or engaging characters. [Dec 2001, p.108]- Next Generation Magazine
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- Critic Score
A fun and quirky experience that may not be on as grand a scale as Nintendo’s flagship titles, but will still be fondly remembered for a long time. [Jan 2002, p.76]- Next Generation Magazine
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- Critic Score
Significant only as the most shameless incident of design burglary in recent memory. [Jan 2002, p.35]- Next Generation Magazine
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- Critic Score
Add an incredibly robust level editor, great multiplayer options, and the ability to rip your own tunes to Xbox’s hard drive, and you have a pretty damned cool game. [Jan 2002, p.32]- Next Generation Magazine
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- Critic Score
It’s a blast to play while it lasts. [Jan 2002, p.35]- Next Generation Magazine
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- Critic Score
Your mileage will vary with your patience. [Dec 2001, p.105]- Next Generation Magazine
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- Critic Score
This is not another button-mashing game; skill and artistry are equally involved. Give it a try and you’ll be hooked. [Jan 2002, p.78]- Next Generation Magazine
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- Next Generation Magazine
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- Critic Score
The first next-generation game to “get” what snowboarding is all about. [Jan 2002, p.32]- Next Generation Magazine
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- Critic Score
Inside the ring the experience is dulled by a horribly unpredictable camera and terribly flat, disjointed commentary. [Jan 2002, p.82]- Next Generation Magazine
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- Critic Score
Chock full of uninspiring graphics, plodding gameplay, and clumsy controls. [Jan 2002, p.35]- Next Generation Magazine
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- Critic Score
An undeniable blast to play..., [but] most of the tracks are just higher-poly versions of those in "Wave Race 64," and while they’ve been tweaked with new details and shortcuts, it still feels like a rehash. [Dec 2001, p.83]- Next Generation Magazine
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- Critic Score
The game gets a little repetitious. Luigi’s Mansion is short and fairly easy; it took us about 8 hours to beat it. [Dec 2001, p.82]- Next Generation Magazine
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- Critic Score
Not unlike "Crazy Taxi," you’ll have fun every time you play, but the concept gets tiring pretty quickly and you’ll want to step away for a while. [Dec 2001, p.83]- Next Generation Magazine
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- Critic Score
Manages to stay bland despite high speeds and lots of explosions. Go figure. [Jan 2002, p.31]- Next Generation Magazine
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- Critic Score
The new levels are good, but they aren’t that good. [Dec 2001, p.96]- Next Generation Magazine
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- Next Generation Magazine
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- Next Generation Magazine
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- Next Generation Magazine
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- Critic Score
Graphically…it is superior to both [Madden and 2K2], with the textures on the field looking particularly amazing. [Jan 2002, p.36]- Next Generation Magazine
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- Critic Score
What keeps FF from being a truly superb game are the vague onscreen instructions and the confusion that often results from cramming too many special effects onto the screen. [Jan 2002, p.26]- Next Generation Magazine
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- Critic Score
Expect a tough time; the computer AI is fierce, and a single mishap is often enough to cost you a race. [Jan 2002, p.28]- Next Generation Magazine
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- Critic Score
It’s not bad, but there’s really not anything new to see here. [Jan 2002, p.26]- Next Generation Magazine