Thunderbolt's Scores

  • Games
For 2,033 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Call of Duty 4: Modern Warfare
Lowest review score: 10 CSI: Crime Scene Investigation: Hard Evidence
Score distribution:
2,033 game reviews
    • 71 Metascore
    • 40 Critic Score
    The blue stuff could be an analogy for the game at large – unexpected, cool to look at, but utterly, maddeningly infuriating and with little resemblance to what the forces that birthed it set out to achieve.
    • 52 Metascore
    • 40 Critic Score
    This is another sad case of a cash-in title that will only appeal to absolute die-hard fans of the Transformers series and in particular the new film.
    • 71 Metascore
    • 40 Critic Score
    For ancient king and Elvish lord, Guardians of Middle-earth is stuck in the Mystical Bog of Latency Irritation. Its system's solidly built and there's the appearance of depth crying to be uncovered. However, those cries aren't being heard. This isn't the first time a multiplayer-only XBLA title has effectively been broken online. It deserved a better fate than this.
    • 63 Metascore
    • 40 Critic Score
    By trying to match up to juggernauts such Gears of War and Halo, Fracture ultimately becomes a prisoner shackled by predictability and poor design.
    • 49 Metascore
    • 40 Critic Score
    It's not a bad game, it's just one of the most tediously easy, generic and downright bland games of the year.
    • 63 Metascore
    • 40 Critic Score
    All in all, The Undergarden is definitely a game that is to be avoided by puzzle enthusiasts, ultra violent droogies, or people who like to be given a clear purpose before giving anything their attention.
    • 65 Metascore
    • 40 Critic Score
    It's far too long and tedious, allowing us to save along the way, when its old school appeal would have been better served by fewer levels, no saves and less repetition.
    • 62 Metascore
    • 40 Critic Score
    Despite its intriguing but flawed multiplayer suite, Kane & Lynch 2: Dog Days is one of the most underwhelming shooters of recent memory.
    • 61 Metascore
    • 40 Critic Score
    In a year beholden to console gaming's finest offerings, this is impossible to recommend.
    • 49 Metascore
    • 40 Critic Score
    It’s good value for money to those who are interested (It lasts about 8 hours and contains the biggest selection of unlockable concept art and character costumes I’ve ever seen), but even if it’s not as bad as you’d expect, it’s still pretty bad on the larger scale of platformers.
    • 48 Metascore
    • 40 Critic Score
    The story is interesting, but many of the scenes seem forced. Controlling the different characters could have been cool, but their movesets are pathetically underdeveloped.
    • 45 Metascore
    • 40 Critic Score
    From its stripping down of the series’ most successful gameplay elements to its obviously desperate addition of weapons and ‘street’ cool this is still a product of a development studio with a good imagination. But also, it seems, a lazy one only too happy to jump on the same GTA bandwagon that’s currently carrying way too many developers.
    • 51 Metascore
    • 40 Critic Score
    The silly parts in Stolen make up most of the game. There are some truly neat stealth bits but my feeling is that they were sloppily inserted into an adventure fraught with ridiculous AI hi-jinx and an unbelievable and really, negligible storyline.
    • 44 Metascore
    • 40 Critic Score
    There's no attempt here to take a risk and try something new, which may have turned the whole series around...If they couldn't be bothered to make the effort and create a decent game from the plastic soldier concept, why should we be bothered to play it?
    • 64 Metascore
    • 40 Critic Score
    Grasshopper has made one of their more mechanically satisfying titles, but to enjoy it you have to put up with all of the other muck. You’ll have to choose whether Killer is Dead is the loveless romance for you.
    • 52 Metascore
    • 40 Critic Score
    Generally, Rango is a much more disappointing game than it is actually bad. It's perfectly functional, and maybe even rarely enjoyable, but it fails to truly capitalize on the license and does little to differentiate itself from pretty much any other 3D platformer that's come before it.
    • 63 Metascore
    • 40 Critic Score
    Scarygirl is riddled with countless inherent flaws that make the game, in no simpler terms, bad.
    • 70 Metascore
    • 40 Critic Score
    Clearly a lot of love and effort has gone into making this game and both Endeavor Bros. and Monkube should be applauded for creating one of the best-looking and most endearing games on the casual market, but the fundamental gameplay issues cannot be ignored.
    • 45 Metascore
    • 40 Critic Score
    Whether you're fighting Gustav Graves, Blofeld, Oddjob or Sanchez, it's all done via these poorly disguised Quick Time Events. Every time a boss would step forward and assume the position, I cringed.
    • 61 Metascore
    • 40 Critic Score
    The game’s combat system needs an overhaul, the levels lack inspiration, and the presentation will make your eyes water. When compared with its contemporaries, this game lacks the shine and polish that gamers are expecting when they try out their DS for the first time. This is shameful way to start the new batch of DS games.
    • 70 Metascore
    • 40 Critic Score
    While its myriad of technical issues are certainly detrimental to anyone’s enjoyment, it’s the lack of ambition in reinventing its aging mechanics and tired mission design that leave Unity treading water.
    • 50 Metascore
    • 40 Critic Score
    Using the wind and terrain to your advantage, firing the cannons at the perfect time to launch the perfect assault; it could have been amazing. Disappointingly, with poor A.I, little replay value and poor use of the systems trademark features it’s turns out to be as entertaining as scurvy.
    • 52 Metascore
    • 40 Critic Score
    If you’re determined to see the purchase of the Voralberg toy factory finalized, you’d be better off accompanying Kate Walker on the unabridged PC version.
    • 58 Metascore
    • 40 Critic Score
    An unfortunate conclusion to a once promising trilogy.
    • 68 Metascore
    • 40 Critic Score
    Shamefully, Fists of Plastic won’t have you reliving your childhood memories for long, as the tiresome challenges and lack of online execution will have you beating yourself up quicker than you can fling your joypad across the room with dragon-punch shaped irritation.
    • 53 Metascore
    • 40 Critic Score
    It's a pity that a video game which attempts to revel in back to basics no nonsense escapism - through a hail of bullets and bodies - somehow ends up being more forgettable than the Black Ops campaign. And that's saying something.
    • 76 Metascore
    • 40 Critic Score
    This reckless, half-cocked release is not just insulting to the thousands of gamers who’ll pay full price to receive an inferior product that others will buy cut-price a few months down the line when it’s finally been chopped and changed into a playable state, but detrimental and damaging to a team of developers who clearly have a real passion and love for the games they create.
    • 67 Metascore
    • 40 Critic Score
    The character models in the cutscenes look embarrassingly poor, with Mary Jane not even looking like Kirsten Dunst and Tobey Maguire looking fat.
    • 55 Metascore
    • 40 Critic Score
    The story is a compelling piece that will drag most bookworms through the many gameplay obstacles, if only to find out what happens at the end, and truth be told it really is worth the wait. Problem is, you could just go and buy the novel and save having the experience marred by a disappointing effort of a game.
    • 85 Metascore
    • 40 Critic Score
    When you first take a gander at Daxter, you see a beautifully recreated Jak & Daxter game on the portable Playstation. Some thousand bug squishings later, you’ll realise that looks can be extremely deceiving.