Legendary Gary is a blast, an original and unique adventure with a delightful art style and a fantastic soundtrack. A somewhat legendary story of an ordinary man who tries to find his path in this strange, cold but also beautiful world.
Unlike anything I’ve ever played before, its unique mixture of fantasy and reality makes for a thought-provoking, sometimes uncomfortable, sometimes funny journey that often touches too close to home.
A game about a game within a game, Legendary Gary is weird and cool and utterly, genuinely unique. Some parts may be frighteningly familiar, and surprisingly emotional.
Over its five hour or so playtime, Legendary Gary managed to be one of the strangest gaming experiences I’ve had. I was initially enamored with its hand drawn art and goofy writing but eventually found myself genuinely invested in the story and floored by the ending. There’s a clear boatload of love that has gone into this tale of responsibility, demons and supermarket checkouts, and while its gameplay can feel a little repetitive at times, it more than makes up for it in irresistible charm.
The adventure section is deliberately lo-fi and banal, the RPG is episodic to fit within the remit of the narrative, and the battle system feels a little under-utilised. But, despite all of these apparent limitations, the game as a whole is really interesting and deserves to be experienced. Whether you’ve faced depression, are living a stagnated life, or are just interested in the interaction between real life and the stories we use to try and explain things, Legendary Gary is a fascinating take on the immersive nature of games. It is the very definition of an indie game, and well worth playing.