Description:
With licensed aircraft such as the F-14D and Tornado F3, and a strategic AI system where the course of the player’s actions directly affect their mission objectives, Ace Combat X: Skies of Deception allows the player to take on the role of an ace pilot trying to liberate his home country of Aurelia from its neighbor, Leasath. A country filled with secretive motives veiled behind long-internal conflicts, Leasath, has invaded and taken over Aurelia. Defending the invaded country, the player's mission is to take them to the battle-filled skies in order to take down the enemy and restore freedom and peace to his homeland. Rounding out the list of features, Ace Combat X: Skies of Deception allows players to tune their original aircrafts with parts unlocked in Campaign Mode to further enhance their flying experience. [Namco Bandai]
Initial Release Date: Oct 23, 2006
Publisher: Namco Bandai Games
-
Shusaku Chamoto
-
Produced By: cinematics producer: Digital Media Lab. Inc. staff
-
Taiki Homma
-
Produced By: localization producer: Namco Bandai Games America Inc.
-
Shigeru Yoshida
-
Produced By: opening CG movie producer: Digital Media Lab. Inc. staff
-
Jun Ikehara
-
Sound: sound editing: BISID Visual Sound Design
-
Shin Inoie
-
Special Effects: special effects: Studio 4C
-
Kazutoki Kono
-
Visual Effects: 2D graphic ceoncept art,visual supervisor
-
Harue Ono
-
Visual Effects: ink & paint: scenario cinematics
-
Nobuo Tomita
-
Production Management: production manager: Access Games Inc. staff
-
Swery
-
special thanks: Access Games Inc. staff