Exclusively looking at the gameplay of Angry Birds 2, this is the best Angry Birds yet. Throwing in additional randomization spices things up a bit, the "boss fights" are really neat, and all the other little additions here and there (Like fans, flowers that spit blocks for some reason, and other strange things) make playing the game a ton of fun.
Rovio has gone above and beyond making Angry Birds 2 the best entry in the series so far, from its polished-up graphics to the new challenges it has to offer.
An epic and remastered version of the classic Angry Birds! Red finally gains a cool hability, and we get a whole new character: Silver!
The music for each stage of the levels is extremely catchy and fun, the graphics and scenarios are rich in details and very attractive. The way the materials break and the buildings are destroyed and mark the scores are very satisfying too!
There is no way to be bored with so many new ways to play angry birds, like the arena, the daily challenge, the world tournament and the competition between the clans, that give you points and rewards to upgrade and buy skins to make your birds more effective.
Despite the fact that passing the level always guarantees you three stars doesn't mean that the game is easy and you will pass on first try. "Difficult" and boss levels are very challenging, and you face the constant risk of running out of birds in the new card system based on your score, so it's always a good idea to use one of the new power-ups.
We like almost everything new Angry Birds 2: cards, spells, levels with multiple scenarios, the bosses, awards, new skills and new look, connect with friends and arena mode. But we do not like the new free-to-play model and to wait or pay for new lives. Did not you could add the option to pay for the game to those who prefer?
Angry Birds 2 proves that the Angry formula is still fun, but Rovio isn't doing itself any favors by gating that fun left and right. Angry Birds is supposed to be a series you can just pick up and play, and I have no idea what they were thinking here -- other than "more money."
Angry Birds 2 shows everything that is wrong with free-to-play. The game balance is weaker, the boosters make the app pay-to-play and the independence on luck makes it impossible to play this game strategically.
This is it,the second best angry birds game ever(the first is bad piggies)and the main reason for that,is its **** choose your own bird,the grafics are incredible,even if that is not important,and the soundtrack altrough great,isnt that memorable,this is a must play for AB fans,puzzle gamers,and of course,i os games.NINE NINE NINE NINE NINE NINE
Rovio comes with a flashy, appealing, and addictive sequel to one of the most nostalgic games for some. But the problem is, Rovio fails to realize that a mobile game should be a fun, relatively stress-free pass time for when you're bored and only have your phone. This is ruined by heaping piles of events I've never seemed to be engaged in and microtransactions. Or worse yet, the 5 live system. It can be a blast to play, but Rovio is massively overestimating how immersed people are in mobile games.
I like this game but it is not the best in the seris. It lack the thing that made the original good. They have made it weird with getting potions and multiple levels in levels. You only get 5 lives every day so you can't even contiune and keep playing. It's become to big of a project that cost to much money which is probely why they have lives so they can **** money from you. It is fun but very different. I hope the next one is better and I would not recommend downloading it.
Angry Birds 2 is bad game, it is a downgrade from the original and here is why:
1. Level design: This level design is stupidly easy, it becomes a mindless game were all you have to do is just fling birds at buildings and pray that something hits those structures, and the reason for this because the game's levels are randomly generated making it a roguelike. While I do like the roguelike genera, for some reason it gets merged with other genera's that are NOT designed for roguelikes. There is no way to tell a bot how to create meaning full puzzles without them becoming boring and easy. Another problem with this is that because it is an roguelike, there is a new version of each level every time you re-start, meaning that it is impossible to practice them.
2. New stuff: Okay so there is tons of new stuff that this "sequel" brought to the table, all of witch ****. First lets start with the new bird, silver. She's fine can be useful some times but sense the level design is randomly generated, it mostly just ends up making her completely USELESS. Now there is the cosmetics, not really much to say about them, other than they look like they were stolen from PvZ 2. Now the arena its a multiplayer mode and its just as bad as the base game though you don't lose lives when you lose in this mode. In the tower of fortune you can get upgrades for your birds however you can not see any of the cards, and one of them is a pig card. If you get the pig card, you can watch an add to pass or pay with gems. Mighty Eagle's Bootcamp is just a shop, nothing else to say about this mode. And there is the daily challenge were you can lose lives unlike the arena. There are also spells that just make the game easer than it already is.
3. Microtransactions: Boy are there a lot of those... first of all there are the lives, you get 5 lives and you will lose 1 live every time you lose a level, and if you lose all of your lives. And the way you can get them back is either by paying real money or watch an add. You can get them back if you wait longer. This live system obviously just exists because MONEY!!! There is also a hatchling you can feed to get more feathers. This is disgusting. Because the game is manipulating kids to play this game more and if they don't feed the hatchling it will be sad and run away witch could make kids sad and cry.
4. Other stuff about the game: The game's areas look boring and bland. They all just look same. The other games had areas that were diverse and unique, it is very easy to tell 2 worlds apart in AB seasons, but in AB 2 all the worlds look like they were copy and pasted over and over. We also had to wait 3 full years for hal, bubbles and stella to be added back in the game, WHY?????
5. Similarities to other games: This game steals from so many other mobile games. First of all the level select screen looks like it was ripped straight from PvZ 2, the lives is taken from candy crush saga, AND THEY LITRALY JUST STOLE THE CLANS FETURE FROM CLASH OF CLANS AND CALLED IT CLANS, THEY DIDENT EVEN TRY TO HIDE IT. There are probably other stuff that rovio took from other games but I don't want to know because I don't want to support this company anymore by downloading it this crappy game.
6. (The last one) The fact Rovio called this, a "sequel": Now you may wonder why I say sequel in quotes. Well that is because an other game already got that title (according to Rovio) and in my opinion, is MUCH more deserving of the title Angry Birds 2. That game is AB seasons wicth is the TRUE Angry Birds 2, and AB rio witch is an Angry Birds 3. Now, how did these games already get that title of the an angry birds sequel? WELL in 2012 there was an Angry Birds game that released on Xbox, PS3 and the WII. It was titled "Angry Birds Trilogy" Keyword TRILLOGY. And what games were there? Angry Birds classic and Angry Birds Seasons and Angry Birds Rio. Or should I say THE TRUE ANGRY BIRDS 2 AND ANGRY BIRDS 3. So ya Rovio is just trying to act like Angry Birds never had a sequel before even though they put AB seasons and rio along with the original in a game called AB Trilogy.
Conclusion *Sigh* look, if this game was a spinoff like Angry Birds friends I would leave it alone, BUT since this game calls itself Angry Birds 2, it needs to feel like a sequel. But no instead we got a stupidly microtransactiony MESS that feels like EA made it. If you want a true Angry Birds sequel, go play Angry Birds seasons or rio since again, Rovio themselves confirmed that there sequels by putting them in a game called Angry Birds trilogy.
The physics are improved! The graphics and soundtrack are fantastic! The birds are further differentiated by strength against specific materials! The levels have elements of randomization! And the game has been balanced so as to optimally demand your money with every passing level. Didn't get any of the right birds to deal with the stone or wood towers you were randomly dealt? Just buy more cards! Missed your 3-star ranking? Buy more cards! Failed the level because of that one pig who decided to take off and hover overhead? Buy more cards!
It's a wonderfully fresh step forward for the franchise -- directly into a pit of money-hungry executives.
SummaryThe Angry Birds are back in the sequel to the biggest mobile game of all time! Angry Birds 2 starts a new era of addictive slingshot gameplay with stunning graphics, challenging multi-stage levels, scheming boss pigs and even more destruction.