Description:
Grey Goo is a real-time strategy game (RTS for short) with roots in classic strategy mechanics. Utilizing traditional base building as its core, the game aims to reinvent the modern standard of RTS gaming by placing emphasis on tactics over micro-management. By freeing players from having to issue hundreds of orders in a match, each decision is made more valuable and can mean the difference between victory and defeat.
Initial Release Date: Jan 23, 2015
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Ben Roye
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Produced By: associate producer
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Mario Aquaro
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Visual Effects: lead facial technical director: Axis Studios
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Igor Staritsin
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Visual Effects: cinematic digital matte artist,senior matte artist
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Paul Tobin
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Art Department: senior concept artist: Weta Workshop