- Summary: Assetto Corsa Competizione is the new official Blancpain GT Series videogame. Thanks to the extraordinary quality of simulation, the game will allow you to experience the real atmosphere of the FIA GT3 homologated championship, competing against official drivers, teams, cars and circuits.
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Assetto Corsa Competizione - Official Launch Trailer
Jun 7, 2019Assetto Corsa Competizione offers the best sim racing experience on the market in terms of feeling, immersion and handling. There's still room to polish and improve some features and add more content, but Kunos Simulazioni just had a burning start and goes straight to the first corner leading the group.
Jul 9, 2019It is far from the large numbers of other simulators in terms of content and great aspirations in online championships, but achieves seriousness in multiplayer racing thanks to its servers and entry requirements. A serious and challenging experience, but little bulky in content.
Sep 21, 2019This 1.0 release is definitely not the FINAL build of the game.. developers have said they do plan to develop the game further and they haveThis 1.0 release is definitely not the FINAL build of the game.. developers have said they do plan to develop the game further and they have plans to expand on content. will touch on that later..
I have been following the game since the day they showed us the trailer and till this day i have been reading forums and every single post literally :D (i know no life bla bla)
I am big fan of the game for couple of reasons. I LOVE GT3 cars... This game introduced me to Blancpain GT Series witch i have been following last 4 years. And its a great journey.. Amazing races.. crown jewel of them is SPA 24h my dream now is to attend one of those :)
Back on to the game review:
1.0 version of the game brings Official 2018 season content.. witch means 10 tracks and 18 cars(13 manufacturers)
and already confirmed FREE UPDATE later this year of 2019 season witch will bring 1 new track and 6-7 new cars confirmed by far.
laserscaned so you can feel every bump while driving..
each car has its own personality whole different driving adjustment when you switch from lambo to bentley lets say.. crazy how all cars act so different along with amazing details on them interactive interior where you can see buttons move and animation of driver doing it,rubber dirt,spot on details on liveries from real cars, even LED strips for endurance racing on cars were reproduced spot on as close to real life counterpart as possible.
Witch has real life driver coaching you trough the youngster program until you get approved to do full season racing.
And next to all that bunch of small options to fiddle around and create your own fun do as you wish no unlocking of content etc.
Sounds in the game are amazing. No comment.. ear bleeding from how loud some cars are...drooling how good some cars sound..and if you compare them to the real life footage they are spot on..
Multiplayer is a whole new level of the game. Your driving is scored on advanced rating witch is ruining on servers and by your skills you will be matched with people same skill for better racing experience.
Penalty system witch will not let cheaters go around that easy... (Good luck serving drive trough on SPA :D )
Online QUICK JOIN button, yes now there is quick join button where game will automatically find the best fitting serveer for you. Or if you already have your ratings worked out you can enter CP(competitive) servers where situation is more competitive etc.
or use good old Server Browser and find what you like and want :)
From my personal expirience MULTIPLAYER has been so much fun..doing public races doing closed in sessions races...its just hours and hours of fun for me.
Feeling of adrenaline rush when you are doing qualis and you end up on top places with just 0.1-3xx in between top 10
when you start doing formation lap..and hit green lights and you floor it... when you do longer races and fight for survival fight against the all odds... if you like that this game is definitely for you.. excitement when you have 2-3 corners of side by side driving.. hoohh..
Now if you want to listen what some people expectations were and their wishes did not get granted, (that the reason for so many negative reviews) people expected iRacing type of multiplayer for 25€ game and developers said they will not have that and people gone mad.. merge that with some youtubers covering that ♥♥♥♥♥torm and bam people that barely touched the game leaving reviews how game is bad..
Physics and FFB
Now this is touchy topic but its must.. I own a G27 (yes yes i know entry wheel not DD etc.)
I have it set so game feels so good on the wheel so i can feel all the car movement on the wheel little slip of the car i am on it and correcting it.. when i spin i can feel the rubber scraping the tarmac until car comes to a stop. Bumps curbs,you can feel it everything. FFB on G27 for me its perfect.. different wheels may differ but putting some time and setting up wheel is worth it.
¸Graphics/Weather/24h day and night cycle
Graphics is top notch...game looks amazing no doubt about it.. no racing game looks like this and delivers amount of detail ACC does.
Weather- most wanted feature from AC came to ACC and its RAIN. Developers really nailed it with this one.. Rain and driving on rain is scary AF. And i mean it..fighting a car trough the track even on wet tires(on stronger rain) its crazy and surreal feeling. You can feel the puddles on the FFB you can feel how your wheel is dancing on the track that does not have grip... you can f… Expand
May 5, 2020The game was half-baked upon "release", but since then Kunos have invested a crazy amount of work in it, to the point where it's currently theThe game was half-baked upon "release", but since then Kunos have invested a crazy amount of work in it, to the point where it's currently the best GT3 experience simracing has to offer.… Expand
Jul 18, 2019This is the state-of-the-art PC based motorsport simulation in terms of driving fidelity.
If you ever watched a GT race (with on-boards),This is the state-of-the-art PC based motorsport simulation in terms of driving fidelity.
If you ever watched a GT race (with on-boards), listened to the race commentaries and drivers interviews, you'll find yourself familiar with the subject after "driving" a fair amount of hours with the simulation. I am talking about driving constantly on the edge, with laptimes comparable to the real ones.
Racecar setup knowledge is a must if you want to shave off those tenths from your personal best or to adapt to the track dconditions altering tyres pressures and angles.
If you hope to jump in the cockpit of the one car you deem looking the coolest and immediately start sliding across the track exchanging door paint with your opponents, you're set onto a painful and excruciating path. Being fast is no joke, and takes skills, concentration and practice practice practice.
During the race you'll find yourself managing the tyres in order to keep your laptimes consistent.
Too aggressive with less than optimal track conditions? you get graining on the front.
Greedy traction control setting and hasty exiting corners? hot rears and eventual blistering.
Too optimistic on that bumpy kerb or corner cut? high risk of losing tyre pressure.
There are many other things that can go wrong. At first, the time loss is insignificant, but these events will sum up and you'll be forced to slow down at best. One hesitation, one mistake and you spin, flatspot your tyres..
This should give an idea of the accuracy of the simulation.
Unfortunately, being a PC software it has it share of quirks and bugs, mostly UI related, and despite of a competent AI (provided you're fast) the singleplayer experience feels somewhat still at a work-in-progress phase.
Patches come out regularly addressing a wide spectre of issues.
To sum up
- physics (being improved as I write)
- highly detailed laser-scanned tracks
- dynamic weather (Rain physics are superb)
- photorealistic visuals
- stable multiplayer
- advanced driver rating system
- detailed cars and liveries from 2018 Blancpain GT (2019 addon on its way)
- acceptable VR performance
- developers listen to the community
- Tyre model issues on some kerbs (being reworked with next patch 1.0.7)
- VR visuals (AA, shadows)
- UI bugs here and there
- Rating system currently not fully functional… Expand
Jun 4, 2019Kunos have created a truly special and ambitious simulator in ACC.
Thank you guys and gals at Kunos for having created such a distinct racingKunos have created a truly special and ambitious simulator in ACC.
Thank you guys and gals at Kunos for having created such a distinct racing sim!
... unfortunately it has its flaws especially if you are a VR aficionado!
The driving experience with my T300RS wheel was simply the best to date, great weight to the car, good feedback from all elements on track although I must agree with #MarkRace about the issue where clipping the curb feels VERY punishing!
The graphics are amazing but require a serious PC even to get medium spec graphics. Daylight and solo time trials are fine (@ 60fps 1440p on a i7 7700 cpu / gtx 1070) but add in 16 plus AI cars, night conditions and rain, it all comes to a stand still.
I primarily drive with a Rift and the same performance issues arise, great solo driving experience, add AI and I get a few corners that slow down, add any rain/night effects and it is simply unplayable.
The career is very narrow (compared to Project Cars 2) but functions fine in this category specific title. Car numbers should never be a factor since you know what you get in racing titles: either 600 cars that all feel the same or 10 cars that are full of character. This title is clearly the later and portrays them all very well, great job Kunos!
VR is the real sticky point (drops my review from an 8 to a 6)... VR UI is absolutely useless, clipping through the body work of my car, can't read anything. No real integration for typing (enter your driver name is the most dreaded activity: take off Rift, no UI on my PC monitor so type on keyboard, put on Rift, check name correct, take off, press TAB on keyboard to go to next text field, type, put on Rift, check OK, take off rift... etc) absolute nightmare! You might as well start career without VR and then restart game after first races in VR.
VR performance is really an issue, reducing the settings changes NOTHING to how bad the VR performance is.
Yet I love the feel and will go around and round the solo tracks in daylight for hours until they fix the performance in race / night / rain... or I get a Titan RTX with I9 CPU for a mere 3000$ just to play the full game.
Hope this helps, especially anyone willing to play this with low / mid end PC with VR... forget it!… Expand
Oct 23, 2019So much hope and so little delivery. This sim promised a lot and delivered well short of expectations. Forget the multiplayer expectations, weSo much hope and so little delivery. This sim promised a lot and delivered well short of expectations. Forget the multiplayer expectations, we all got over that. The AI is just woeful, the UI is clunky as anything, the variety is non-existant (but we know it was GT3 only, so that's fine), the multiplayer is a ghost town, but the VR.... the VR is just astoundingly, mindblowingly awful in every way.
Kunos have been very defensive about it when asked because they know that UE4 is not capable as a racing VR engine. They admitted that on their forums.
This sim is awful, Kunos have admitted that it can't be fixed in future due to the limitations of the engine and I have to say that despite the better FFB and laser scanned tracks, this is a step (or 10) backwards from the original AC.
We're now many patches in and all they've done is add more and more bugs.
Avoid it.… Expand
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