From mind blowing graphics and lighting effects and the brilliant experience of speed. The enormous amount of vehicle choices and racing options. Music choices out the whazoo, and stellar sound effects.
This game defines what makes a good RACING game. It's all about precision. Hardcore difficulty requires you to be better than abosolutely perfect. Very difficult, very fun, challenging but rewarding. No customisation, no assists. How it should be. A fair playing field, with the better cars require more car control skill. It is very fun to drive for both drifting and precision with a lot less focus on racing against the AI. If you're the kind of gamer who wants a game which is all about visuals and holding down the trigger rather than apex-perfect precision, than avoid this. If you want pure racing with fantastic driving mechanics which is purely centred around perfection, this is the best racing game EVER. Let's not forget that PGR 3 was released with the Xbox 360 in November 2005. And what a game. It was the first truly 7th generation racing game. It features party modes (as seen in DiRT 3) for a good mess with friends, split-screen local gameplay, a career mode, achievements, medals and a variety of modes & tracks for TrueSkill ranked matchmaking. Everything is pretty much perfectly designed- difficulty, driving physics, graphics, controls, cars, tracks, multiplayer (including tournaments), interior view (which not many games had at the time and even still not all do now) etc. Not only is this game flawless in everything it tries to, it's also a benchmark setter. The sense of speed and the graphics of interior car view still remain unmatched even by Forza 4.
The game’s absolutely jaw-dropping dashboard camera view provides a level of racing immersion that hasn’t been matched by any other racing game I’ve ever played, and that combined with the stunning visuals does bring enough next-gen flair and innovation to the mix to separate it from any current racing title on the market.
I have only owned this game for about two weeks, and I have to say that it is one of the best racing games I have played. Despite only have 80 cars as opposed to Project Gotham Racing 2's 100+, these cars are not only the rarest, but also have a great amount of detail. The real improvement to the series was the addition of the interior camera. It adds so much depth to the game, because now you can't necessarily see the next corner as clearly as an outside view. The photo mode is also a cool edition, you can get some really good shots. The only reason this game doesn't get a 10/10 is because of the music selection and the limited amount of cars. I hope to soon get Project Gotham 4 and do a hopefully positive review on that.
PGR 3 is a decent entry in the franchise,considering how bad the first 2 were.
PGR 3 has good handling **** cars all feel different to each other.There is a small selection of tracks,but can create your own tracks.This is a very welcome **** is a significant lack of cars though.
PGR 3 has aged pretty well since it's release in 2005,and it looked incredible at the time.
PGR 3's biggest sin is how uninspired and dull the career mode is.There is no spark,nothing to get it going.
PGR 3's sound design is great,but the soundtrack is uninspired
PGR 3 has a lot going for it,but the lack of content,boring career,and poor soundtrack hold it back.
Si on considère que c'était un jeu de lancement, graphiquement parlant PGR3 en met plein la vue, incontestablement. Même aujourd'hui il n'est pas ridicule (quoique très flou...) et les ralentis sont de bonne facture. La partie sonore est hélas très en retrait bien qu'un peu moins médiocre qu'un Gran Turismo. Jolies vues cockpit également qui compense un peu l'absence de vue capot mais après tout on est dans un jeu 100% arcade... comme tous les PGR évidemment. Tirer le frein à main à chaque virage devient un réflexe pavlovien...
ça reste plus ou moins distrayant un certain temps mais qu'on ne se méprenne pas, à côté d'un Forza cette jouabilité simpliste finit par lasser très vite malgré une tentative pour diversifier les épreuves (radar, cônes, kudos etc) L'épisode suivant (et final) PGR4 étant sensiblement moins emmerdant, ce PGR3 répétitif ne peut prétendre accéder à la moyenne, surtout après les deux premiers sur la première Xbox...
This was one of the original launch games for the Xbox 360 and people used it to prove how good the console could make games look. First off, while it does look pretty good, I felt like the game itself was complete garbage. Everyone got the same car, the fastest one in the game, and raced it over and over and it was awful online. The single player was the most repetitive and uninteresting modes around. I'm usually not so harsh on a game, but this one is just no fun at all.
SummaryThe original Kudos challenge: Powersliding, pulling off a 360, getting airtime, staying on the race line, drafting, and getting up on two wheels will earn gamers Kudos points for their style and skill. Take the wheel of more than 80 authentically modeled and licensed supercars from manufacturers such as Ferrari, Dodge, and Lamborghini wi...