Gomo Image
Metascore
50

Mixed or average reviews - based on 19 Critics What's this?

User Score
4.9

Generally unfavorable reviews- based on 25 Ratings

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  • Summary: Gomo is point'n'click exploration game created by Fishcow Studio. Help Gomo to save his best friend - dog Dingo on his journey.

Trailer

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Gomo Official Trailer
Score distribution:
  1. Positive: 0 out of 19
  2. Negative: 4 out of 19
  1. Jan 28, 2014
    60
    Gomo isn't a great example of the genre by any means, but it's nice to look at and a fun little diversion. I found it rather endearing.
  2. Dec 9, 2013
    60
    It’s short and easy without much variation, but there’s just enough charm and humour in Gomo to make it a worthwhile experience for fans of Machinarium clones.
  3. Dec 20, 2013
    60
    While presenting several interesting ideas in terms of style, Gomo is not convincing because of an evanescent gameplay and definitely not brilliant selection of puzzles.
  4. Dec 11, 2013
    50
    Most of its pieces fit tight together, but lasting just one hour and being quite easy, it's not the best option for graphic adventures fans.
  5. Jan 23, 2014
    50
    Sweet animation and charming character aside, Gomo is a lukewarm experience with an almost nonexistent duration and an irrelevant plot.
  6. Dec 24, 2013
    50
    Gomo does have some real charm in its simple yet appealing visuals and its strange sense of humour, but it is seriously lacking in the gameplay department.
  7. Dec 11, 2013
    30
    If given the choice between Gomo and another adventure game, choose the other one.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 0 out of 4
  2. Negative: 3 out of 4
  1. Oct 12, 2017
    7
    A short but cute, funny and enjoyable point and click adventure which is definitely fun to play for at least once.
    It's not hard as far as
    A short but cute, funny and enjoyable point and click adventure which is definitely fun to play for at least once.
    It's not hard as far as puzzles goes except a few ones that they need a little more attention. Artwork is simple but very pretty and kind of well detailed. I like things that happens in the background. Music and sound effects are also good and completely matched with the atmosphere of the game. All and all, it's a fun game and it worth the price tag specially if you buy in on sales!
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  2. Dec 13, 2013
    3
    It's definitely not a good game. I don't understand, why some indie developers are always making some games, like that. If you buy that game,It's definitely not a good game. I don't understand, why some indie developers are always making some games, like that. If you buy that game, you will face to another copy-past from Samorost series and some stylistics from Machinarium. This game is well drawn, really nice work by the game artists, but totally lack of any creative ideas, how to transform their skills into the nice gameplay. No story, just a Samorost cliche. No good puzzles, 80% of them are for 5 years old children, and it's supposed to be a good buy for that audience, but remaining 20% are completely illogical (like colored bricks quest) and unfriendly (like gem puzzle), anyway all this stuff I've seen a thousand times in any casual quests. The game is very very short you may finish it in 2 hours, if you will have any troubles with obvious quests, and that's very dissapointing. There is no interactive environment and the "humour" is totally sucks and unfunny! Music is not irritating, but not a great either.
    In general I can recommend this game only for children, and unfortunately it's another game, where you may be impressed by the ambiance or characters, but after some minutes you will be in frustration, because the game has no advantages and just a wasting of time.
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  3. Nov 26, 2017
    2
    Amateur lazy hour

    Gomo offers unimaginative minimalistic pictures, grating repetitive music, lame humour, unidentifiable objects, and above
    Amateur lazy hour

    Gomo offers unimaginative minimalistic pictures, grating repetitive music, lame humour, unidentifiable objects, and above all a tedious interface that forces you to click ten times all around the screen to move the protagonist before you can interact with something. Looks like the classic “one click to move to and interact with” approach was too hard to code.

    Being cheap doesn't make Gomo worth the buy : Plenty of free, better Flash casual games on the Web.
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  4. Jun 29, 2017
    2
    Discount machinarium.
    Amanita Design wannabe.
    Bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
    Discount machinarium.
    Amanita Design wannabe.

    Bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
    Expand

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