Alright so me with this game on my PC
represents the gaming industry caught up in its own
philosophies, also me in general feeling stuck. The
rating above my review represents death looming
above us. The 8 means that death
sometimes can party. Like when you party and
almost overdose. However, there are a bunch of
extra meanings. I mean, that was just the synopsis
Basically, if you look a little bit more closely there is
some dirt here. This actually represents how dirty we are
When I say we, I mean modern society, i.e. you, with its dirty
and hypocritical morals.
DAMN I'm on another plane of thinking.
Loved pretty much everything about this game, fair duration and difficulty, characters are pretty cool, art is awesome, music is also good. The type of humor really clicks with me but i understand it's not everyone's cup of tea. Some sequences were just too good to not give this game a 10.
If you’ve enjoyed adventure games before then you will enjoy this… if you haven’t really given adventure games a go, this is a great one to see just how well they can be made. There are quite a lot of laughs and the production quality is high… for the price you really can’t go wrong. Stick a balloon to your head or grab a 90’s metal band wig and get ready to drop some beats… go play Paradigm!
While playing Paradigm, I was having recollections of playing some of my favourite games of yesteryear. The surreal, yet hilarious characters could definitely become memorable pop-culture icons if this was made by a Triple-A development team with their huge marketing budgets. Paradigm does so many of the things that the golden era of point and click adventures did so well and makes it a worthwhile addition to the genre. The puzzles, the humorous storyline and characters, the fully voiced dialogue, the wonderful, somewhat retro visuals all combine to make Paradigm a modern day classic of its own. I sincerely hope that developer Jacob Janerka sees fit to produce a follow up title.
Funny and fresh from beginning to end, Paradigm is a traditional point-and-click adventure game full of heart and decapitated heads in jars. The Eastern European setting, great voice acting, and confident comedy shine throughout its roughly six hours. Relatively simple puzzles aside, Paradigm offers a fresh and memorable entry in a genre that I'm happy to see alive and well in 2017.
Paradigm is proof that quality isn’t the sole domain of big names and hefty budgets. Although the puzzles are a bit lackluster, the overall experience of the game makes it a must-have for fans of the genre. Players that enjoy absurdity and thrill at the idea geeky humor and internet memes brought to life will love Paradigm in all its weird and wonderful glory.
It's all true. This is the first adventure game since Monkey Island 2 that I played that really, in a modern way captures that feel, the humor, the escape to a new and bizarre world. The issue with other point n click indies often was their immersiveness, and trying too hard to be MI. Paradigm has its own meta-jokes and moved with the times, by accepting the modern world but setting it in a retro future sketchy 80's setting and with its adorable characters, it achieves wat others tried and didn't do: create a new original and hilarious experience. ONE LOVE. PS it also isn't short which is awesome and keeps doing meta stuff.
Paradigm is as if "Day of the Tentacle" and "Monkey Island" hooked up, forgot to use contraceptives, and spawned one of them darned meme-spewing millennial offspring that wears its heritage on its sleeve.
Paradigm is a love letter to the classic absurdist point-and-click comedy adventure, except it's that kind of super creepy love letter that's just a piece of paper with a bunch of letters cut out from magazines, and then proceeds to leave four more letters at your doorstep at odd times of the day.
It's not "just' a game--every element of Paradigm, starting from the difficulty settings, tutorial, and even the menu options, is part of the ride. For those seeking substance beyond the humor, don't fret; Paradigm delivers rewarding puzzles on top of the absurdity.
Ultimately, Paradigm feels like it ended just a little too early, as if some bit ended up on the cutting room floor before its official release--a common and understandable part of game dev, but still left me with an unshakeable feeling of *something* missing near the end.
Overall, for those seeking a classic, comedy adventure game experience in the vein of OG Lucas and Sierra/Dynamix productions, Paradigm is more than worth the price of admission and I thank Jacob Janerka and everybody involved with Paradigm the best in future endeavors for their creation.
The game is really fresh compared to other adventure games. It keeps surprising you with all the minigames and puns. You really don't know what will happen next, but you sure will be pleased with a number of puns there are in this game. One of the not so many examples of how to make the player keep exploring all the options and dialogues in an adventure game.
One thing is clear, the creator was too high when developing this game.
Out of this the story and puzzles are too linear.
Voice acting is terrible and lacks a lot of translation languages that's quite basic in a point and click game
SummaryParadigm is a surreal adventure game set in the strange and post apocalyptic Eastern European country of Krusz. Play as the handsome mutant, Paradigm, who's past comes back to haunt him in the form of a genetically engineered sloth that vomits candy.