In Death Image
Metascore
77

Generally favorable reviews - based on 6 Critic Reviews What's this?

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  • Summary: Created exclusively for VR, In Death is a Roguelite Shooter set in the godless afterlife. Battle through procedurally generated levels and dungeons in intense ranged combat, coupled with a unique locomotion system perfectly attuned to your fighting style.
Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Jul 23, 2020
    85
    Both versions of In Death - VR PC systems or Oculus Quest - keep the main strengths of the game, in the form of an "otherworldly" archery roguelite which is not afraid to raise the bar of difficulty in virtual reality. As in other cases, the developers of Sólfar Studios have swapped the best visual performance of the PC edition (for Rift, Rift S, Vive and Index) with the freedom offered by the all-in-one nature of Quest, in a game where the charisma of the setting still comes before the graphic details. The exploration progresses slowly and this lacks a bit of variety, but overall fun is guaranteed.
  2. Jul 24, 2020
    84
    An archery games in VR with a very solid, demanding and fun roguelite structure. Not for everyone, but luckily there is never pure frustration.
  3. Oct 3, 2018
    80
    In Death is an extremely difficult roguelike bow-shooter that is both extremely well realized and frustratingly hard. If you're into punishment, the seemingly infinite number of Purgatories that await ought to get you at least a little bit excited, because 'In Death' promises a constantly increasing level of difficulty along with cool unlocks as you die time and time again. Expect to put in a lot of time into your permanent sojourn in Purgatory to get the most out of it.
  4. Oct 15, 2018
    80
    In Death is a fantastic bow and arrow shooter that manages to stay fresh and challenging even after a dozen hours or more of gameplay. There isn’t much of a plot to speak of, but the procedurally generated level layouts and constantly evolving gallery of enemies and arrow types means the more you play and the farther you get, the more diverse and challenging the game becomes. As long as you don’t mind a hard fight that’s going to beat you down and kill you over and over, In Death is absolutely a surreal journey worth taking.
  5. Oct 5, 2018
    80
    In Death is a VR videogame for those that want a challenge. The level design and weapon handling are beautiful with soaring angelic structures emanating from the clouds, pin point accuracy for satisfying headshots. The devil seems to be in the details with In Death, offering rinse and repeat gameplay that will keep you coming back for more.
  6. Jul 24, 2020
    55
    I won’t sugarcoat things: I hated playing this game. But I recognize that part of my constant misery was due to the roguelite elements corralling gameplay into certain styles and rhythms. In Death: Unchained asks a lot of you, in terms of practice, patience, and persistence. When it comes to roguelites, I am mostly sapped of these things. But that doesn’t apply to everybody! You may hear my dire warnings as a clarion call, a war cry demanding your full attention. The lack of progression between runs, the unforgiving aiming system, and the complex controls all proved an insurmountable barrier. Hardier souls than myself are welcome to scale this mountain, but be warned: the ascent is a treacherous one. Download In Death: Unchained if you’re not afraid of a little suffering and strife mixed in with your satisfaction.
Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Jan 25, 2022
    10
    VR Dark Souls should be the name of this game. It's Fu$%ing hard. You unlock the more you get in the game. The only thing is, You have betterVR Dark Souls should be the name of this game. It's Fu$%ing hard. You unlock the more you get in the game. The only thing is, You have better odds of getting a date with Mia Khalifa then getting to the 2nd boss. It's hard but it's good. Kinda like my . . .
    The challenge in this game will make you keep coming back over and over after Death after Death!
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  2. Mar 28, 2022
    0
    This game is super tough in Oculus Quest console (VR).

    Pros: * Fun bow and arrow gameplay * Killing an enemy or getting a headshot is
    This game is super tough in Oculus Quest console (VR).

    Pros:

    * Fun bow and arrow gameplay

    * Killing an enemy or getting a headshot is extremely satisfying.

    Cons:

    * No casual setting. The game is always in hardcore mode. Health potions / special arrows are extremely overpriced. To make the game fun it would have been better if they were priced at 20% of the current prices and didn't have a price that exponentially scales up penalizing you for buying the items.

    * A slight amount of AI aim help would have made it a lot more fun (like in Pistol whip). I frequently found my arrows passing through the monster's groins, grazing the neck and other areas of their body. It is irritating when this happens. The least they could do is do the damage because I'm not really using a bow and arrow which would allow me to aim more consistently (because the resistance by the bow can allow you to pull in the same direction each time). Here even a 1 mm of hand movement can cause your arrow to be fired in a completely different direction.

    * Pulling your bow fully causes your hand to go out of screen area of the Quest. This can cause your arrow to point in a completely different direction than where it should. A solution can be to implement bow sizes based on your height

    * Archers can hit you straight on from a mile away. If an archer has spotted you they can shoot arrows directly at your head. It's ridiculous! A solution can be in lowermost difficulty don't have archers / mages etc. snipe directly at your head from a mile away. It's ridiculous and extremely frustrating when this happens because you can't aim so perfectly with a VR bow.

    * Plus they can teleport directly behind you which doesn't give any indication on the screen. Solution: have some red arrows pointing to enemies behind you or a 12oclock map that shows you red dots if enemies are nearby.

    * Enemies don't need to shoot teleport arrows. They can immediately teleport in the middle of their shots. Solution = give me a bookmark / recall option to me so that I can teleport instantly when needed.

    * Health could regenerate slowly in lowest difficulty. If you're someone who works a hectic day job and is looking for some casual relaxing fun, this ain't it.
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