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  • Summary: From creator Keiji Inafune and the makers of Metroid Prime comes the ReCore: Definitive Edition, an action-adventure crafted for a new generation. As one of the last humans, forge friendships with robotic companions and lead them on an epic adventure through a dynamic world.
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Recore Definitive Edition - Gamescom Trailer
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Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. Apr 17, 2018
    10
    I like this game, every moment and level inspire to continue to the end. very good
  2. Aug 29, 2017
    8
    Before the Definitive Version of this game. The game felt like a Early Access version of a game made in the Gamecube/ PlayStation 2 era ofBefore the Definitive Version of this game. The game felt like a Early Access version of a game made in the Gamecube/ PlayStation 2 era of games.

    Now that the definitive edition is out (and free to all old recore owners). It fixes a lot of the issues that were present in Recore and makes the game feel like an old school game. It reminds me of Megaman legends a little bit.
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  3. May 20, 2018
    7
    Desde el primer momento, Recore, fue un juego que me llamó la atención, pese a las malas críticas que tenía. Al poco de jugar, comencé a creerDesde el primer momento, Recore, fue un juego que me llamó la atención, pese a las malas críticas que tenía. Al poco de jugar, comencé a creer que todas las notas negativas que había recibido eran exageradas. Poco después empecé a coincidir con algunas de ellas, y finalmente, fue otro de esos juegos que acabas por desear acabar cuanto antes. No es un mal juego, y resulta divertido por momentos, pero en demasiadas ocasiones, tienes la sensación de estar haciendo lo mismo, una y otra vez, sin más motivación que subir de nivel a tu personaje, su arma y los núcleos de los robots, sin que nada te adorne un poco esa rutina. Expand
  4. Jan 29, 2019
    5
    ReCore is a mess from technical apsects, a quite poorly optimized and polished game, but underneath that mess still lurks a potentially goodReCore is a mess from technical apsects, a quite poorly optimized and polished game, but underneath that mess still lurks a potentially good game that still kept me playing for 20+ hours despite it all.

    I dont know what it is, the infamous Unity engine, developer incompotence or what, but the super annoyingly long loading times between game world sections, the constantly occuring stutter and occasional freezing during gameplay, lagging cutscenes, game minimizing to desktop all the damn time when youre using mouse controls, fair share of game crashes and game's resolution getting bugged that it gets stuck running in microscopic window, the massive memory leaks and stupendously high VRAM usage for its much much less than world class visuals. Inability to rebind mouse/kboard controls. Its just not accecptable and goes to show they did not care about the experience PC users would be having. Seriously with the backing from Microsoft, they atleast could've used a better engine, greedy bastards. So in the end all these issues drag the overall experience down by quite a lot.

    Gameplay wise things get more positive. The platforming is solid, action, even tho somewhat repetative, is still fun aswell. If only for the fact that tougher enemies can become really annoying since they pretty much lock onto you making evading them nearly impossible at times that result in one or two hit deaths, mostly due to lack of mobility from Joule's side, there needed to be some kind of extra option for sprinting so its easier to avoid locking on enemies, such as rogue K-9's which even with boosting catch up to you way too easily. Then there's an issue with flying enemy type FL-1R, higher level ones have an attack variant that is simply unavoidable, these pretty much kill you with 1 or 2 hits if you have no cover during fighting them. Ordering and fighting along your corebots felt satisfying aswell. The various dungeons, altough again somewhat repetative, were still worthwhile affairs that i completed them all.

    If there's any other praise to be given then it would be for the core bot companions, theyre really well animated, modelled and each have a distinct personality depending on the frame theyre in. Plus all the combinations of lethal attacks they got. Joule herself isnt bad either, she's far from a truly memorable character, but still a likeable one.

    Story is quite bare bones and relatively short, cutscenes are sparse. Youre forced to learn about what happaned before Joule's awakening through audio logs, i sadly couldnt find all of them even if i explored pretty much every nook and cranny of the game world. Still they offer interesting backdrop on events and a wider sense of the premise. Far Eden as a setting is pretty intriguing albeit feeling incomplete, you simply wish there was more narrative exposure. For what it is, the story still kept me hooked and engged. Game world also offers plenty of interesting locations and vistas.

    One last thing that i really struggled with was the end game levels, its not that i hate a challenge, simply the difficulty curve sky rockets compared to what you do in the base game, platforming becomes much more difficult, pretty much relying on trial a lot of the times, but its the small battle arenas in these levels that feature way too OP enemies that annoyed the hell out of me, plus stupid radiation that takes away your health while fighting them. Make sure you properly level up and strengthen your corebots before initiating the end game.

    Overall i would describe ReCore as a very rough gem, potential is there, just could've used more polish and care.
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  5. Dec 21, 2017
    4
    The definitive edition is unplayable. Key binds cannot be changed, and you're stuck with whatever the defaults are. If you have a multipleThe definitive edition is unplayable. Key binds cannot be changed, and you're stuck with whatever the defaults are. If you have a multiple monitor setup, the mouse is not locked, and will exit out of the game if you click away from the main screen. The graphics have been enhanced, but it's not worth it when you can't even play the game comfortably. The original game was ported rather poorly, and this definitive edition is another slap in the face. Shame on Microsoft for releasing it in this state. Expand