Steel Division 2 succeeds in its challenge of being more complete, epic and tedious. The Army General mode is the biggest addition, and is challenging enough that it should keep strategists on their toes for a while. The available arsenal is colossal, and can be modified in depth so that players can have fun in Skirmish mode on its 28 maps — some of which are gigantic. It's a beautiful, well-finished game, with its only downsides being the poor pathing of the AI and cruel lack of a tutorial for newcomers.
Steel Division 2 is a deep and complex wargame, a lot more massive than the first game. Sadly it doesn't propose workshop at launch and it's a big problem because the first game survived mostly thanks to the mods.
The game is well optimized, the setting of the game in 1944 is very pleasant and gives the possibility of many theatres of war. I like the game very much and recommend it
Steel Division 2 is a rich and complex strategy with plenty to offer those who can put the time into learning its intricacies. The fact that it’s so detailed makes the lack of a tutorial even more frustrating. Yet, I must admit, once I ‘got it’ I was having quite a lot of fun. I’m still yet to win a multiplayer match, and with the fanbase that developer Eugen has built up, it seems unlikely I ever will. If you’re already a fan of their work, you’ve probably already bought this. If you aren’t, but you are the sort of person who likes to wade into the thick of things, you’ll find that climbing the difficulty curve is far from a tankless task.
Steel Division is still the best at its best. The addition of the Eastern Front is a very appetizing content for it's community. However, the rest of the novelties are either expendable or do not work. That makes it difficult to justify this second installment as such. It would have been more appropriate to launch it as a great DLC, thus avoiding further fracturing of the player community.
Historical accuracy, and the sheer number of units and scale of the map notwithstanding, Steel Division 2's offensive gets bogged down due to its cluttered UI, confusing layout, and repetitive battles. It does have solid foundations perfect for more improvements in the future.
Steel Division 2 suffers from tons of issues, but if you somehow manage to get past them, you'll realize the potential behind it and how Eugan can make it a lot better if they are committed enough.
I liked it. Hard to learn, fun to play - that's about this game. Compared to SD Normandy 44, the new game in the series has become larger, the visuals have become more realistic. Army General mode is awesome with a unique experience. I like how they added the Russian side of the conflict, and the Baltic, Romania, Finland. Because of this, the new part has become larger not only in the gameplay, due to the large number of units under control and large maps, but also more diverse in the choice of the nation. I would also like to note that if you do not have DLC, this does not affect the experience in multiplayer. Even the basic set of armies (which is very extensive) can be played comfortably. The one thing that disappointed me was the new interface, which became more similar to the Wargame series. Personally, I liked the interface of the first part of SD. Also a minus for me is the lack of city battles, as it was in the first part. All battles take place either in the forest, fields or in the villages. My final mark is 9.5 points. Round 10. The best WW2 RTS for today. Me and my friends are enjoying this game.
I quite like this game and I am doing well in it, but I prefer playing it purely singleplayer. Game can be really frustrating. Even on lower difficulties, the AI doesn't give the player any rest and cheats. It would be necessary for the AI to slow down a bit, especially in large maps. AI artillery really cheats. I spam artillery with the command to target enemy artillery, give it a commander, and still the AI always manages to destroy my arti ,while also managing to wipe out all my commanders and supply trucks across the map. The enemy's air force always seems to be 10 times superior to mine. I send a quick elite fighter plane and it gets shot down by a jeep with machine gun. I have 3x20mm flak guns with a commander next to them and the enemy just flies by and retreats.
AI anti-tank guns are better and more dangerous than heavy tanks. They have disgusting accuracy and can wipe out both tanks and infantry. I really wish that when my supplies run out in a truck, I could withdraw it behind the front and call it back in some time. I would like the option to create my own deck (just for fun experimenting) because tank divisions usually have too little and poor infantry.
The air force should be redesigned to be a bit more usable against AI. As it is now, the player has to eliminate enemy airforce by baiting them to AA. I usually use CAS and Air Force only in the third phase, when I have destroyed the enemy Air Force with AA.
Slow CAS planes like the Stuka are not very usable when they get shot down by a gaz.
It would also be nice if I made an infantry division with low anti-tank capabilities, for the AI to deploy something adequate against me instead of elite IS2 spam which I have no chance of destroying.
Furthermore, it would be nice to have some dynamic campaign where the player would occupy the map and build their own deck, do some exploration, etc. I would lower the support tree prices.
I don't like the general mode.
Since first part Allies are stronger,easier and have better decks.
This time they are really laid up. Broken mechanics, only 3~4 maps' tons of bug. If you realy wana play smart ass game buy RED DRAGON and enjoy yourself with a quality game product. Steel Division 2 is just low qualaty game which parasitism on the famous of previous games. And you will not find bad coment in steam forum the agressory banned any bad or netrual review there,
Eastern front of WW2 was where the real fighting took place yet its implementation was too bad. When you play multiplayer you can understand why there is an escalation mechanic but why would they put it into campaign where forces already exist on the map? Even if Red Dragon was an old game , it had far better graphics and effects than this one. I hate projetiles like it was a cartoon. Campaign missions were just grinding same battles over and over. This is not the way to go EUGEN.
SummarySteel Division 2 is a historically-accurate WW2 real-time strategy game set on the Eastern Front. Features 1:1-scale turn-based army management and real-time tactical battles with thousands of men at your order.