- Publisher: DreamCatcher Interactive
- Release Date: Jun 25, 2007

- Summary:
- Developer: 4Head Studios
- Genre(s): Strategy, Real-Time, Historic, General, Historic
- # of players: 8 Online
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 0 out of 6
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Mixed: 6 out of 6
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Negative: 0 out of 6
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The Guild 2: Pirates of the European Seas does justice to the franchise and certainly shows in the areas it has listened to the community.
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PC GamerStarting a medieval crime family may not be everyone's idea of fun, but for those who are willing to place a daggar in a rival's back or to bribe a magistrate to get ahead, Pirates is a worthwhile expansion to its predecessor. [Oct 2007, p.70]
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PC Gamer UKNew ideas save this buggy oddity from walking the plank...just. [Aug 2007, p.87]
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PC Zone UKToo much micro-management with virtually zero autonomy and common sense. [Oct 2007, p.85]
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It's a second-verse-same-as-the-first stand-alone expansion that adds seafaring jobs but fails to correct any of the issues of the original game.
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The Guild 2 works just fine with its original four classes, but toss in three bor-ing derivatives and it veers toward generic.
Score distribution:
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Positive: 3 out of 5
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Mixed: 1 out of 5
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Negative: 1 out of 5
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Feb 28, 2012
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MikeS.Dec 23, 2007
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Mar 5, 2012
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RobertW.Aug 1, 2007Extremely slow play- playing on Alienware desktop and laptop. Way too laggy. Otherwise, worth the money.
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MeestykAug 23, 2007
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