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Generally favorable reviews - based on 7 Critic Reviews What's this?

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Generally favorable reviews- based on 6 Ratings

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  • Summary: Become a powerful Wizard and take fate into your own hands! Immerse yourself in a beautiful fantasy world and use motion controllers to destroy your enemies by weaving elemental magic!
Score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
  1. Mar 12, 2018
    For making excellent use of the VR controllers The Wizards is fantastic for any magic fan, adding free movement also puts it in the esteemed group of games giving gamers the choice (if free movement isn’t for you, you can still use teleport and in some cases a mix of both will likely work best). There’s a lot of fun to be had here and it’s very satisfying to fling a fireball from your hands at a statue standing tall and watch it tumble forward and crash on the ground.
  2. Apr 2, 2018
    With a great balance between playability, ominous ambiance, and well-designed VR elements like mobility and weaponry, The Wizards is an excellent model of the compelling and enjoyable things that can be done with VR. It is attractive and enticing without being too easy or too hard. Level designs are challenging but fair, although they may not feel that way at first exposure.
  3. Mar 8, 2018
    The Wizards uses the VR in a very satisfying way and it’s a "magic" shooter that does not give up a bit of exploration, narration and GdR elements.
  4. Mar 8, 2018
    What Carbon Studio has done is combine its knowledge from debut VR title Alice VR and the months of Early Access development and distilled it into The Wizards. If you want to feel like an all-powerful sorcerer then The Wizards is up there with the best, an entertaining adventure that will make non-VR players jealous.
  5. Mar 14, 2018
    There are plenty of archery, wave-based, and shooter VR titles out there, but none that scratch the spellcasting itch. Thankfully, The Wizards fills that gap with style. What it may occasionally lack in finesse, it makes up for in style, voice work, and gameplay. The Wizards is a solid addition to any VR library.
  6. Mar 8, 2018
    On the gamut of magic-based first-person action games, The Wizards is definitely one of the better ones. Its spell-casting system is interactive without being too cumbersome and the campaign mode packs a decent amount of content. Plenty of collectibles, a replayable Arena mode, and lots of mission augmentations add up to this being one of the best ways to live out your most fantastical magical fantasies in VR. We just wanted more and preferably multiplayer of some kind.
  7. Jan 14, 2019
    The Wizards is generally a good VR action-adventure title. Using some imaginative and intuitive controls to cast spells, it does an excellent job of making the player feel like they are indeed controlling a powerful wizard. The narrator is brilliant, and there are some really special effects and sights to see. However, things are let down slightly by the overall length of the game, which can be polished off in just a few hours. Additionally, many of the landscapes and levels have the habit of merging together due to how similar in style they look to one another, with only small bits of variety. It isn't the cheapest adventure on the market, but certainly one to pick up if a fan of this genre.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Apr 22, 2019
    The Wizards is fun spell slinging VR action-adventure. There are no other games of this genre among well known titles, so it is quite a uniqueThe Wizards is fun spell slinging VR action-adventure. There are no other games of this genre among well known titles, so it is quite a unique experience.

    + Great pacing. Main campaign keeps juggling action, puzzles and exploration and never gets boring
    + Gesture-based spellcasting is an awesome idea. Really made me wish for something more complex, like rune-based magic of Arx Fatalis
    + Nice environments and bosses. Giant structures and creatures look really impressive in VR, and everything in this game is huge)
    + Flexible difficulty settings via score modifiers like in Bastion or Sairento VR

    - Targeting is really wonky on any auto-aim settings. It's especially annoying when using bow spell, since any auto-aim is unnecessary for bow combat
    - Visuals could be better, especially enemy animations
    - Slow start: you begin the game with only 3 spells, two of which are just summoning shield and bow