For making excellent use of the VR controllers The Wizards is fantastic for any magic fan, adding free movement also puts it in the esteemed group of games giving gamers the choice (if free movement isn’t for you, you can still use teleport and in some cases a mix of both will likely work best). There’s a lot of fun to be had here and it’s very satisfying to fling a fireball from your hands at a statue standing tall and watch it tumble forward and crash on the ground.
With a great balance between playability, ominous ambiance, and well-designed VR elements like mobility and weaponry, The Wizards is an excellent model of the compelling and enjoyable things that can be done with VR. It is attractive and enticing without being too easy or too hard. Level designs are challenging but fair, although they may not feel that way at first exposure.
There are plenty of archery, wave-based, and shooter VR titles out there, but none that scratch the spellcasting itch. Thankfully, The Wizards fills that gap with style. What it may occasionally lack in finesse, it makes up for in style, voice work, and gameplay. The Wizards is a solid addition to any VR library.
What Carbon Studio has done is combine its knowledge from debut VR title Alice VR and the months of Early Access development and distilled it into The Wizards. If you want to feel like an all-powerful sorcerer then The Wizards is up there with the best, an entertaining adventure that will make non-VR players jealous.
The Wizards is generally a good VR action-adventure title. Using some imaginative and intuitive controls to cast spells, it does an excellent job of making the player feel like they are indeed controlling a powerful wizard. The narrator is brilliant, and there are some really special effects and sights to see. However, things are let down slightly by the overall length of the game, which can be polished off in just a few hours. Additionally, many of the landscapes and levels have the habit of merging together due to how similar in style they look to one another, with only small bits of variety. It isn't the cheapest adventure on the market, but certainly one to pick up if a fan of this genre.
On the gamut of magic-based first-person action games, The Wizards is definitely one of the better ones. Its spell-casting system is interactive without being too cumbersome and the campaign mode packs a decent amount of content. Plenty of collectibles, a replayable Arena mode, and lots of mission augmentations add up to this being one of the best ways to live out your most fantastical magical fantasies in VR. We just wanted more and preferably multiplayer of some kind.