Thief: Deadly Shadows Image
Metascore
85

Generally favorable reviews - based on 45 Critic Reviews What's this?

User Score
8.3

Generally favorable reviews- based on 320 Ratings

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  • Summary: In Thief: Deadly Shadows, gamers once again take on the role of Garrett, a master thief. Garrett is rarely seen, never caught and capable of breaking into the most ingeniously secured places. Garrett steals from the wealthy and gives to himself, making his living in the dark and forebodingIn Thief: Deadly Shadows, gamers once again take on the role of Garrett, a master thief. Garrett is rarely seen, never caught and capable of breaking into the most ingeniously secured places. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Preferring to be left alone to ply his trade, prophecies of an impending Dark Age dictate a different plan for the thief. In Garrett?s efforts to prevent this approaching Dark Age, he has inadvertently roused an ancient hidden evil. Without allies, Garrett finds himself standing alone between the City and the forces that would crush it. [Eidos Interactive] Expand
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Thief: Deadly Shadows Cutscene 1
Score distribution:
  1. Positive: 41 out of 45
  2. Negative: 0 out of 45
  1. I have never seen a game use light the way Deadly Shadows does, nor have I seen such realistic environments rendered on the fly. For those who can get it to work well on their systems, this is an astounding visual experience.
  2. Thief contains a level more terrifying than anything we've ever encountered before. [Aug 2004, p.76]
  3. Even though some of Ion’s design decisions, like the removal of the rope arrow and the inclusion of the third-person camera, will disappoint purists, it would be difficult for anyone to deny what a splendid experience this release is.
  4. Play Magazine
    83
    This is a case where the synergy between compelling gameplay and environment design, enabled by great technology, is too important to compromise. [July 2004, p.74]
  5. Any fan of stealth games needs to pick this one up and try to look past the technical issues to the excellent gameplay and sense of style beneath.
  6. GMR Magazine
    80
    Deadly Shadows sticks closely to the formula, albeit with a highly refined touch. [Aug 2004, p.101]
  7. The biggest fault I found in Deadly Shadows is the A.I. The guard’s awareness at one point can be very high, but then in other situations you’d think he was deaf.

See all 45 Critic Reviews

Score distribution:
  1. Positive: 41 out of 61
  2. Negative: 9 out of 61
  1. Nov 30, 2013
    10
    The third installment in the greatest video game series of all time is extremely engaging. It is full of twists and has one of the scariestThe third installment in the greatest video game series of all time is extremely engaging. It is full of twists and has one of the scariest levels in all of video games. Expand
  2. MoneyGanster
    May 27, 2004
    10
    Sweet. Like theif 1 and 2, really good.
  3. May 7, 2011
    10
    I love all of the thief games they are entertaining with interesting stories. This is a good game if you like to use strategy and be naughty.I love all of the thief games they are entertaining with interesting stories. This is a good game if you like to use strategy and be naughty. :p Not a run up and kill stuff and make everything explode sort of game. Hours of fun and glory. Expand
  4. JaredL.
    Apr 9, 2007
    9
    After playing the first two titles over and over, I can't say how pleased I was with their follow up. The best stealth action game to be After playing the first two titles over and over, I can't say how pleased I was with their follow up. The best stealth action game to be released in a long time. Expand
  5. OldSkull
    Nov 18, 2009
    8
    I would sign under what Reiver wrote, but there is a Shalebridge Cradle (one of most scary locations in games), Garret by Stephen Russel and I would sign under what Reiver wrote, but there is a Shalebridge Cradle (one of most scary locations in games), Garret by Stephen Russel and sound by Eric Brosius. Game is very buggy, there is no AI, there is AS (Artificial Stupidity), very linear, without true darkness (everything is glowing blue), with many unlogical situations (Pagans under Hammers nose, masacres on streets, Keepers who are really blind and stupid, Enforcers killing innocents etc.), but still: "among the blind, the one-eyed man is king" - there is a lack of true stealth games (btw: Garrett has only one eye). Expand
  6. BlakeM
    Jan 13, 2010
    6
    It's a great basic engine, and I always had heaps of fun running around the city robbing people and places, but about a quarter way It's a great basic engine, and I always had heaps of fun running around the city robbing people and places, but about a quarter way through the plotline goes pants-on-head stupid and the game suffers for it. I wanted the game to be like the first two or three levels, but once you've robbed the Hammerite cathedral the game apparently feels the need to include strange monsters and the like, none of whom respond well to a whack on the back of the head. It would have been one of my very favorite games - and is in my imagination, regardless - but, sheesh... The game starts off as nothing short of revolutionary, but unfortunately goes downhill fast as soon as the zombies pop up. Expand
  7. Demo
    Jul 22, 2009
    0
    Crashes, crashes, and more crashes. I finished the first mission but now can't get past the opening screen. Tried all the affinity Crashes, crashes, and more crashes. I finished the first mission but now can't get past the opening screen. Tried all the affinity hacks, etc. that I could find on the web but no dice. I am severely disappointed in this game, it ought to be a crime to sell something this lame and without any support past the ancient v1.1 upgrade. Expand

See all 61 User Reviews