- Summary: Unleash the force of the most lethal agent to ever exist. You are Sam Fisher, and you've been granted the ultimate license to protect innocents against an array of global terror attacks known as Blacklist - the freedom to use limitless power, to bend or break virtually every law, and to riseUnleash the force of the most lethal agent to ever exist. You are Sam Fisher, and you've been granted the ultimate license to protect innocents against an array of global terror attacks known as Blacklist - the freedom to use limitless power, to bend or break virtually every law, and to rise to the level of the world's most lethal operative. If you are successful, the President of the United States will deny your existence. If you fail, millions will likely face their deaths.… Expand
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Deadly Abilities - Tom Clancy's Splinter Cell: Blacklist Trailer
Sep 19, 2013Fisher’s annoyingly sulky character, questionable controls when it comes to grabbing people next to doors, traditionally daft ending level and the buggy Uplay services – these are pretty much all the sins of Blacklist. They can be easily forgiven because the rest of the game is stealth action goodness.
Dec 12, 2013Splinter Cell Blacklist is one of the better entries in the long lived spy-saga. It offers great gameplay choices and sneaking is heavily rewarded. On top of that the multiplayer is also confidently crafted. The one thing lacking is the banal story with flat characterization that hinders Splinter Cell Blacklist from reaching any narrative high points.
PC PowerPlaySep 25, 2013Though it lacks the subdued intelligence of Chaos Theory, there's still some cracking good sneaking to be had. [Oct 2013, p.92]
Aug 20, 2013If you liked any of the previous splinter cells you will enjoy this game, the voice change takes some getting used to but its a splinter cellIf you liked any of the previous splinter cells you will enjoy this game, the voice change takes some getting used to but its a splinter cell with the stealth element back!… Expand
Sep 1, 2013Single player:
Solid story, good graphics. The missions are mostly fun and there is a lot variation between the stages.
Coop: I played theSingle player:
Solid story, good graphics. The missions are mostly fun and there is a lot variation between the stages.
I played the missions with my brother on realistic using team speak. We had a lot of fun even though we died a lot at first.
Multi player: This is the most fun I've had with playing competitive matches in a long time. At first, there are a lot of gadgets and weapons to unlock. Unfortunately, it doesn't take too long to unlock almost everything because the amount of money given after each mission (SP, Coop and MP) is too high.
The matches per se are thrilling and fun.
A few negative aspects though: Firstly, the game is full of little glitches. They don't really bother me and should be fixed pretty soon. Secondly, we encountered a lot of disconnects and crashes during the Spies vs Mercs matches. This on the other hand was annoying and frustrating.
All in all I can only recommend this game since it is in my eyes a great package of solo, coop and multiplayer game.… Expand
Aug 24, 2013Seeing as how Splinter Cell is one of my all time favourite series and I was super hyped for Blacklist, I felt compelled to write my firstSeeing as how Splinter Cell is one of my all time favourite series and I was super hyped for Blacklist, I felt compelled to write my first metacritic review. God, just the thought alone makes me shudder, but here it goes.
Now I have to start by saying, I'll NOT be reviewing the multiplayer aspects of the game, as I mainly play Singleplayer modes.
As it stands, Blacklist is a clear improvement over Conviction, which was a fantastic game, albeit somewhat "casual". As far as SC (Splinter Cell) games go.
Having to approach a situation with a tactical eye, rather than snapping the first guy's neck and going on an execution spree is a welcome change from the previous entry into the game. This is further emphasized by rewards for adapting a certain play style.
Ghost, where you slip past enemy lines using non-lethal tactics, Panther, where you are still stealthy but stabbing dudes left and right, or Action where you are basically Rambo, shooting everything that moves and using a whole bunch of C4.
Based on your style you get awarded cash and a score. Obviously, you use the cash to improve your gear and your score ranks you on global leaderboards.
Gear customization has been improved, allowing you to get better suits, googles, gadgets and weapons. All catering to your specific playstyle. Not only that, but Sam's new flying headquarters, a modified cargo plane, the Paladin, can also be improved to unlock further customization and new gadgets. To top it all off, you can store up to 3 loadouts, to swiftly switch between gear depending on how you want to approach a mission.
The only negatives regarding customization is that once you get your level 2 Stealth suit and a silenced sniper rifle, the game becomes a cakewalk. Snap a neck, mark and execute the rest from afar.
Now I have to mention bugs plaguing the game as of today. It's mostly to do with collision detection and the context sensitive actions.
Time and time again I'd try to lure a guard around the corner. As he was making his way to his death, he'd randomly get stuck on nothing, walking in place. Which gave me a laugh.
In regards to the context sensitive actions, more often than not as I was hiding in a room by a door. As my next prey approached I pressed "E" to slit his throat and low and behold, Sam stepped into the door and decided to instead close the door. Which clipping through the enemy, which of course prompted an alarm, bringing in reinforcements and/or instant mission failure.
However I'm afraid the negatives don't stop there.
Regardless of Ubisoft's latest patch, Alt Tabbing doesn't work. That's a solid fact. Dare alt tab in the middle of an op, and your game has a tendency for locking up., WITHOUT saving your checkpoint. But it's a broken system in itself, as somehow, the progression of bonus objectives WOULD be saved.
Speaking of checkpoints, they are few and far in between. Some of the more time consuming missions would throw you back some good ten to fifteen minutes if you had to quit and leave your PC.
But I feel I bad mouthed the game long enough. Let's talk about something good again.
Seeing as this is the PC version, and we are the PC master race, I'm happy to report that the game sports beautiful DX11 HD textures. That is if your rig can handle it. But even on lower DX settings the game still looks beautiful. The sound design and attention to detail in the environment is through the roof. Cobwebs hanging off the ceiling and that sort of stuff.
Now, environments. Sadly, this game decided to go the Modern FPS route. The first two main missions and a good bunch of the side missions take place in the middle east. Everything is brown and full of rats. Talk about stereotypes.
But thankfully, later on the settings change up quite a bit.
It's safe to say that was the saving grace for this game, as I'd have demanded a refund if for the next ten hours I had to sneak around arid, brown hills hunting evil brown people who are evil because they are evil.
But thankfully that wasn't the case. The story is solid, if not somewhat overused. Evil mercenaries wanting the US to change its ways. Twist, not really.
Now we have to talk about this. Because everyone is talking about this. The voice actor for Sam is no longer Michael Ironside.
The new guy, Eric Johnson does an OK job as Sam. However he is clearly not Sam. At least not the Sam we knew. He no longer sounds like a veteran who has seen some sh&t and saved the world over and over again, but instead your run of the mill American action hero. Who is out doing patriot stuff on friday nights.
To conclude, Blacklist is an amazing stealth game. But if you look further the game clearly has some problems. Mainly stability. It is obviously a very hasty console port.
For that, this game gets a 7 out of 10 from me. In my books, a seven means "Good". Not average, not very good. Just plain Good.… Expand
Aug 28, 2013Splinter Cell: Blacklist are somewhere between the old Splinter Cell and the Splinter Cell: Conviction. But this game takes you by the handSplinter Cell: Blacklist are somewhere between the old Splinter Cell and the Splinter Cell: Conviction. But this game takes you by the hand through the entire game. The standard two ways (illusion of choice). Enemies who have the same behavior at every load. And in some places shooting is necessary. There are flaws in the gameplay. The script in the second half crumpled.… Expand
Sep 29, 2013Bought the game. Started it up. Instantly greeted by a forced cutscene and mission. No time to configure options, nothing. Alright. PlayBought the game. Started it up. Instantly greeted by a forced cutscene and mission. No time to configure options, nothing. Alright. Play through the 30 minute intro. That's fine, I didn't want to actually start playing a real game. Start up Spies vs. Mercs, which is primarily what I bought it for. Play first round as a Merc. Sensitivity is absolute garbage and feels sluggish no matter what. Spy must be better, right? Nope. Want to take cover? That's nice, as soon as you exit cover you're sprinting no matter what. And how do you stop sprinting? I don't know, not with the sprint key, that's for sure. Oh, and while sprinting, you automatically leap over obstacles and run up any walls you come across. "I'm just gonna walk up to this cover and... alright, just jump into the Merc's sight, that's cool." Every single action is bound to the same button as another action, so have fun trying to convince the game that you want stab people and not hack a terminal. The controls were obviously designed for a controller, not a keyboard and mouse, so just plug in a controller, right? Wrong: it'll read your controller for about 5 minutes, then decide it doesn't like it anymore. This game just angers me beyond belief.
CLEARLY DESIGNED FOR PEASANT BOXES.… Expand
Dec 21, 2018full of bug, the weapons is terrible, the IA of enemy is so stupid but the dogs are genius, they know where are you from your drone and theyfull of bug, the weapons is terrible, the IA of enemy is so stupid but the dogs are genius, they know where are you from your drone and they allert immediately all the enemy traking your exactly position...
also the dark doesnt help, they see you anyway...… Expand