Tom Clancy's Splinter Cell: Blacklist Image
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82

Generally favorable reviews - based on 13 Critic Reviews What's this?

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7.5

Generally favorable reviews- based on 867 Ratings

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  • Summary: Unleash the force of the most lethal agent to ever exist. You are Sam Fisher, and you've been granted the ultimate license to protect innocents against an array of global terror attacks known as Blacklist - the freedom to use limitless power, to bend or break virtually every law, and to riseUnleash the force of the most lethal agent to ever exist. You are Sam Fisher, and you've been granted the ultimate license to protect innocents against an array of global terror attacks known as Blacklist - the freedom to use limitless power, to bend or break virtually every law, and to rise to the level of the world's most lethal operative. If you are successful, the President of the United States will deny your existence. If you fail, millions will likely face their deaths. Expand
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Deadly Abilities - Tom Clancy's Splinter Cell: Blacklist Trailer
Score distribution:
  1. Positive: 12 out of 13
  2. Negative: 0 out of 13
  1. Aug 14, 2013
    92
    Splinter Cell is back on the right shadowy track.
  2. Aug 29, 2013
    91
    Blacklist sees Sam Fisher and his covert posse returning to the series’ sneaky-happy roots in good form, and it’s easily one of the best stealth offerings I’ve delved into in a long time.
  3. Sep 19, 2013
    88
    Fisher’s annoyingly sulky character, questionable controls when it comes to grabbing people next to doors, traditionally daft ending level and the buggy Uplay services – these are pretty much all the sins of Blacklist. They can be easily forgiven because the rest of the game is stealth action goodness.
  4. Sep 24, 2013
    80
    Still, whether this is your first Splinter Cell or your eighth, you deserve to give it a shot because while it’s not the best Splinter Cell, it is one of them.
  5. Dec 12, 2013
    80
    Splinter Cell Blacklist is one of the better entries in the long lived spy-saga. It offers great gameplay choices and sneaking is heavily rewarded. On top of that the multiplayer is also confidently crafted. The one thing lacking is the banal story with flat characterization that hinders Splinter Cell Blacklist from reaching any narrative high points.
  6. PC PowerPlay
    Sep 25, 2013
    80
    Though it lacks the subdued intelligence of Chaos Theory, there's still some cracking good sneaking to be had. [Oct 2013, p.92]
  7. Sep 10, 2013
    70
    Wonky mission design and technical issues drag down a solid stealth game that still has enjoyable multiplayer.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 84 out of 169
  2. Negative: 52 out of 169
  1. Aug 20, 2013
    10
    If you liked any of the previous splinter cells you will enjoy this game, the voice change takes some getting used to but its a splinter cellIf you liked any of the previous splinter cells you will enjoy this game, the voice change takes some getting used to but its a splinter cell with the stealth element back! Expand
  2. Mar 1, 2019
    10
    I completed the game two times and this game must be in top ten games list , i played only single player mode i really enjoyed in realistic difficulty
  3. Jun 29, 2016
    9
    très bon jeu a essaye, des graphisme au top pour son époque ,des personnage caractériels,et des fonctionnalite très bien imaginé j'ai bientrès bon jeu a essaye, des graphisme au top pour son époque ,des personnage caractériels,et des fonctionnalite très bien imaginé j'ai bien aimer l'ide du "drone" qui est bien imagine Expand
  4. Nov 24, 2013
    7
    Overall Blacklist is a worthy addition to the Splinter Cell series.

    The game will definitely appeal to those that enjoyed the original
    Overall Blacklist is a worthy addition to the Splinter Cell series.

    The game will definitely appeal to those that enjoyed the original trilogy (Splinter Cell, Pandora Tomorrow, and Chaos Theory) but found Double Agent and Conviction too different from the norm. The stealth gameplay is back in all its night vision, gadget toting glory with the key difference being much more open environments populated with plentiful enemies.

    What holds Blacklist back from being a fantastic Splinter Cell game however can be attributed to five distinct elements...

    1. Unfortunately Michael Ironside does not reprise his role as Sam Fisher, and despite the virtually unknown Eric Johnson's earnest attempt at it, Sam just doesn't feel the same. Ironside's voice work carried a unique grittiness and weight to it that spoke volumes to Sam's experiences, hardships, and no-nonsense attitude which Johnson just can't replicate. Johnson's Sam may have worked for a younger, more brash version of the character but it doesn't fly here.

    2. *SPOILER* The main antagonist of the game, Majid Sadiq, has all the trappings of a great villain and is perfectly acted by Carlo Rota. Like some of the best spy thriller bad guys he comes off as intelligent and charismatic but also brutal and violently committed to his extreme global/political views. However by the end of the game we see this great character fall to pieces and turn into a whimpering moron, seemingly going against all characterization established in most of the game's story. If the writers believed that the audience would applaud this change as a form of comeuppance or resolution they were sadly wrong.

    3. During the course of the game the player is given the option to pursue a number of side missions offered by the game's four supporting characters (Grim, Charlie, Briggs, and Kobin). Grim and Kobin's missions fit perfectly into the game with levels dedicated to being stealthy and carrying out snatch and grab missions and the like. Charlie's on the other hand feel terribly out of place due to them being standard "survive X waves of enemies" and Briggs' tasks are co-op ONLY missions. Out of the two of them I was most disappointed with Briggs' as restricting them to co-op feels a little strange for a singleplayer campaign and not completing them makes you feel like you're missing out on the whole experience. At the risk of sounding like an anti-social room troll, I personally have no interest in playing a game like Blacklist with another human being. In my experience there is nothing that breaks immersion and pace more than doing so.

    4. In one of the final levels of the game you end up switching between Sam and Briggs for certain periods of time. For some ungodly reason the developers used this opportunity to completely change the gameplay and force you into a first person shooter version of Splinter Cell when you take control of Briggs. The controls feel clunky, the game clearly wants you to run and gun, and the result of this totally goes against the fact that in the story-line Sam has just come around to respecting Briggs and seeing him as an effective, dependable, and highly skilled agent.

    5. While not entirely a negative aspect to the game (i.e. it doesn't necessarily harm the end product) I did find myself wondering: why does this game even exist? Whether you liked Conviction or not the fact remains that that game was a good ending point for Sam Fisher's story. Sure, it may have deviated pretty far from where it all started but the only ones clamoring for a Splinter Cell revival were the most rabid of fanboys who just couldn't let Conviction be the LAST of the series. Match this with the fact that the developer chose to not bring Michael Ironside back and you're left wondering why they even needed to make a new game.

    Last but not least, I've seen a couple of user reviews on here giving the game 0s due to the fact that the game was a "crappy port", "terribly optimized", or just "didn't work". Don't get the wrong idea. Obviously there are issues on those users' end but its really not a universal issue with the PC version of the game. My PC is by no means a cutting edge gaming rig (GTX 660, 10 GB, and a horribly outdated 2.5 Ghz processor) but after shifting the game from DirectX 11 to 9 I could run it on nearly maxed settings and get fantastic visual fidelity with butter smooth performance to boost.
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  5. Aug 25, 2013
    5
    I've only got one thing to say: to everyone who is not American, this game is insulting. It's telling you that not accepting the US as theI've only got one thing to say: to everyone who is not American, this game is insulting. It's telling you that not accepting the US as the world's police is met with death. The Engineers have respected the Geneva Conventions. They are not soldiers per se, but they are not terrorists either.

    I though at first Blacklist would be a thin-veiled parody: most video games have you play as an American. The team could have tried social commentary; such as "this is what happens when you get too zealous with security". But no, they play it straight: the Engineers are the bad guys, Fischer, who is above the laws and fitted with the best tech ever invented (no way this could backfire... oh wait, what happened to Conviction in the timeline of the series?), is the good guy. There is no irony. There is no commentary. You are here for one thing only: kill the heretics who dare revolt against the US.

    Really strange, considering the game was made by a Canadian team owned by a French company.

    And yet, I will give Blacklist a 5. If you overlook the scenario, you will find a capable shooter. Yet, technical issues (such as gamepads not being supported correctly despite being made to play with a gamepad; or the fact that there's already a patch when the game is less than 1 week old) must be taken into account and thus, I think Blacklist deserves a bad mark, but not a 0 just because I didn't like one aspect.
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  6. Sep 4, 2013
    3
    Let me first state that I came into this thinking that Ubisoft finally balanced out the came from that pure garbage of a game known asLet me first state that I came into this thinking that Ubisoft finally balanced out the came from that pure garbage of a game known as Conviction (which, was really just nothing more than a third-person shooter with some stealth elements). The sort of did. They did allow for multiple options, and routes, to get around enemies and eliminated much of the linearity of Conviction and allowed for actual stealthy game-play to come back (and let's face it, the only "stealthy" parts of Conviction was the Deniable Ops mode). The game-play, to me puts this at a higher level than the previous game.

    Which would be great, if not for two things. Number one. The game is WAY too short, and it makes ZERO sense. I don't know why they've decided to allow Sam to still be apart of the series in this sort of a fashion. I might allow a prequel game, but this is a continuation off of Conviction...And Sam is 56 years old in this game. In fact, not also is he 56 years-old, he looks like he's in his 30's and can do gymnastics and parkour like he was in his late-teens! Really Ubisoft? And what about a possible replacement? I'm pretty damn sure that seeing a geriatric Sam Fisher, in his 70's doing the same kinds of craziness, would be hilarious, but why not just make him to the point where he's: a) too old to do the job and turns into an Irving Lambert role, or b) have him already in an Irving Lambert role and have one, or two, new characters take the role. Heck, it could have it that Archer and Kestrel be the replacements (cause, I don't know, that might bring CONTINUITY to the series). Heck, it could even make the game LONGER. Because, after the missions are over (12 side missions that you can do in solo mode that feels more like a chore than something that adds to the game) you're going to feel a little underwhelmed. Like "that's it?" kind of underwhelmed. Not good unless Ubisoft is going to try to nickle-and-dime us for more glorious DLC (correction..."ULC", yay!).

    The second is uPlay (or what I like to call uCrap). I had bought the game from Steam and everything seemed to be cool with it...For one day. The next day, guess what happened when I tried to log-on? I CONTINUOUSLY got kicked back with uCrap telling me that my password/username doesn't match! Here's the fun part, after messing around with uCrap for the better part of an hour (re-inputting my username/password) I could not play my damned game! I tried to get my password reset, but I guess the website has a thing for cookies as it kept telling me to allow cookies for the site! Here's the funny part...BOTH browsers I have allows cookies! This is my main complaint, that if Ubisoft wants to run this crappy, intrusive, always having to log-on before playing DRM crap, AT LEAST have a working program! To add on to this (and I am in no way promoting this), but I had to get a crack just so I could play a game that I paid $55 for. Let me reiterate...The crappy, P.O.S. DRM "service", that never worked right, that is buggy, that stopped me from playing a game that I spent hard-earned money on had caused me to not only re-download a whopping 18GB game, but also forced me to have to get a crack so that I could circumvent the RE-F***ING-DICULOUS, always have to log-on, never-working, uCrap DRM service. For f***'s-sake, Ubisoft, if you want DRM always on, great, there are A MULTITUDE of options: work with a 3rd party, have the game synced up with the MAC/IP address of the computer, or HELL, DON'T HAVE IT. But no, you have put in place a DRM so sh*tty that it causes people to find non-legal routes just to play their damned game! Thanks a lot Ubisoft.

    It gets a 3 because of the uCrap issues. If it worked great, I would be more inclined to give it a 7 as the game-play is genuinely fun, although the story makes no sense, it's too short, and plays on every ridiculous stereotype known to man (which I skipped through most of), I actually liked it (it balanced and actually rewarded stealth game-play). But they need to find a way to replace Sam (and NOT have it so that he looked to have downed the Fountain of Youth) and they should've done this yesterday.
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  7. Dec 21, 2018
    0
    full of bug, the weapons is terrible, the IA of enemy is so stupid but the dogs are genius, they know where are you from your drone and theyfull of bug, the weapons is terrible, the IA of enemy is so stupid but the dogs are genius, they know where are you from your drone and they allert immediately all the enemy traking your exactly position...
    also the dark doesnt help, they see you anyway...
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See all 169 User Reviews

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