- Publisher: Focus Home Interactive
- Release Date: Feb 22, 2012
User Score
Generally favorable reviews- based on 236 Ratings
User score distribution:
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Positive: 178 out of 236
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Mixed: 40 out of 236
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Negative: 18 out of 236
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Mar 23, 2012
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Feb 20, 2013
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Dec 22, 2012
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Mar 20, 2012Horrifically bad interface makes me wonder how this ever got the scores it did here. The real challenge of game is trying to control your units, assuming you have the labyrinth of different units memorized already, strategy goes right out the window in favor of trying to work the frustratingly bad game interface. The game had potential but falls flat.
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Mar 7, 2012
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Feb 29, 2012This game is inferior to R.U.S.E. and has too many units. It is a fun experience but as you continue to play it you will find it lacking. Team strategy feels a bit cheap and the natural imbalance of all of the units with the leveling system is not only broken but unfriendly to beginners. It is by far the worst real time tactical game I have played.
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Mar 17, 2012A waste of money
This game just sucks at what it is trying to be â -
Aug 7, 2014
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Mar 26, 2012Graphics are good and has some good ideas, but implementation is really bad. It seems like a rushed game and there isn't a whole lot of strategy. Was fun killing noobs with my clan - rockets - tank spam - rinse repeat. But it gets old very quick, and is not worth $39.99 because of it's many flaws.
Awards & Rankings
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May 20, 2012A solid tactical simulation of armored warfare 1975-1985 whose real value is in the multiplayer mode.
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May 11, 2012Eugen Systems put the "real" back into RTS. The result is spacious, subtle, deeply satisfying tactical gaming. [June 2012, p.84]
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LEVEL (Czech Republic)Apr 25, 2012Over-complicated tactical-strategic RPG is way too fast and complicated for the beginner while unsatisfactory for any advanced gamer. [Apr 2012]