”Ooh, are we having fun yet?” When Blade mutters these words as you run though the thousandth dim-witted vampire it can be hard not to see the irony – even the game is getting tired.
Great game! The weapons are violent and powerful, the story and the voice acting is excellent and even though the hand-to-hand combat could have more moves, I truly appreciate that the designers were brave enough to create something new and unqiue with this 360-degree fighting system. Taking on multiple enemies at once is fluid once you master the controls, so no wonder that later games like Rise To Honor and Death By Degrees used this very same idea as well. I never understood the bad reviews, if you're a fan of Blade or the Blade movies in my opinions it's a must buy. Smashing, slashing and shooting vampires has never been this much fun before.
An action game that plays like a cross between "Rise to Honor" and "Syphon Filter". Visually, it looks good and features a nice variety of expansive levels. Unfortunately, the objectives are quite basic. As Blade, you'll punch, kick and use a variety of weapons. Once you fill a meter up, you'll be able to unleash sword attacks and enable limited invulnerability. The game's combat can be fun, but the difficulty is imbalanced. Random difficulty spikes lead to cheap deaths. Also, the end boss fight is too tough. Overall, I would rate "Blade II" with a 6.4 out of 10.
Clunky, methodical, and definitely on the boring side, Mucky Foot's latest creation should have spent a little more time in the dark before coming into the sunlight.
The animation is equally as weak, and this is especially noticeable when you see Blade's rigid front and back flips. The XBox does a noticeably better job than the PS2 though.
Die-hard fans (all three of you) will be glad to know that the game religiously follows the flick; there’s no plot, plenty of bad acting, and loads of cheesy CGI zombies for you to Ginsu to bits.
No soul, no panache, no cool. The extremely repetitive gameplay and poor controls, along with mediocre graphics and a sub-par plot make this title a strong candidate for the bargain bin (or maybe even the round file).
A cross between Jet Li's "Rise to Honor" and "Syphon Filter". This is a beat 'em up/shoot 'em up with a nice variety of expansive levels. The objectives and challenges are different in each stage. As Blade, you'll use combo attacks, firearms and a bladed boomerang to kill bad guys with. Once you've killed enough, you can unleash sword attacks. The game is decent fun, but can be frustrating during a few high difficulty spikes. You can enter cheats to tone down the challenge. Presentation-wise, the framerate is fluid and the graphics are good. I would rate "Blade II" with a 6 out of 10.
This game had decent ideas but executes them just so so. The first issue is the camera is overly sensitive and without any options to adjust it made the game frustrating right from the start. Second, the controller layout seemed to be its own setup. This in its own is not a problem as if you play long enough you get used to the button mapping but I do not feel they are laid out as best they could be. Next is auto aim inaccuracy. Rather than aim on your own merits the gameplay involves an auto assist which does not really work all that well. Not sure if this was not adjusted fully to make the gameplay more challenging but I found it quite distracting to enjoying the game with some fluidity. Next up in controls is the beat em up combos, the game insists you fight with rhythm but really have you ever heard such a thing in a button mashing beat em up? I didn't notice any way to aim for a punch or a kick and the combat just seemed there and nothing else really. Some of the stuff I liked about the game was the obvious protagonist character strength shining thru to save the day and as you play you unlock a lot of new toys and gadgets to help with your own immersive gameplay style. This game would be a good choice for a ground up remaster. It has great ideas and atmosphere, it just failed hard in execution in my opinion. Moving this to a higher powered system with next generation development programmers would surely make this game great.
SummaryArmed with an arsenal of deadly weapons and over-the-top martial arts moves, you must stop the vampire underworld from farming humans for their soul's by exploiting Blade's vampire abilities to defeat enemies with extreme authority.