A great game. Anyone who is a fan of RTS games should pick this up or at least give it a try. Hours will be spent on playing through the story and bonus missions and almost every detail is carefully considered, from the graphics and sounds to the balancing of the different enemy forces.
Don’t be fooled by it’s cute 2D visuals and the sidescrolling format that reminds us of the old 16 bit platformers, because this is a great strategy game. It can be chaotic at times, and there aren’t many different levels. But everything else makes up for it. [Dec 2007]
A great game and change for fans of RTS, and a great beginner RTS for those just getting into the genre. The story is original and the characters all have their individual charms. The "Harry Potter rip-off" comments all seem to be from people who forget there are thousands of books, tv shows, etc about kids going off to magic school, and the philosopher's stone wasn't invented… Expand
This game is certainly fun.
For an RTS game for PS2, this one has a very good controls, neatly complementing game's 2D POV.
Difficulty is quite easy, but just enough for the core loop to be engaging. Aside from certain story missions, it is possible to spam super units FTW.
Artstyle was something new for me at the moment of playthrough in 2020, given I haven't played any PS2 game before this one. I got used to it pretty quickly, and in all other regards cutscenes are made with love and care, so graphics are good in my opinion.
The only things I find weird are sound and story. The latter is an obvious Harry Potter rip-off with timey-wimey I had a hard time following through, so I had to live in the present and enjoy the show, but I'm afraid I missed some plot points. Regarding the sound, I found many in-game sounds a little bit too similar. For example, sounds for healing, attack alerts, finishing buildings and units sounded all the same for me in the heat of battle, so I had to use mini-map to figure out what actually happened.
Certainly worth a try!
It may be average when it comes to combat mechanics, but it gets a high score in the story and character department. If you want a game with a plot that makes sense and a memorable cast, this is for you.
GrimGrimoire is a game that could have been great had it had a little bit more variety and a few minor tweaks. That said its gameplay is definitely one of the best implementations of the RTS genre currently available on consoles.
The mechanics of the combat system are fine, but it doesn't have the scale of "Disgaea" and you'll long for more depth with every click. [Nov 2007, p.83]
You have probably never thought about it, but if given the opportunity to create and command your own army of elfves, fairys, imps demons, dragon, cats, ghosts, blobs and chimeras and plenty more then this game is perfect for your.
A hugely enjoyable strategy game with an excellent original story. Quality unique games should be tried by everyone or they will die out. this is well worth picking up
I'm not good at RTS games, but I love George Kamitani's work and in the end GrimGrimoire delivered a thrilling strategy experience and a nice and interesting story (I see that a lot of people are saying that this is a ripoff of Harry Potter for the most mundane things tho' Kamitani is well known to took inspiration from western media such as Disney, D&D, etc.). This game looks beautiful, the character design and background design in the cutscenes is gorgeous, the music is good and the game play at least for a noob like me is good, but, my biggest issue is the variety of stages, every battle feels almost identical and kinda repetitive because the stages look almost similar, I mean there are important differences on their structure but nothing too dramatic to fool your mind, imagine that you play a fighting game and you only play in the same stage with the same background, sure every fight will be different but then again it feels tired, that aside what keeps me going was the story, it has a very interesting twist and is almost like a character study. I don't recommend this game to everyone and if you're like me you will feel overwhelmed by the RTS game play, but if you're a fan of Vanillaware or Kamitani give it a shot, it will not disappoint.
If this game's story is a rip off of Harry Potter, then I never want to read a Harry Potter book or watch a Harry Potter movie. The story is filled with random characters who all have little motivation to do what they are doing. It's as if the developers made some story, then actually played a mission... Then they tried to continue their story without reviewing what they wrote before the mission. There's a whole disjointed feel to it all. It's as if the story and characters are all trying to go somewhere but don't go anywhere at all. Yes, it's a beginner's RTS game, but it's not very user friendly. I think it would have been great on the PC. It sort of reminds of StarCraft Brood War in a sense that there are no rally points and you can only select a small amount of units. So the game is you constantly selecting units and then constantly scrolling back to your base (since there are no hotkeys) to make units. I will say that the art is awesome.
SummaryLillet Blan was very excited. Her heart had been racing since the moment she heard Lillet had been invited to enroll into a Magic Academy where only talented youths were personally sought out by the greatest wizards. The school was lead by the famous wizard, Gammel Dore, who had once defeated the Archmage. And the campus on which they st...