The tactics and strategies devised are simply amazing, and truly speak to the balance for which the series has become known. Heart of the Swarm delivers plenty to give players a swift kick in the pants, especially thanks to the nuances delivered by the new units.
StarCraft II: Heart of the Swarm presents a radical change in relation to the previous game. Kerrigan's story ends satisfactorily, although it seems a little clichéd at times, and the new gameplay mechanics are fun and they add a needed breath of fresh air to the single player campaign.
StarCraft 2: Heart of the Swarm doesn't attempt to reinvent the wheel, yet it's a fan-pleasing addition to one of the best real-time strategy titles of recent years that will have a revitalising effect on its multiplayer community.
The campaign is poorly written, poorly acted, erratically paced, full of pointless upgrades and meaningless choices, crammed full of overproduced cutscenes that fail to relate to the gameplay, and without a shred of creative insight into how to use a real time strategy game to tell a story, much less how to get me to click "next mission" without heaving a tired sigh. For all their incomparable game design smarts, Blizzard remains one of the worst storytellers in the business, partly for how hard they try and mostly for how spectacularly they fail.
Pretty good example of the RTS genre. HoTS has a fun collection of units with nifty abilities to control. It has an inventive campaign with light RPG elements built in that allow you to choose abilities for your main hero and units. I was only mildly entertained while playing it however. Maybe the time of the RTS has passed, at least for me. Maybe I'm too old to control 2 armies at the same time while making sure my bases are collecting resources and pumping out units. I find it annoying and stressful in an unfun way, like herding cats. I do like the unit choices that you can make in the game though. If Blizzard had leaned harder on the RPG part of the game I would have liked it better.
To be honest, I think this game is nothing more than copy and paste of the Wings of Liberty campaign. However, this game has a horrible story along with it's cheesy lines from the queen of blades. Graphically nothing is new from starcraft 2. The new units introduced are alright but bland at best.
Can't believe all the positive reviews.
SummaryStarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types do battle across the galaxy, as each faction struggles for survival. Featu...