• Publisher: SCEA
  • Release Date: Aug 30, 2007
Lair Image
Metascore
53

Mixed or average reviews - based on 55 Critics What's this?

User Score
6.4

Mixed or average reviews- based on 236 Ratings

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  • Summary: In a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit. Playing as a warrior riding a voracious dragon trained for deadly aerial and ground combat, and capable of scorching, clawing and smashing thousands of enemies, gamersIn a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit. Playing as a warrior riding a voracious dragon trained for deadly aerial and ground combat, and capable of scorching, clawing and smashing thousands of enemies, gamers must defeat countless armies to save a civilization. Together, the gamer and the beast will attempt to change the destiny of a world on the brink of extinction. Engage in a struggle on an epic scale as your civilization repels the onslaught of an unrelenting army. A seamless combination of vast battles in air and on the ground, against other beasts, and armies of thousands. Unleash your might through large-scale battles that span both the sky and ground. Turn the tides of war with your ferocious dragon. Scorch the ground with flames and command the skies against vicious enemies. Immerse yourself in a living, breathing world of voracious beasts, a deep storyline and visceral gameplay. Fully supports the Playstation 3 motion sensitive controller. [SCEA] Expand
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Lair Official Trailer 1
Score distribution:
  1. Positive: 6 out of 55
  2. Negative: 17 out of 55
  1. Play Magazine
    90
    Lair has come together beautifully... With its stunning visuals and incredible soundtrack, Lair may well be the single most powerful experience that a man can share with his $5,000 home theatre system. [Aug 2007, p.64]
  2. Without a workable control scheme (standard analog movement is not an option), I fear most people will find themselves flustered beyond belief with the game like I was.
  3. 62
    Ultimately, Lair is a game of two halves, one half is highly detailed with an imposing soundtrack that engulfs the player into the story (if you're a fan of mediaeval fantasy). The other half is full of predictable, repetitive missions that suffer from the control mechanism being too tricky to use in tight situations.
  4. Play UK
    52
    So pretty, yet so broken. [Issue#158, p.70]
  5. 50
    Lair is a largely average game.
  6. This tedious control system just turns the main focus of the game, the battles, into a task rather than an enjoyment. Not only does the SIXAXIS control scheme not feel comfortable or natural, it just doesn’t work. And the fact that you can’t even turn it off makes it even more of a burden.
  7. HD or no, Lair isn't a film to be watched, it's a game to be played. Therein lies the problem. Lair is nearly impossible to play.

See all 55 Critic Reviews

Score distribution:
  1. Positive: 50 out of 80
  2. Negative: 20 out of 80
  1. JadeC.
    Nov 16, 2007
    10
    Whats wrong with everyone? This game sheer scale is by far the best that has been portrayed on the PS3 and is definitely a worthwhile buy.
  2. EtienneL.
    Sep 12, 2007
    9
    What? Are you on crack? This game is a defnite 9, maybe 10 for showing us what next gen's all about (not just flashy graphics, but an What? Are you on crack? This game is a defnite 9, maybe 10 for showing us what next gen's all about (not just flashy graphics, but an immersive story, almost virtual reality controls and mindblowing sound). Don't believe the reviews. I used to buy games based on reviews and I got burned. E.g. Oblivion - fun for 10 hours and mind blowingly boring after. So some people can't get used to using the sixaxis controls. Fine. Your choice. But to blame the game for your ineptness, come on, what, you're gonna give Time Crisis a bad review cause you have poor hand eye coordination? Or Guitar Hero cause you have no rythym? If you can master those, why is it so hard to fathom that you must NOT OVERCOMPENSATE on movement. Once people figure out the easy, intuitive controls (an hour at most) you see the game for the artowrk it is. Battle a spider wasp and see how the physicality of he battle com[ares to nothing you've seen before, for example. I guess if you're reviewing games professionally and are reviewing 20, 30, 40 a month you don't have time to appreciate the fine nuances of each, don't have time to put in an hour to master the controls, don't have time to die and try a better tactic. But I guess you're also not playing games for fun. Professional reviewers, please don't try and deprive us of having fun. (Honorable mention to Play Magazine who wrote about the only realistic review of the game I saw.) Expand
  3. L
    Sep 14, 2007
    9
    Very underrated, beautiful game that once you get the hang of the controls isnt at all hard and is very enjoyable; good story and very Very underrated, beautiful game that once you get the hang of the controls isnt at all hard and is very enjoyable; good story and very addictive gameplay. Expand
  4. RobboD.
    Oct 4, 2007
    8
    I'd like to start by saying, I play warhark with the sixaxis and have a little hobby of flying my remote control chopper around. So with I'd like to start by saying, I play warhark with the sixaxis and have a little hobby of flying my remote control chopper around. So with that in mind, I found the controls in lair quite good. Instead of making sharp and hard turns with your controller (which is a common thing peeps do), just make small controlled motions. Frame rate slows a little during big battles, and there's some tiling in the textures here and there. But looking back over the game now I've finished I realize I have some fond gameplay memories. Expand
  5. AnthonyL
    Aug 3, 2009
    7
    okay - I didn't let the reviews scare me off this one, and yes there are truth in the reviews but there is alot to be seen in LAIR. Lairokay - I didn't let the reviews scare me off this one, and yes there are truth in the reviews but there is alot to be seen in LAIR. Lair performs very well in the sound department with effects and composed music, and graphics. The controls are however mostly unresponsive but nothing that becomes inpossible to play. IF a little more attnetion was put towards the gameplay this could have been much better, but nevertheless a decent playthrough. Expand
  6. May 14, 2015
    4
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
  7. GregoryG.
    Sep 4, 2007
    0
    The whole concept of the controls are terrible. While it makes sense the whole pulling of the reigns thing actually works but it's just The whole concept of the controls are terrible. While it makes sense the whole pulling of the reigns thing actually works but it's just not intuitive nor is it any fun. Expand

See all 80 User Reviews

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