In spite of its few faults and a curious lack of a competitive multiplayer element, Payday: The Heist manages a fun and fresh cooperative experience that duly pays tribute to a genre rarely seen in games.
This game is TERRIBLY UNDERRATED! Personally, It is one of the best games I've ever played! I couldn't stand looking at this low score it doesn't even deserve. 6 heists 2 DLC heists that you don't even have to pay for to play them is an amazing deal! Very good level design and long in lenght with a lot of replayability. This game shouldn't be judged on the Singleplayer experience that you're not even supposed to play! The game is difficult and requires strategy and teamwork in order to make it out alive, which makes for an extremely intense and enjoyable experience.
Little rant: Why the hell does Payday 2 have a slightly bigger score despite being bug filled, easier, and overall a worse game.
Payday: The Heist is actually a thrilling and fun game. The difficulty for it is ridiculously hard but that's the key as it makes you work to achieve and finish a heist. As you work hard to survive and wait for your objectives to finish, you really feel like your one of the robbers which is an amazing experience.
Despite its flaws, I found Payday to be more Ocean's Eleven than Small Time Crooks; it's got some clever moves, a fun sense of imagination, and it makes you appreciate (and rely upon) every member of your cast. Not since Left 4 Dead have I wanted to get my buddies together and spend late nights working together towards a common goal.
More specific classes, skills, and specializations would have been nice. Matchmaking is sporadic at best, which stinks because the game is almost useless as a single player exercise. The ally AI won't touch any of the mission-specific objectives, which means you've got to babysit that drill by yourself.
This game is a nice little game to play when your bored of all your other games. And for only $20 its a very good purchase. It has a good amount of detail in the missions, and they never seem to get old for me. The leveling up system is great, makes you want to go and play it even more to get everything unlocked. The only real problem i had with it, is the tazer people who will taze you till your down, which really gets in the way. They seem a little to overpowered. But besides that, DEFIANTLY get this game.
Ok game, just for a difference. It's very necessary to have some good friends to play with because otherwise the game is very hard. I hope the coming DLC's will give extra play hours.
Not much to do in this game actually. Clumsy controls, subpar graphics. A bit of fun for the first 10 minutes but that's about it. Feels like an unfinished game somehow.
Not much to do in the game besides shoot civillians, and you're not supposed to do that. Clumsy lobby menus. Average graphics. Characters are practically invincible. Kinda fun for 5 mins, but I wouldn't bother playing this much longer.
If I weigh up the fors and againsts on this game, I would reach the conclusion that it can get a maximum of 3/10 from me. There are 6 levels that come with the game, and the retail price at launch was £15. So effectively you're paying £3 per level (since you can't do anything other than play each level through). So in terms of value for money, it's basically like buying an expensive map pack DLC. So what about the level design itself? There is absolutely no innovation whatsoever. All the levels are the same, with almost no thought gone into level design at all. Not only are the levels not at all suspensful or intesne (as you'd expect from say, a bank robbery), but they are so predictable and lifeless too. Characters are copy and pasted, and are practically pointless as they seem like Joker's henchmen from a Batman movie. There's no sense that you're simulating an exciting heist and that there is a lot of pressure or co-ordination required. It's extremely linear and scripted, so feels very bland and unrealistic. Even GTA IV and GTA Vice City did better heists. The best by far is the bank robbery in Mafia 1 as that is not only realistic and believable (because you literally do everything - the planning, setting up, entry, execution and escape). Fair enough, the AI guards are placed in different spots each time but the game's mechanics are so broken it might as well be the same. Graphics on human models are the worst I've seen in this generation, and their intelligence is also questionable. Health system is ambigious, and enemies are not only dull, repetitive and dumb but also annoying when you get tazered and can't do anything. Graphics are average for an arcade game, but shockingly bad for a retail release. You also can't customise anything until you level up and the game automatically unlocks advantages such as extra damage and ammo capacity along with weapons. Ammo is a big problem also in this game. So what is there to stop this being a 0/10? Well, the controls are sensible and the combat is solid. Online is almost lag-free; a welcome change from most PS3 games. I suppose if you play with people you know it has potential to be fun, but so do Nintendo Wii games. If we're purely judging the game, the only thing it's actually not totally messed up is controls and online lag. Other than that, I see no reason to get this game at all. Lack of levels, short levels, boring, repetitive, lack of action, terrible mechanics for stealth, no involvement from the player, completely scripted and not at all intesnse, immersive or engaging. A viable concept if executed correctly but I really can't see how it could have possibly been executed any worse.
SummaryPlayers will embark on a spectacular crime spree of six heart stopping heists, including blasting their way through a downtown bank vault robbery, managing hostages in an armored car hijacking and even a midnight infiltration of a top-secret, high-security facility. Additionally, PAYDAY: The Heist challenges players with dynamic environm...