While the threat of so much death in such a short period of time might throw fans of Knight's sunshine for a loop, Rubble Without A Cause felt different and fresh, and I'm glad that The Odd Gentlemen didn't just do a repeat of the previous installment. Good work, Gentlemen... You've got me hooked.
Rubble Without a Cause takes King’s Quest down a much darker path and is very enjoyable for it. With having to solve puzzles against the clock it really feels as if your decisions matter, due to gut punching consequences.
KQ Chapter 2 is a very, very strange and very welcome chapter in this amazing adventure. Where chapter 1 was a fun, all ages romp, chapter 2 takes a bizarre "Empire Strikes Back" turn into a somber, dark, dreary, emotional quest. Reviewers seem to recoil at this shift in tone, but daring shifts in tone are what make great works of art. I remember when everyone hated Weezer's second album because of the dramatic shift in tone. Now it is considered one of the greatest albums of all time. KQ chapter 2 feels this way.
The Odd Gentlemen deserve kudos, roses and dollars thrown at them for reminding people that "adventure games" were never JUST about talking to people and watching animations. KQ chapter 2 suddenly asks players to make decisions, live with consequences, and make choices. This is something that will bounce off a lot of modern gamers who don't like having to commit to anything, and HATE the idea of losing.
That said, I had a blast and I can't wait to see what comes next.
As previously stated, it is much shorter than the first episode, it's only about an hour but I wouldn't consider that a negative. What I found to be a bummer was the location of the episode. Kind of boring and dull, not really an interesting story for this episode but still looking forward to the next one.
Storytelling while, this is very close to a fiasco. It doesn't build on the previous chapter, and it doesn't add anything new to the narration. On the other hand, the gameplay side is just great: more focus on the puzzles is exactly what the game needed.
In my opinion, chapter 3 is going to make or break this series. The Odd Gentleman still has my curiosity and attention for now, but unless something really exciting happens soon then they’re going to lose not only myself but I think many others as well.
If this chapter has a lifetime much shorter than the first episode, there's much more endings. Darker than the first chapter, this second episode is nevertheless fun to play. We hope that the new ones will arrive in a few weeks, not a few months.
Overall, Rubble Without A Cause is a disappointment. The first chapter was great, but the tonal shift and structure found here just doesn’t hit the right notes.
Much shorter than the first episode, but with greater replay value. However story, puzzles, and locations (mostly dark caves) are far inferior than predecessor.
As a long time KQ fan (since I was young in the 80's) I bought both KQ 1 & 2 for PS4. Chaper 1 was great. Chapter was JOKE...literally I thought I had missed something when the game ended. It took me two months to get through KQ1 (for PS4) and TWO DAYS to get through KQ 2. Massively disappointing. I kept thinking, once i rescued everyone, then the game would start....nope just a two-story dungeon - THAT'S ALL of KQ2. YUCK! I want my money back!
This one was so BORING. Barely any challenges, no no characters, not NEARLY so long and well-develped as the first one (or the originals). What a disappointment :(
SummaryKings Quest - Chapter 1: A Knight to Remember is required to play this content and is sold separately.
Kings Quest - Rubble Without A Cause is the second of five chapters in the new, critically acclaimed reimagining of the classic Kings Quest game series. In this latest adventure, King Graham takes players back to his first test as ru...