If "The Walking Dead" (including TWD: Season Two) hadn't resonated with me so profoundly on an emotional level, I would confidently declare "Tales from the Borderlands" as my favorite offering from Telltale Games. It's a game that's perched on the precipice of greatness, almost claiming the top spot on my list of TTG titles. The only factor holding it back is the raw emotional impact left by TWD and TWD:S2, which hit me like a ton of bricks.
However, let's talk about the brilliance of "Tales from the Borderlands" from a broader perspective. It's not just the emotion, but the game's remarkable ability to tick every box that sets it apart. This title encapsulates a spectrum of human experience – from heart-rending emotions to gut-busting comedy, and it masterfully weaves in suspense that keeps you on the edge of your seat.
The depth of character development and the intricacies of the storyline are where this game truly shines. The characters are richly layered, evolving as the story unfolds, and making you genuinely care about their fates. You laugh with them, empathize with their struggles, and fear for their safety – all within the span of a single narrative arc.
I must tip my hat to the individuals behind the scenes who crafted this masterpiece. The creative minds, writers, designers, and developers all deserve accolades for delivering a game that encompasses the essence **** tale. It's evident that a labor of love went into creating "Tales from the Borderlands." Without a doubt, TFTB stands tall as the pinnacle of Telltale's accomplishments.
Tales from the Borderlands not only is the best of the Tell Tale games but is also a fantastic Borderlands game. The story telling and characters are top notch and really make you root for them. It does a great job of integrating itself in the Borderlands lore while introducing new characters as well. It has comedy; action; sadness; drama; everything you could hope for and is a great roller coaster. It also has some of the best use of music of any games I have played. Not just the songs themselves but their placement. The choices were well done with a couple minor gripes. The voice acting was fantastic across the board.
I played Tales From the Borderlands on Linux using Wine and DXVK. It never crashed but I did notice a small issue. At the end of each episode I wasn’t able to view my choices or see how other players chose because the server couldn’t be reached despite me being logged into the Tell tale Account. Now this wasn’t a huge issue until after the final episode where I couldn’t click on anything because I couldn’t see the mouse cursor. I’m not sure if this was an issue with the game or Wine. Performance was good overall but I did notice some slight lag right after load and save points. It only lasted a split second so wasn’t a big issue. The game saves at checkpoints and I wish you could manually save. There was an AA toggle; a resolution option; and one other graphics option. You can pause the game and cut-scenes but not skip cut scenes.
Game Engine: Telltale Tool
Disk Space Used: 8.9 GB
Game Version Played: 20171128
Graphics Settings Used: AA on; High Texture Quality; 1920x1080
GPU Usage: 15-57 %
VRAM Usage: 986-1713 MB
CPU Usage: 9-23 %
RAM Usage: 2.2-2.9 GB
Whether you enjoy Telltale games or Borderlands games there is something here for you and a lot of enjoyment to be had. Despite the technical issue I had I can’t think of a major change I would make and liked pretty much everything about the game. Because I’m unsure if it was a Wine issue or a game issue I won;t dock the game score. I finished my play through in nine hours and fifty two minutes. It is easily worth it’s current price tag of $26.99 and then some.
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 22.1.2 | Samsung 970 Evo Plus 500GB | Garuda | Mate 1.26.0 | Kernel 5.18.7-zen1-1-zen | AOC G2460P 1920*1080 @ 144hz | Wine 7.11 | DXVK 1.10.1
This is, without a doubt, the finest series Telltale Games have produced to date. Whether you’re already a Borderlands fan or not, Tales From The Borderlands delivers an emotional, entertaining, and downright fun episodic adventure title.
If you’re looking for something to fill the gap between the inevitable current gen iteration of the Borderlands franchise, albeit with a much stronger focus on characterisation and story, then Tales from the Borderlands will more than satisfy your desire.
Хоть и не являюсь поклонником данной серии, но это игра весьма заинтересовала: отличный сюжет, хорошо прописанные персонажи, отлично проработанный мир, великолепное звуковое сопровождение, юмор и не важно, что ваши действия порой никак кардинально не будут влиять на сюжет игры, вышеперечисленные плюсы полностью окупают это.
I really don't know what the hype was/is for this game. It's supposed to be an adventure game, but in fact it's a game on rails. In only a handful of scenes you feel like you are adventuring a bit.
It's a bog standard story about friends and heroes. I felt very little emotional connection, maybe just a little bit with the two sisters and a bit with rhys. That's it.
If you are expecting an adventure game that grasps you by the throat and never let's you go, like the walking dead did, or life is strange ... don't expect it from tales of the borderlands.
Sometimes, this game was funny and absurd ... it should have been A LOT more like this. Then maybe it would have been a good'ish game.
I'll probably have forgotten this game and its story by next week...
SummaryLike all good tales, there’s more than one side to a story. Especially one about a Vault key, the Hyperion Corporation, bandits, loot, gangsters, Vault Hunters, secret Atlas tech, explosions, getaways, extortion, betrayal, and mayhem. Set after the events seen in Borderlands 2, Tales from the Borderlands is about Rhys, a Hyperion company...