Aside from the lameness of the tutorial minigame and the occasional obtuse puzzle, this is indie gold. A fantastic, rewarding, deeply satisfying adventure with one of the most beautiful game worlds you'll see this side of a team Ico game; it's a rare must-play.
Machinarium's distinct visual style and seamless animations are etched with a staggering level of detail, and few games come close to possessing the sheer beauty found here.
It's fun to freely explore the gloomy city now that Amanita Design got rid of their bite-sized locations. This is a full-fledged, mature adventure game. Hang around just for a minute, and you'll take a liking to this odd-looking world.
Machinarium is a treat for the senses that demands more of your brain, a paradoxically gentle yet punishing riff on a genre that, until now, had been revived but sadly defanged for modern players.
Those playing for a long time have developed the 'eye of the old-gamer', a sort of skill that allows them to lead back the majority of games to a minimum of seeds that give life to the 99% of videogames. We then salute with joy Machinarium, a modern title that goes back to the past, rediscovering what we could call a casual adventure for hardcore gamers.
Машинариум - это головоломка-приключение в жанре point-and-click, в которой игрок управляет маленьким роботом по имени Йозеф. Игровой процесс состоит из решения головоломок и нахождения способа продвижения по уровням. Игрок может использовать мышь для перемещения робота по экрану, поиска предметов и решения головоломок.
Отличная игра в жанре поинт клик ( которую мне казалось когда где раздавали попробовал, меня задушили на 2 локе ), загадки не щадят ( особенно когда вроде кликаешь, выхлопа не видишь, и продолжаешь искать, я так на входе в город, знатно застрял!) это классика.
Благо если застрял, можно глянуть подсказки, но сначала нужно пройти мини игру, вообщем пока проходил мини игры, подумал, что лучше сам догадаюсь. Ну про "Бар" я думаю вы наслышаны, называется как выиграть в типа шахматы у заскриптованного болвана, вроде не сложно, но ушло попыток наверно 10-20 и то я думаю он мне поддался)
На локации "Верхний двор" такая музыка играет, я просто стоял и наслаждался. Потом уже полегче было, имхо.
Последняя загадка это конечно что то с чем то, музыкального слуха у меня нет.
Стиль это тоже не мало важная роль и сеттинг, где вы еще поиграете за робота в стим панке? ( и почему то я вспомнил о мультике "Роботы" 2005. Хм... Советую!
really beautiful game and very well done, the art was especially awesome. Overall it just kinda failed to keep my attention as much as i was hoping, but overall it felt like a really well done and polished game.
I didn't like it. Useless puzzles and you were lost easily 'cause everything looked the same. It was just frustrating.
Really had an unpleasant time with this one, thanks god it was short.
The only plus was the OST and the somehow cute plot.
The graphism were garbage quite literally, maybe that's why I didn't like them ew.
A pretty looking point-and-click adventure game without any great puzzles to solve (Space Invaders is not a great puzzle to solve). The bonus art pages being used as cheat sheets rather than as rewards for success annoyed me as well. Inoffensive. Two stars.
SummaryMachinarium is independent puzzle / adventure game developed by the makers of popular web-games Samorost and Samorost2. A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.