Overall, I'm pleasantly surprised by Space Hulk: Deathwing. From a gameplay perspective, what it does it does in better form than Warhammer 40k: Fire Warrior by leaps and bounds. Space Hulk: Deathwing is another great step into bringing the entirety of the Warhammer franchise into a more mainstream popularity in videogames, and the game does it with a gory sense of style.
Game had a bumpy start from the beta to release, got better with the free enhanced edition, game play is good even better with a squad of friends. while it is limited, but in the world of unfinished games and the rush to push poor content out for live services, this is by far one of the best 40k titles when you look at the likes of darktide, even destiny and wow where you can see reskinned maps and its still being flogged like a dead horse. this game is a bit a shining class in the turd pile so gets a 10
Space Hulk Deathwing is the best (tactical) shooter ever made - hands down! If you like Warhammer 40,000 this is a must own. It plays somewhat similar to 1996's Space Hulk Vengeance of the Blood Angels, a masterpiece as well. Deathwing nails the Space Hulk atmosphere and combines shooter with Left 4 Dead squad gameplay (solo gameplay with 2 bots is possible too).
Visually this is the best 40k out there - the art style nails 40k. It takes itself serious (unlike Space Marine, which is a great game, too btw) which is a bonus.
Being a 6-year old game now, it looks and plays better than the recently released Darktide.
Space Hulk: Deathwing can't seem to win on either front. As a solo experience, the gameplay is mediocre, the AI is rather inconsistent, and the objectives lack imagination. As a multiplayer game, it is pretty much dead. There's stuff in here for a dedicated Warhammer 40,000 fan to be excited about, especially how the game looks, but it certainly isn't the best outing for the license.
Space Hulk: Deathwing boasts the best, most stylistically accurate Warhammer 40,000 visuals yet created, bar none. It’s precisely how the grim darkness of the far future should look and feel. However, the incredible eye-candy of this new FPS is not enough to disguise its lackluster story, indistinct gameplay, and stability issues.
Space Hulk: Deathwing is a below par title with some excellent art design and satisfying enough combat. Enemy variety is higher than expected, and the unlockable weapons all feel appropriate, but overall it can only really be recommended to 40K diehards.
While it captures the look and feel of a bleak sci-fi world, numerous quirks and bugs make Space Hulk: Deathwing a guilty pleasure at best. Playing cooperatively with a couple of buddies helps smooth over some of these problems, but regardless, combat remains incessantly tedious.
SPACE HULK: DEATHWING ENHANCED EDITION is my favorite WARHAMMER game and one of my favorite games of all time. Think LEFT 4 DEAD in the WARHAMMER universe with zombies replaced by tyrannids.
You play a SPACE MARINE of the Deathwing, an elite force of the Dark Angels, complete with power armor and the iconic bolter rifle, chain-swords or flamethrowers.
Missions consist of exploring space hulks, huge space ships that went missing in the warp and were melted together into a super huge spaceship with interiors that resemble Gothic cathedrals. If you've seen the movie EVENT HORIZON, they probably got the idea for that movie from the SPACE HULK source material.
SPACE HULK: DEATHWING plays like a 1st person squad shooter and unlike crappy shooters like DOOM ETERNAL there is no platforming or even a jump button here. You're wearing power armor, not bib overalls, so no Super Mario acrobatics or bunny-hopping either.
The environment and atmosphere is unique which is why this is one of my favorite games of all time. DEATHWING is also hard and does not allow you to save your game at any time. Later missions are a gauntlet and the game will make you fight for victory.
The Enhanced Edition fixes performance issues. I run it on an i5-9400F CPU @ 2.90GHz with an NVIDIA GeForce RTX 2060 on maximum settings without any problems. At $30 regular price this is definitely a must-buy, especially for WARHAMMER fans.
Space Hulk Deathwing es un juego cooperativo basado en el juego de tablero de Games Workshop del mismo nombre.
En el juego encarnaremos el papel de un Bibliotecario del capítulo de los Ángeles Oscuros durante el asalto a un pecio espacial.
-Los gráficos de este juego estan muy bien, así como el diseño de arte y la ambientación del universo Warhammer 40.000. Sin embargo, en la Enhanced edition hay unos fallos en la carga de las texturas de alta resolución que no estaban en la edición normal y no los han solucionado.
-El sonido es decente y la música sobretodo ambiental acompaña a la acción, pero no hay muchas canciones, ni ninguna especialmente remarcable.
-La história da para unas 10 horas de partida con poco aliciente rejugable, ya que el mayor aliciente de este juego esta en el cooperativo multijugador.
-La jugabilidad se centra en un first person shooter donde encarnamos el papel de un marine exterminador. El modo multijugador cooperativo, nos permitirá repetir las misiones de la campaña y otras aleatorias con hasta 4 jugadores, de las cuales tendremos 6 clases a elegir. Bibliotecario, Apotecario, Asalto, Pesado, Táctico e Inquisidor.
Es un buen juego para jugar con amigos, especialmente si te gusta el universo de Warhammer 40.000, la campaña es relativamente corta y su história no es muy alla.
El juego ha pasado por varios parches de corrección de errores hasta el lanzamiento de la edición definitiva y sigue teniendo bastantes errores, aunque ninguno tan grave que haga el juego injugable.
The space hulk environnement is awesome, but the gameplay is really poor ; It's a bit better in coop with friendly fire ON but still not enough to get hooked bu the game.
How can you enhance a game thats flawed at its core?
Slooooow movement combined with way too much back-tracking and walking through samey corridors where nothing happens. Aiming is unrelieable at times and highilghts all enemies in bright orange-colours, so its basically cheating.
Weapons sound and feel great and powerful, but there are times where you walk around like it was for hours where nothing happens and you don't shoot anything.
But when the fighting starts it feels great at first. You get swarmed and fight for your life, but since you are agile like a brick of wall, you'll get annoyed fast with the slow and seemingly unresponsive controls.
If you expect something like from the Wh40k-short-movies "Astartes", you can forget about that.
Here you are walking around like a steam-roller covered in glue and cursing because the short firefights are spread thin.
Marines voice-actors are very unfitting, Not how you would imagine a big, bulky and hulky fighting-mache would sound like and don't forget a boring as hell tutorial that gets forced down your throat.
Pro: great feeling, could have been the best fps(?) after Space Hulk 2 in the W40K universe. Creepy, hard and dark, just as is should be...
Cons: ...if it wasn't for the piss poor optimization. I run Rise of Tomb Raider, full maxed out on CONSTANT 60 fps almost never droppint below that. Wide open areas, open world, many npc, animals, etc. Deathwing constantly lags and though it looks good, it should not be remotely that demanding on the rig with its closed spaces and scripted attacks.
There are also many annoying stuff: the inverted cursor is inverted in the order menu, too :) Is it possible to be that stupid accidentally or you have to do it on purpose? The M opens the map, why cant it close it too? What the beta testers were doing instead of testing? Smoking weed and read the Moby ****?
And worst of all, the saving system. Why there is no manual save. I don't want to spend my time doing some 20 mins of progress again. What is the problem? Why make this really good game so hateable? Manual save would not take away any of the challenge. Or put in a Nightmare difficulty for people with a lot of time on their hands. It couldn't be so hard to code it: you have 2 weapons and a few enemy + you position... Like 2 kb.
It would have been one of my favourites, but like this, it is subpar. A 4.
SummarySpace Hulk: Deathwing is a first-person shooter experience that offers players the chance to experience a desperate battle against Genestealers in the claustrophobic tunnels of a Space Hulk, as they will gain skills, new abilities and new equipment thanks to experience earned during perilous missions.