Whether it released in 2017 or 1989, Warlock’s Tower would be a timeless classic. It explores rudimentary puzzle elements everyone should be familiar with and, armed with a deep understanding of why they work, introduces a meaningful wrinkle. In a game industry that often relies on deceptively shallow open worlds and filler for the sake of content to market, sometimes we need to take a step back and recognise that one grainy little monochrome screen can hold volumes.
Despite the postmanly inconvenience of carrying a letter up 100 floors of a cursed tower, we’ve enjoyed every near-death step, every trap door surprise, and every zombie-eaten fece.