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Mixed or average reviews - based on 10 Critic Reviews What's this?

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7.0

Mixed or average reviews- based on 33 Ratings

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  • Summary: Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.

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    Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.

    Everything is at stake: fail, and watch the blood of your subjects stain the ground red.
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Bad North - Announcement Trailer
Score distribution:
  1. Positive: 6 out of 10
  2. Negative: 0 out of 10
  1. 90
    It's a rare example of where the randomisation of the roguelike structure doesn't feel like a lazy excuse to ignore level design. Rather, it provides a canvas to allow some of the cleanest and engaging tactical action that we've seen in quite some time play out.
  2. Aug 22, 2018
    90
    A slice of Viking strategic combat right out of the heart of Scandinavia’s indie development scene, Bad North joins the likes of Element at the vanguard of a new wave of smart yet intrinsically accessible real-time strategy titles. With enough enemy variance to convince you you’re playing an interactive episode of the Vikings TV show, this endlessly entertaining sea of bite-size battles will teach you to fear - and love - the sound of the oncoming horde.
  3. Sep 4, 2018
    80
    Bad North not only manages to bring the RTS genre to the consoles, but it does that in a surprisingly good way thanks to its minimalist philosophy and rewarding tactical combat system.
  4. May 13, 2019
    80
    A great game for "on the go“ for those that like to relax, then think and then rip their hair out in frustration.
  5. 70
    Bad North is, broadly speaking, a hard game to recommend even if I came out the other side enjoying it. The style and thoughtful minimalist reworking of the real-time strategy game is exemplary, but the unrelenting back half of the roguelike adventure can sour a good time. I can wholeheartedly recommend Bad North if you fall into either of these camps: someone who’s into a novel RTS twist on the good old-fashioned hard-as-hell roguelike or someone who can chill out to a brutal yet serene RTS that has some rough edges.
  6. Sep 6, 2018
    60
    Endearingly minimalistic and simple enough without compromising potential depth, Bad North works surprisingly well with its premise, but is ultimately held back by from reaching the greatness it easily could have attained. A roguelike RTT is an interesting concept, but the title does suffer from a lack of traditional level design once the difficulty curve begins to spike. On top of that, freezing can occur when returning to the world map after a mission. Autosave ensures progress is never lost, but it's nonetheless frustrating. Bad North is not a bad RTS by any means, offering a fairly strong first half, but a lack of cohesion between difficulty and level design makes its back half less palatable.
  7. Aug 23, 2018
    50
    Bad North has a lot of potential, but it wastes most of that by doubling down on simplicity over depth. In many rogue-lite games starting a new run is an exciting prospect, as you know your newly acquired player skill will carry you through, but the slower pace here makes it feel a lot more like having to do the hoovering again because someone ate a pastry with no regard for your nice clean carpet.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 8 out of 15
  2. Negative: 2 out of 15
  1. Oct 8, 2018
    10
    For an indie, this game just keeps dragging me in and making me want to play more. With it's maxed 3 minutes per island, this is a pickup andFor an indie, this game just keeps dragging me in and making me want to play more. With it's maxed 3 minutes per island, this is a pickup and go which is literally defining the switch. With different classes to choose from and findable items, it's one of those games that you actually wanna play again, which is rare for most people. Overall just a beauty for a simple indie title. Expand
  2. Sep 10, 2018
    10
    Hands down my favourite game of the moment.

    I've sunk at least 20 hrs into this since picking it up and I'm eager to keep playing. The
    Hands down my favourite game of the moment.

    I've sunk at least 20 hrs into this since picking it up and I'm eager to keep playing. The feeling you get when you execute a great battle plan is just amazing. When you reach the end of a final wave with all your troops alive and all the buildings saved, you're treated to such a sense of accomplishment.

    On the opposite side of that, the feeling of dread that you get when you see boats filled with the big brutes is freaky and that feeling you get as you realise your tactics haven't worked and your entire army is about to get decimated is horrifying (meant in a good way).

    The styling and art direction as a whole is sublime. The minimalist art style and sound design is just a joy to behold. I cannot recommend this game highly enough and I've never really played a game of this ilk before.

    Grab it! Worth every penny.
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  3. Aug 21, 2018
    9
    I'm only a few hours in, but I absolutely love this game. Probably some of the best touchscreen controls I've come across on Switch. It'sI'm only a few hours in, but I absolutely love this game. Probably some of the best touchscreen controls I've come across on Switch. It's great in short bursts and easy to learn. If you like tranquil but hectic experiences (a bit like Kingdom), then Bad North is worth the money. Expand
  4. Sep 20, 2018
    8
    Realistic review: This game is simple but great RTS. There are only 3 classes, a hand full of enemy types, but that is enough to make a brutalRealistic review: This game is simple but great RTS. There are only 3 classes, a hand full of enemy types, but that is enough to make a brutal and satisfying experience. Levels are different (randomly generated) each playthrough.
    People who love easy to learn - hard to master game mechanics should buy this game. People who want a exciting scripted campaign, complex systems and a lot of variation should stay away from it.
    Expand
  5. Jan 22, 2019
    7
    Bad North is a fantastic little adventure that tells the story of a small group of warriors that are fighting to save the small islands theyBad North is a fantastic little adventure that tells the story of a small group of warriors that are fighting to save the small islands they live on from invaders. Bad North has some beautiful art, solid music, and a very addicting gameplay formula. The game does fall short in some areas mostly in providing the player with more variety in customizing their units. Overall however the game is incredibly charming with a great simple combat that strategy game lovers will fall in love with.

    The art style of Bad North is absolutely beautiful throughout the journey. The islands are randomly generated and always come out looking beautiful. The colors are soft and pop really well with the fog that surrounds the island. The further you get into the journey the more character the islands get. I remember thinking earlier on that I thought I had seen everything the islands had to offer until I landed on an island that had red grass and a huge cemetery throughout the island. Each time I landed on an island I was general looking forward to seeing its design and always took a bit before starting to admire the great layouts that they game created. Another piece of the islands that I really admired was how the weather could change the island. Rain and wind as well as thunderstorms give the islands even more character and beauty.
    The music in the game compliments the art style and gameplay really well. The songs are intense but don't take away from the beautiful nature that these battles take place on.

    The game makes the player protect the island from invaders that come in waves. The island is setup in a grid system similar to other strategy games but really analyzing the island and finding the best spots to hold make a huge difference in your ability to fight off the invaders. The main goal is to protect the houses and other buildings found on the island. Each house, depending on the size, provides the player with points that they can spend on upgrading the different platoons. The standard units can be upgraded to new classes like archers and infantry. The different classes have strengths and weaknesses that add to the strategic approach the player must take to each battle. The game is set to ramp the difficulty up as the player progresses like most rogue like titles. As you upgrade your units to archers the incoming waves also obtain archers.
    Really learning how to use each unit and figure out where they will do well on each island creates a great deal of strategy to this game that seems quite simple at first glance. The developers also added skills and items that you can give to your platoons to create another interesting layer.

    Bad North has many parts of the game that are absolutely lovely and make it a title that I would suggest strategy lovers should buy for their Switch. There are some places where the game struggles though. The combat feels simple enough to pick up but, can get a little tiresome with how forward it can be. The upgrade system provides a great layer to the combat but with only one branching choice on which class the platoon should be it feels a bit unfinished. I also feel like the game could benefit from an explanation of the journey. The story isn’t at all important to the game but, I think it would add to the narrative of the battles if we knew who these warriors were and why they are fighting. The bad parts of the game are small complaints when looking at the game as a whole and shouldn't sway anyone from picking up this fantastic title.

    Bad North’s simple game play and beautiful world give a great adventure that pulls you back for more even after your first failure. There are small things that don’t feel fully fleshed out that hold the game back from being something truly great but, they don’t stop it from being a true joy to play through.
    Expand
  6. Sep 19, 2018
    7
    So the core mechanics of this game - the RTS vibe - are great but what's missing is a sense of progression. I know that this is supposed to beSo the core mechanics of this game - the RTS vibe - are great but what's missing is a sense of progression. I know that this is supposed to be a roguelike and what comes with that is the frankly unnecessary difficulty, random stages and starting again but after an hour or so it's just doing the same thing over and over again. I like the game, a lot, however there is only so many times you can do essentially the same thing without any actual progress or development. Expand
  7. Dec 24, 2018
    2
    Played for 2.5 hours and felt bored the entire time, it's insanely slow. The mechanics are also a bit contrived, no pause button but selectingPlayed for 2.5 hours and felt bored the entire time, it's insanely slow. The mechanics are also a bit contrived, no pause button but selecting a unit semi pauses, pain in the ass and made me throw away two runs due to the clunkiness. GOG need a refund policy like steam. Not even worth the $10 or so I paid on sale. Expand

See all 15 User Reviews

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