Raji: An Ancient Epic Image
Metascore
69

Mixed or average reviews - based on 21 Critic Reviews What's this?

User Score
7.9

Generally favorable reviews- based on 54 Ratings

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  • Summary: Raji: An Ancient Epic is an action-adventure game set in ancient India. A young girl named Raji has been chosen by the gods to stand against the demonic invasion of the human realm. Her destiny? To rescue her younger brother and face the demon lord Mahabalasura.
Score distribution:
  1. Positive: 6 out of 21
  2. Negative: 2 out of 21
  1. Aug 31, 2020
    90
    The theme, gameplay, and the excellent visuals in Raji: An Ancient Epic make for a fun session every time you fire it up. The limitations are minimal, and the very few critiques I might have are not major detractors. This is a good game and worth a playthrough.
  2. Sep 4, 2020
    80
    Despite some technical issues and a story that ends too quickly, Raji: An Ancient Epic is a great narrative-driven game that's worth playing.
  3. Oct 5, 2020
    80
    Raji: An Ancient Epic is a beautiful adventure unlike anything we’ve likely seen in video games, let alone the Switch. The gameplay itself is of a strong if unspectacular standard, but it’s the design and the experience which you’re paying for here.
  4. Aug 30, 2020
    70
    Raji: An Ancient Epic is a strong debut for Nodding Head Games but it’s just a shame there isn’t more of it. It brings a respectful take on Hindu and Balinese mythology, one which has a strong narrative hook that invests you in Raji’s personal adventure whilst offering enjoying gameplay. Though it suffers from some unfortunate technical issues, this is one journey we still recommend experiencing, especially if you're a fan of the genre.
  5. Sep 22, 2020
    70
    While not without its flaws, Raji: An Ancient Epic is a competent and enjoyable debut from Nodding Head Games that leans on some video game classics for its mechanics and combat but blends them with Hindu iconography and Balinese mythology to give it oodles of character.
  6. Sep 11, 2020
    70
    A video game can get a lot of mileage out of a novel setting and a fetching art style.
  7. Aug 21, 2020
    45
    Raji; An Ancient Epic has a lot of potential and a unique style and story, but seems to be actively working against the player’s enjoyment in many ways. While the first level is enjoyable, the rest of the game is plagued with performance issues and incomprehensible design decisions.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 17 out of 27
  2. Negative: 4 out of 27
  1. Aug 20, 2020
    10
    The game as a cultural property or art. Here you will find excellent bright combat, dynamic puzzles, and everything else that is in otherThe game as a cultural property or art. Here you will find excellent bright combat, dynamic puzzles, and everything else that is in other games. But what is really valuable is the absolutely delightful environment, admirable murals on the walls, immersion, and amazing Indian mythology. Expand
  2. Sep 12, 2020
    10
    Most innovative and intriguing game of the year. The game mechanics are hard to master but fun while learning. The setting in ancient IndiaMost innovative and intriguing game of the year. The game mechanics are hard to master but fun while learning. The setting in ancient India creates a historical fiction, or maybe a mythological fiction. Gods, heroes and legends of Hindu are everywhere. By the end you feel familiar with this rich pantheon so different from the familiar greek.

    My only qualm is that the game is "on rails" so you're not free to explore and use some of the cooler features over and over.
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  3. Aug 21, 2020
    10
    The game looks pretty and the gameplay is peppy. The level design, acrobatics, and combat system and the enemies are quite diverse. IndianThe game looks pretty and the gameplay is peppy. The level design, acrobatics, and combat system and the enemies are quite diverse. Indian folklore and art style adds to the uniqueness of this game. Expand
  4. Sep 2, 2020
    9
    A rare setting and atmosphere that works. Finally, a world different from generics. In this game, you can explore the mythology of India.
  5. Aug 19, 2020
    9
    So, Raji: An Ancient Epic was just shown at the Nintendo indie world, and I thought it was the most interesting game there. The game is, putSo, Raji: An Ancient Epic was just shown at the Nintendo indie world, and I thought it was the most interesting game there. The game is, put simply, an action-adventure game in a somewhat isometric perspective. It seems to draw heavily from the Prince of Persia games, but the setting is Ancient India. So you can kind of think of it as Prince of Persia - but India style.

    You may get a bit lost on the plot if you're not familiar with Hinduism. I ended up going to Wikipedia a couple of times in the early part of the game to help understand what was going on, even though the game tries to give you at least a little information on Hindu texts. Based on preliminary research(keep in mind I could be wrong) the story of Raji was made up for the game and is not actually from the religion. However, the descriptions of the deities are pretty consistent with what's on Wikipedia(although you have to keep in mind there are a LOT of denominations of Hinduism, and without a specific scripture like the Bible, there is a lot of variation). So these are gods who are worshiped by many in the present day. For this reason, you're not going to see Hindu deities in fictional stories by Westerners because few would want to be disrespectful to the billion or so Hinduists in the world. In the western world you have to be careful with how you use Christian elements in fictional stories. Making Satan a main character in a movie is generally not that controversial, nor would using the archangel Gabriel be very controversial. You can make God a character in a work of fiction if you're very careful with how you do it. However, Jesus, Moses, and Noah are pretty much off limits in entertainment. South Park got away with it, but the whole point of South Park is to offend everybody. I have no idea what cultural norms are regarding the portrayal of Hindu deities in India or the other Hindu-majority countries, so I hope the developers(most of whom are Indian) knew what they were doing. Hinduism is after all not mythology, it's the third largest religion in the world. However, if this was disrespectful to the religion, then I expect some review bombing to happen. Personally, though, I really enjoyed learning about Hinduism while playing this game. If nothing else, it makes for a great video game plot.

    Vishnu and Durga are the main deities in this game, and serve as the narrators of what is happening to your main character. They grant her weapons to fight the demons in the game, and also narrate the story in a way similar to the game Bastion. In the Vaishnavism denomination of Hinduism, Vishnu is the most important deity, and Vishnu and Shiva are the Hindu deities that Westerners would most be familiar with. Vishnu and Durga are brother and sister(though I emphasize this varies a bit depending on the denomination of Hinduism). You learn about the nine "avatars"(essentially different deities they transform into) of Durga and 10 avatars of Vishnu. Interestingly one of the avatars of Vishnu is Siddhartha Buddha in the game, which supports my theory this is based on Vaishnavism where Vishnu is the most important deity. Much like how Jesus is seen as a prophet in Islam, Buddha is seen as a form of Vishnu in Vaishnavism. While Vishnu and Durga guide your character, you'll face demons in the game, some of which are from Hindu texts but I know at least one is from the mythology of a now-dead religion. I guess this is kind of like using canaanite gods, like Baal or Moloch, as demons in works of fiction that use the Christian version of Satan and Hell. The story focuses on your character trying to save her brother, and is one of the strong points of the game.

    Graphically, the game looks very nice. Like most Unreal Engine games, it's goes for a lower resolution, but with heavy temporal antialiasing. This results in a game with a "soft" slightly blurry look but with less aliasing. It doesn't look great on a 4k TV, but on my 1080p 240 hz monitor it looked quite good. However, the game looks best in handheld mode, and handheld mode on the Switch has less input lag than docked in even the best of circumstances. There is unfortunately a fair amount of input lag(I'd guesstimate 120-160 ms), though that's the norm for a 30 fps game on the Switch and entirely Nintendo's fault. This makes an already fairly difficult game even harder. Frame-rate is acceptable, but it will drop sometimes(this could be patched out). Another downside of the game is the bosses are just frustrating rather than well designed--only upside being there are very few bosses. Length of the game is 5-10 hours. The combat in this game is surprisingly deep for an indie game, though I found things like pole jumps maybe a tad too hard to pull off. All in all, good story, good graphics(for a handheld), good gameplay, good value for $22. I'd recommend getting it now, unless you want to wait for a 60 fps version.
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  6. Aug 31, 2020
    6
    Let me start by saying, I really wanted to love this game. I gave it all the chances, repeatedly, and played it all the way through. But Raji:Let me start by saying, I really wanted to love this game. I gave it all the chances, repeatedly, and played it all the way through. But Raji: An Ancient Epic is just not a good game.

    Let me get the good out of the way: this game is beautiful. It is narrated beautifully, it look beautiful, and I really really enjoyed learning about the Hindu culture and mythology. That part was magnificent and I will definitely continue exploring that in my free time.

    But ultimately, this is a game, and should be judged by gaming properties and criteria. So let's delve in.

    Raji: An Ancient Epic is a hack and slash mechanic that's inspired from the likes of God of War and Dark Souls. It pits you in an environment, throws monsters and other creatures at you, supplies you with different weapons and upgrades and wishes you luck.
    It can be argued if Raji manages to do this aspect of the game well. I, personally, do not think so. The controls are janky, and more often than not, the depth perception is so poor that i was hacking at the air while the enemies took potshots at me. In the end, it was easier to just brute force each one of them, making sure i do my "special finishing move" that restores all my health, rinse, repeat. Once you unlock some of the more advanced weapons in the game the fighting becomes a nuisance, and more often than not I breathed exasperatingly while more enemies spawned on the screen, while all I wanted was to listen to more folklore and enjoy the scenery.

    Raji also incorporates some puzzle elements, which felt to me were put on there in a failed attempt to lengthen the play time.
    There were three types of puzzles during the gameplay - organizing circles on the floor, organizing circles for a tree, and playing around with cogs.
    Each one of those suffered from a distinct slowness. Why would it take such a long time to move a piece of the puzzle, why do I have to spend so much time rotating circles? Again, this brought me to the brink of frustration, but I kept pushing through, because the game is so beautiful.

    And lastly, the controls. In one word: bad. In several more: very very bad.
    The game has some elements of a platformer, which requires you to run and jump. However, due to a distinct lack of depth perception of the game, I ended up more than I care to admit just jumping to my death, mainly because of the weird angles and weird artistic choices the creators have made. Again, the platforming part of the game stood in the way of the game, instead of enhancing it.

    I really wanted to love Raji: An Ancient Epic. I gave it all the chances, but this game was frustrating, unnecessarily obtuse and uncomfortable to play.
    I loved the story, the mythology, and all the visuals. Perhaps a graphic novel game-style would have suited this tale a bit more than a hack and slash, and I hope that, should there be a sequel, the developers would learn from their mistakes here, and not just dig in their heels and repeat the same mistakes.

    6/10, mainly and primarily because of the story and visuals.
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  7. Oct 21, 2020
    0
    just dont buy this trash. dont spend your money on this **** worst game ive ever played.

See all 27 User Reviews